* Copyright (c) 2025 Huawei Technologies Co., Ltd.
* This program is free software, you can redistribute it and/or modify it under the terms and conditions of
* CANN Open Software License Agreement Version 2.0 (the "License").
* Please refer to the License for details. You may not use this file except in compliance with the License.
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
* See LICENSE in the root of the software repository for the full text of the License.
*/
#ifndef INC_GRAPH_RESOURCE_CONTEXT_MGR_H_
#define INC_GRAPH_RESOURCE_CONTEXT_MGR_H_
#include <string>
#include <map>
#include <mutex>
#include "graph/resource_context.h"
#include "graph/ge_error_codes.h"
#include "graph/node.h"
#include "graph/utils/node_utils.h"
namespace ge {
class GE_FUNC_DEV_VISIBILITY GE_FUNC_HOST_VISIBILITY ResourceContextMgr {
public:
ResourceContextMgr() = default;
~ResourceContextMgr() = default;
* Given resource_key , return corresponding resource pointer
* @param resource_key
* @return orresponding resource pointer
*/
ResourceContext *GetResourceContext(const std::string &resource_key);
* Given resource_key , corresponding resource pointer, set resouce_context with new resource
* @param resource_key
* @param context
* @return status
*/
graphStatus SetResourceContext(const std::string &resource_key, ResourceContext *const context);
* Given resource_key , node reiled on this resource, mgr will keep the relation
* @param resource_key
* @param node
* @return status
*/
graphStatus RegisterNodeReliedOnResource(const std::string &resource_key, NodePtr &node);
* Given resource_key , mgr find node reiled on this reousrce.
* @param resource_key
* @param read_nodes
* @return status
*/
OrderedNodeSet &MutableNodesReliedOnResource(const std::string &resource_key);
* Resource context need to be cleared when session finalize
* @return status
*/
graphStatus ClearContext();
private:
std::mutex ctx_mu_;
std::map<std::string, std::unique_ptr<ResourceContext>> resource_keys_to_contexts_;
std::map<std::string, OrderedNodeSet> resource_keys_to_read_nodes_;
};
}
#endif