* Copyright (c) 2026 Huawei Technologies Co., Ltd.
* This program is free software, you can redistribute it and/or modify it under the terms and conditions of
* CANN Open Software License Agreement Version 2.0 (the "License").
* Please refer to the License for details. You may not use this file except in compliance with the License.
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
* See LICENSE in the root of the software repository for the full text of the License.
*/
* NOTE: Portions of this code were AI-generated and have been
* technically reviewed for functional accuracy and security
*/
* \file atanh.h
* \brief Atanh 算子 kernel 类定义(arch32 架构)
*
* 公式:atanh(x) = 0.5 * ln((1 + x) / (1 - x))
*
* 模板参数:
* - T: 数据类型(float / half / bfloat16_t)
* - BUFFER_MODE: 缓冲模式(0=单缓冲, 1=双缓冲)
*
* bf16 路径:Cast 到 float32 计算再 Cast 回来
*/
#ifndef ATANH_H
#define ATANH_H
#include "kernel_operator.h"
#include "kernel_tiling/kernel_tiling.h"
#include "atanh_tiling_data.h"
#include "atanh_tiling_key.h"
namespace NsAtanh {
using namespace AscendC;
template <typename T, int BUFFER_MODE>
class Atanh {
static constexpr int32_t BUFFER_NUM = BUFFER_MODE ? 2 : 1;
public:
__aicore__ inline Atanh() {};
__aicore__ inline void Init(GM_ADDR x, GM_ADDR y, const AtanhTilingData* tilingData);
__aicore__ inline void Process();
private:
__aicore__ inline void CopyIn(int64_t progress, int64_t currentNum);
__aicore__ inline void CopyOut(int64_t progress, int64_t currentNum);
__aicore__ inline void Compute(int64_t currentNum);
private:
TPipe pipe;
TQue<QuePosition::VECIN, BUFFER_NUM> inputQueueX;
TQue<QuePosition::VECOUT, BUFFER_NUM> outputQueueY;
TBuf<QuePosition::VECCALC> tmpBuf1;
TBuf<QuePosition::VECCALC> tmpBuf2;
TBuf<QuePosition::VECCALC> castBuf;
GlobalTensor<T> inputGMX;
GlobalTensor<T> outputGMY;
int64_t blockLength_ = 0;
int64_t ubLength_ = 0;
};
template <typename T, int BUFFER_MODE>
__aicore__ inline void Atanh<T, BUFFER_MODE>::Init(GM_ADDR x, GM_ADDR y, const AtanhTilingData* tilingData)
{
int64_t remainderLength = tilingData->totalNum - tilingData->blockFactor * AscendC::GetBlockIdx();
blockLength_ = (remainderLength > tilingData->blockFactor) ? tilingData->blockFactor : remainderLength;
ubLength_ = tilingData->ubFactor;
inputGMX.SetGlobalBuffer((__gm__ T*)x + tilingData->blockFactor * AscendC::GetBlockIdx(), blockLength_);
outputGMY.SetGlobalBuffer((__gm__ T*)y + tilingData->blockFactor * AscendC::GetBlockIdx(), blockLength_);
pipe.InitBuffer(inputQueueX, BUFFER_NUM, ubLength_ * sizeof(T));
pipe.InitBuffer(outputQueueY, BUFFER_NUM, ubLength_ * sizeof(T));
if constexpr (std::is_same_v<T, bfloat16_t>) {
pipe.InitBuffer(castBuf, ubLength_ * sizeof(float));
pipe.InitBuffer(tmpBuf1, ubLength_ * sizeof(float));
pipe.InitBuffer(tmpBuf2, ubLength_ * sizeof(float));
} else {
pipe.InitBuffer(tmpBuf1, ubLength_ * sizeof(T));
