/**
 * Copyright (c) 2025 Huawei Technologies Co., Ltd.
 * This program is free software, you can redistribute it and/or modify it under the terms and conditions of
 * CANN Open Software License Agreement Version 2.0 (the "License").
 * Please refer to the License for details. You may not use this file except in compliance with the License.
 * THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED,
 * INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
 * See LICENSE in the root of the software repository for the full text of the License.
 */

/*!
 * \file stft.h
 * \brief
 */
#ifndef STFT_H
#define STFT_H

#include "kernel_tiling/kernel_tiling.h"
#include "kernel_operator.h"
#include "lib/matrix/matmul/matmul.h"
#include "lib/matmul_intf.h"
#include "lib/pad/kernel_operator_pad_intf.h"
#include "kernel_operator_mm_intf.h"
#include "kernel_operator_fixpipe_intf.h"

namespace STFTND {
using namespace AscendC;
using namespace matmul;

constexpr int32_t ALIGNMENT_SIZE = 32;
constexpr int64_t CONTINUOUS_DATA = 256;
constexpr int64_t FLOAT_BYTES = 4;
constexpr int64_t FLOAT_MASK = 64;
constexpr uint32_t BLOCK_NUM = 8;
constexpr int32_t REAL_IMAG_PER_ROW = 4;
constexpr int32_t REAL_IMAG_COLS = 8;
constexpr int32_t REAL_IMAG = 2;
constexpr int PING_PONG_NUM = 2;
constexpr int BLOCK_BYTES = 32;
constexpr int BLOCK_ALIGN_NUM = 8;
constexpr int MODE_MOVE_LEFT = 4;
constexpr int FLAG_MOVE_LEFT = 8;
constexpr int TAIL_ROW_NUM = 2;
constexpr int TWO_BLOCKS = 2;
constexpr int FOUR_BLOCKS = 4;
constexpr int EIGHT_BLOCKS = 8;
constexpr int DIFFS_ONE_BLOCK = 4;
constexpr int C_V_DOUBLE = 2;
constexpr int WORKSPACE_SIZE_ALIGN = 512;
constexpr int64_t DOUBLE_BUFFER = 2;
constexpr int INDEX_K_3 = 3;
constexpr int64_t THREE_QUE = 3;
constexpr int BASE_N = 96;

template <typename T, int32_t bufferNum>
class StftND {
public:
    __aicore__ inline StftND(){};
    __aicore__ inline void Init(GM_ADDR x, GM_ADDR window, GM_ADDR y, GM_ADDR workspace, STFTTilingData* tilingData)
    {
        inTilingData = tilingData;
        size_t windowSplitWorkspaceSize =
            (((inTilingData->blockNum * inTilingData->frameCount * inTilingData->nfft * sizeof(T) + 511) / 512) * 512) *
            inTilingData->aivBatchLoop / sizeof(T);
        if (g_coreType == AIV) {
            inputGm.SetGlobalBuffer((__gm__ T*)x, inTilingData->batch * inTilingData->inputSize);
            windowSplitWorkspaceGm.SetGlobalBuffer(
                (__gm__ T*)workspace,
                inTilingData->blockNum * inTilingData->aivBatchLoop * inTilingData->frameCount * inTilingData->nfft);
            outputGm.SetGlobalBuffer(
                (__gm__ T*)y, inTilingData->matmulM * inTilingData->frameCount * inTilingData->batch * DOUBLE_BUFFER);
            gmReal.SetGlobalBuffer(
                reinterpret_cast<__gm__ T*>(workspace) + windowSplitWorkspaceSize,
                inTilingData->batch * inTilingData->matmulM * inTilingData->frameCount * DOUBLE_BUFFER);
            gmImag.SetGlobalBuffer(
                reinterpret_cast<__gm__ T*>(workspace) + windowSplitWorkspaceSize,
                inTilingData->batch * inTilingData->matmulM * inTilingData->frameCount * DOUBLE_BUFFER);
            pipe.InitBuffer(
                inQueueInput, bufferNum,
                (inTilingData->blkFrame * inTilingData->hop + (inTilingData->nfft - inTilingData->hop)) * sizeof(T));
            pipe.InitBuffer(outQueueOutput, bufferNum, inTilingData->blkFrame * inTilingData->nfft * sizeof(T));
        }

