* Copyright (c) 2026 Huawei Technologies Co., Ltd.
* This program is free software, you can redistribute it and/or modify it under the terms and conditions of
* CANN Open Software License Agreement Version 2.0 (the "License").
* Please refer to the License for details. You may not use this file except in compliance with the License.
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
* See LICENSE in the root of the software repository for the full text of the License.
*/
* NOTE: Portions of this code were AI-generated and have been
* technically reviewed for functional accuracy and security
*/
#include "approximate_equal.h"
#include "opdev/op_log.h"
#include "opdev/op_dfx.h"
#include "opdev/shape_utils.h"
#include "opdev/make_op_executor.h"
using namespace op;
namespace l0op {
OP_TYPE_REGISTER(ApproximateEqual);
static const std::initializer_list<op::DataType> AICORE_DTYPE_SUPPORT_LIST = {
DataType::DT_FLOAT,
DataType::DT_FLOAT16,
DataType::DT_BF16,
};
static bool IsAiCoreSupport(const aclTensor* x1, const aclTensor* x2)
{
return CheckType(x1->GetDataType(), AICORE_DTYPE_SUPPORT_LIST) &&
CheckType(x2->GetDataType(), AICORE_DTYPE_SUPPORT_LIST);
}
static const aclTensor* ApproximateEqualAiCore(const aclTensor* x1,
const aclTensor* x2,
const aclTensor* out,
float tolerance,
aclOpExecutor* executor)
{
L0_DFX(ApproximateEqualAiCore, x1, x2, out, tolerance);
auto ret = ADD_TO_LAUNCHER_LIST_AICORE(ApproximateEqual,
OP_INPUT(x1, x2), OP_OUTPUT(out), OP_ATTR(tolerance));
OP_CHECK(
ret == ACLNN_SUCCESS,
OP_LOGE(ACLNN_ERR_INNER_NULLPTR, "ApproximateEqualAiCore launch failed."),
return nullptr);
return out;
}
const aclTensor* ApproximateEqual(const aclTensor* x1,
const aclTensor* x2,
float tolerance,
aclOpExecutor* executor)
{
Shape outShape = x1->GetViewShape();
if (!IsAiCoreSupport(x1, x2)) {
OP_LOGE(ACLNN_ERR_PARAM_INVALID,
"ApproximateEqual not supported: x1 dtype=%d, x2 dtype=%d (allowed: FLOAT / FLOAT16 / BF16).",
static_cast<int>(x1->GetDataType()), static_cast<int>(x2->GetDataType()));
return nullptr;
}
const aclTensor* out = executor->AllocTensor(outShape, DataType::DT_BOOL);
if (out == nullptr) { return nullptr; }
return ApproximateEqualAiCore(x1, x2, out, tolerance, executor);
}
}