pipe.InitBuffer(tmpBuf2, ubLength_ * sizeof(T));
}
}
template <typename T, int BUFFER_MODE>
__aicore__ inline void Atanh<T, BUFFER_MODE>::CopyIn(int64_t progress, int64_t currentNum)
{
AscendC::LocalTensor<T> xLocal = inputQueueX.template AllocTensor<T>();
AscendC::DataCopyParams copyParams;
copyParams.blockCount = 1;
copyParams.blockLen = currentNum * sizeof(T);
copyParams.srcStride = 0;
copyParams.dstStride = 0;
AscendC::DataCopyPad(xLocal, inputGMX[progress * ubLength_], copyParams, {false, 0, 0, 0});
inputQueueX.EnQue(xLocal);
}
template <typename T, int BUFFER_MODE>
__aicore__ inline void Atanh<T, BUFFER_MODE>::CopyOut(int64_t progress, int64_t currentNum)
{
AscendC::LocalTensor<T> yLocal = outputQueueY.template DeQue<T>();
AscendC::DataCopyParams copyParams;
copyParams.blockCount = 1;
copyParams.blockLen = currentNum * sizeof(T);
copyParams.srcStride = 0;
copyParams.dstStride = 0;
AscendC::DataCopyPad(outputGMY[progress * ubLength_], yLocal, copyParams);
outputQueueY.FreeTensor(yLocal);
}
template <typename T, int BUFFER_MODE>
__aicore__ inline void Atanh<T, BUFFER_MODE>::Compute(int64_t currentNum)
{
AscendC::LocalTensor<T> xLocal = inputQueueX.template DeQue<T>();
AscendC::LocalTensor<T> yLocal = outputQueueY.template AllocTensor<T>();
if constexpr (std::is_same_v<T, bfloat16_t>) {
AscendC::LocalTensor<float> castLocal = castBuf.Get<float>();
AscendC::LocalTensor<float> temp1 = tmpBuf1.Get<float>();
AscendC::LocalTensor<float> temp2 = tmpBuf2.Get<float>();
AscendC::Cast(castLocal, xLocal, AscendC::RoundMode::CAST_NONE, currentNum);
AscendC::Adds(temp1, castLocal, 1.0f, currentNum);
AscendC::Muls(temp2, castLocal, -1.0f, currentNum);
AscendC::Adds(temp2, temp2, 1.0f, currentNum);
AscendC::Div(temp1, temp1, temp2, currentNum);
AscendC::Ln(temp1, temp1, currentNum);
AscendC::Muls(castLocal, temp1, 0.5f, currentNum);
AscendC::Cast(yLocal, castLocal, AscendC::RoundMode::CAST_ROUND, currentNum);
} else {
AscendC::LocalTensor<T> temp1 = tmpBuf1.Get<T>();
AscendC::LocalTensor<T> temp2 = tmpBuf2.Get<T>();
AscendC::Adds(temp1, xLocal, static_cast<T>(1.0f), currentNum);
AscendC::Muls(temp2, xLocal, static_cast<T>(-1.0f), currentNum);
AscendC::Adds(temp2, temp2, static_cast<T>(1.0f), currentNum);
AscendC::Div(temp1, temp1, temp2, currentNum);
AscendC::Ln(temp1, temp1, currentNum);
AscendC::Muls(yLocal, temp1, static_cast<T>(0.5f), currentNum);
}
outputQueueY.template EnQue<T>(yLocal);
inputQueueX.FreeTensor(xLocal);
}
template <typename T, int BUFFER_MODE>
__aicore__ inline void Atanh<T, BUFFER_MODE>::Process()
{
int64_t loopCount = (blockLength_ + ubLength_ - 1) / ubLength_;
for (int64_t i = 0; i < loopCount; i++) {
int64_t currentNum = (i == (loopCount - 1)) ? (blockLength_ - ubLength_ * i) : ubLength_;
CopyIn(i, currentNum);
Compute(currentNum);
CopyOut(i, currentNum);
}
}
}
#endif