        if (g_coreType == AIC) {
            auto blockIdx = GetBlockIdx();
            a1Global.SetGlobalBuffer(
                reinterpret_cast<__gm__ T*>(window), inTilingData->matmulM * inTilingData->nfft * DOUBLE_BUFFER);
            bGlobal.SetGlobalBuffer(
                reinterpret_cast<__gm__ T*>(workspace),
                inTilingData->blockNum * inTilingData->nfft * inTilingData->frameCount * inTilingData->aivBatchLoop);
            matMulWorkspaceGm.SetGlobalBuffer(
                reinterpret_cast<__gm__ T*>(workspace) + windowSplitWorkspaceSize,
                inTilingData->matmulM * inTilingData->frameCount * inTilingData->batch * DOUBLE_BUFFER);

            curCoreM_ = inTilingData->aicTotalLen;
            curCoreN_ = inTilingData->mmTilingData.N;
            curCoreK_ = inTilingData->mmTilingData.singleCoreK;
            if (blockIdx % inTilingData->aicMatmulMCore >= inTilingData->aicMTailIdx) {
                curCoreM_ = inTilingData->aicTailLen;
            }
            // N基本块大小为96,经验调优
            baseN_ = BASE_N;
            baseMK_ = baseM_ * baseK_;
            baseKN_ = baseK_ * baseN_;
            baseMN_ = baseM_ * baseN_;
            L1N_ = baseN_;
            midTailM_ = curCoreM_ % L1M_;
            midTailN_ = curCoreN_ % L1N_;
            if (midTailM_ == 0) {
                midTailM_ = L1M_;
            }
            if (midTailN_ == 0) {
                midTailN_ = L1N_;
            }

            pipe.InitBuffer(inQueueL1, depthL1_, baseMK_ * sizeof(T) * inK_);
            pipe.InitBuffer(inQueueA0, depthA0_, baseMK_ * sizeof(T));
            pipe.InitBuffer(inQueueB0, depthB0_, baseKN_ * sizeof(T));
            pipe.InitBuffer(outQueueCO, depthC0_, baseMN_ * sizeof(T));
        }
    }

    __aicore__ inline void Process()
    {
        // 分帧
        uint32_t totalMLen = inTilingData->aicTotalLen;
        uint32_t frameCount = inTilingData->frameCount;
        uint32_t aicTailLen = inTilingData->aicTailLen;
        uint32_t aicBatchLoop = inTilingData->aicBatchLoop;
        uint32_t matmulM = inTilingData->matmulM;

        if (g_coreType == AIV) {
            auto blockIdx = GetBlockIdx();
            SplitFrameNormal(0, blockIdx);

            pipe.InitBuffer(realInQueue, PING_PONG_NUM, inTilingData->sizePerRepeat);
            pipe.InitBuffer(imagInQueue, PING_PONG_NUM, inTilingData->sizePerRepeat);
            pipe.InitBuffer(complexOutQueue, PING_PONG_NUM, REAL_IMAG * inTilingData->sizePerRepeat);
            pipe.InitBuffer(mask, REAL_IMAG * inTilingData->sizePerRepeat);

            uint32_t gatherSizePerRepeat = inTilingData->sizePerRepeat;
            uint32_t windowLoop = inTilingData->aivWindowLoop;
            uint32_t outUbGap = inTilingData->aivGatherUbGap;
            uint32_t aivTotalEvenMLen = inTilingData->aivTotalEvenRow;
            uint32_t aivTailEvenMLen = inTilingData->aivTailEvenRow;
            uint32_t aivBatchLoop = inTilingData->aivBatchLoop;
            uint32_t frameCountAlign = inTilingData->frameCountAlign;
            uint32_t frameCountDiff = frameCountAlign - frameCount;
            uint32_t aivMTailIdx = inTilingData->aivMTailIdx;
            uint32_t aivTailLoop = inTilingData->aivTailLoop;
            uint32_t aivBatchTailIdx = inTilingData->aivBatchTailIdx;
            int32_t numPerRepeat = gatherSizePerRepeat / sizeof(T);
            int32_t maskCol = (numPerRepeat * REAL_IMAG) / BLOCK_ALIGN_NUM;

            rowEven = inTilingData->aivTotalEvenRow;
            rowOdd = inTilingData->aivTotalOddRow;
            if (blockIdx % inTilingData->aivWindowLoop >= inTilingData->aivMTailIdx) {
                rowEven = inTilingData->aivTailEvenRow;
                rowOdd = inTilingData->aivTailOddRow;
            }
            if (blockIdx % DOUBLE_BUFFER == 0) {
                N = rowEven * inTilingData->frameCountAlign;
            } else {
                N = rowOdd * inTilingData->frameCountAlign;
            }

            LocalTensor<int32_t> maskTemp = mask.template Get<int32_t>();
            LocalTensor<uint32_t> maskBuf;

            uint16_t flag_id_mte3 = 3;
            AscendC::CrossCoreSetFlag<DOUBLE_BUFFER, PIPE_MTE3>(flag_id_mte3);

            for (int32_t i = 1; i < aivBatchLoop; i++) {
                if (i >= aivTailLoop && blockIdx >= aivBatchTailIdx) {
                    continue;
                }

                SplitFrameNormal(i, blockIdx);
            }
            CreateGatherMask(maskTemp, maskCol, REAL_IMAG_COLS, 0, REAL_IMAG * gatherSizePerRepeat);

            // 生成mask等差数列
            int32_t offsetBase = 0;
            if (unlikely(blockIdx % windowLoop < aivMTailIdx)) {
                offsetBase = ((blockIdx % windowLoop) / C_V_DOUBLE) * totalMLen * frameCount +
                             (blockIdx % C_V_DOUBLE) * (aivTotalEvenMLen * REAL_IMAG) * frameCount;
            } else {
                offsetBase = (aivMTailIdx / C_V_DOUBLE) * totalMLen * frameCount +
                             (((blockIdx % windowLoop) - aivMTailIdx) % C_V_DOUBLE) * (aivTailEvenMLen * REAL_IMAG) *
                                 frameCount +
                             ((blockIdx % windowLoop) - aivMTailIdx) / C_V_DOUBLE * aicTailLen * frameCount;
            }

            int repeats = (N * sizeof(T) + gatherSizePerRepeat - 1) / gatherSizePerRepeat;
            maskBuf = maskTemp.ReinterpretCast<uint32_t>();

            for (int32_t i = 0; i < aivBatchLoop; i++) {
                if (i >= aivTailLoop && blockIdx >= aivBatchTailIdx) {
                    continue;
                }

                uint64_t flag_id_fix = 1;
                AscendC::WaitEvent(flag_id_fix);

                int32_t curBatch = (blockIdx / windowLoop) * aicBatchLoop + i;
                int32_t gmRealOffset = curBatch * matmulM * frameCount * DOUBLE_BUFFER;
                int32_t gmImagOffset = gmRealOffset + frameCount;
                int32_t outputOffset = curBatch * matmulM * frameCount * DOUBLE_BUFFER;

                gmRealOffset = gmRealOffset + offsetBase;
                gmImagOffset = gmImagOffset + offsetBase;
                outputOffset = outputOffset + offsetBase;
                auto gmRealLocal = gmReal[gmRealOffset];
                auto gmImagLocal = gmImag[gmImagOffset];
                auto outputGmLocal = outputGm[outputOffset];
                int32_t len = numPerRepeat;
                int32_t nBurst = len / frameCountAlign;
                int32_t offset = nBurst * frameCount * DOUBLE_BUFFER;
                for (int j = 0; j < repeats; j++) {
                    if (j == repeats - 1) {
                        len = N - numPerRepeat * j;
                        nBurst = len / frameCountAlign;
                    }
                    LocalTensor<T> realBuf = realInQueue.template AllocTensor<T>();
                    DataCopyExtParams copyGmToUbParams{
                        static_cast<uint16_t>(nBurst), static_cast<uint32_t>(frameCount * sizeof(T)),
                        static_cast<uint32_t>(frameCount * sizeof(T)), 0, 0};
                    DataCopyPadExtParams<T> padParams{false, 0, static_cast<uint8_t>(frameCountDiff), 0};
                    DataCopyPad(realBuf, gmRealLocal[j * offset], copyGmToUbParams, padParams);
                    realInQueue.EnQue(realBuf);

                    LocalTensor<T> imagBuf = imagInQueue.template AllocTensor<T>();
                    DataCopyPad(imagBuf, gmImagLocal[j * offset], copyGmToUbParams, padParams);
                    imagInQueue.EnQue(imagBuf);

                    realBuf = realInQueue.template DeQue<T>();
                    imagBuf = imagInQueue.template DeQue<T>();
                    LocalTensor<T> complexBuf = complexOutQueue.template AllocTensor<T>();
                    Gather(complexBuf, realBuf, maskBuf, 0, REAL_IMAG * len);
                    complexOutQueue.EnQue(complexBuf);
                    realInQueue.FreeTensor(realBuf);
                    imagInQueue.FreeTensor(imagBuf);

                    complexBuf = complexOutQueue.template DeQue<T>();
                    DataCopyExtParams copyUbToGmParams{
                        static_cast<uint16_t>(nBurst), static_cast<uint32_t>(frameCount * sizeof(T) * REAL_IMAG),
                        outUbGap, 0, 0};
                    DataCopyPad(outputGmLocal[j * offset], complexBuf, copyUbToGmParams);
                    complexOutQueue.FreeTensor(complexBuf);
                }
            }
        }

        // Matmul
        if (g_coreType == AIC) {
            int blockIdx = GetBlockIdx();
            int32_t aicMatmulMCore = inTilingData->aicMatmulMCore;
            uint32_t aicTailLoop = inTilingData->aicTailLoop;
            uint32_t aicBatchTailIdx = inTilingData->aicBatchTailIdx;
            int32_t curBatchBase = (blockIdx / aicMatmulMCore) * aicBatchLoop;
            int32_t innerReminder = blockIdx % aicMatmulMCore;
            int32_t aicMTailIdx = inTilingData->aicMTailIdx;
            int32_t nfft = inTilingData->nfft;

            globalM_ = inTilingData->mmTilingData.M;
            globalN_ = inTilingData->mmTilingData.N;
            globalK_ = inTilingData->mmTilingData.Ka;

            int32_t a1GlobalOffset = 0;
            int32_t outputOffsetBase = 0;
            if (unlikely(blockIdx % aicMatmulMCore < aicMTailIdx)) {
                a1GlobalOffset = innerReminder * totalMLen * nfft;
                outputOffsetBase = innerReminder * totalMLen * frameCount;
            } else {
                a1GlobalOffset = aicMTailIdx * totalMLen * nfft + (innerReminder - aicMTailIdx) * aicTailLen * nfft;
                outputOffsetBase =
                    aicMTailIdx * totalMLen * frameCount + (innerReminder - aicMTailIdx) * aicTailLen * frameCount;
            }

            uint64_t flag_id_mte3 = 3;
            AscendC::WaitEvent(flag_id_mte3);

            for (int i = 0; i < aicBatchLoop; i++) {
                if (i >= aicTailLoop && blockIdx >= aicBatchTailIdx) {
                    continue;
                }

                int32_t curBatch = curBatchBase + i;
                int32_t bGlobalOffset =
                    blockIdx * aicBatchLoop * frameCount * inTilingData->nfft + i * frameCount * inTilingData->nfft;
                int32_t outputOffset = curBatch * matmulM * frameCount * REAL_IMAG + outputOffsetBase;
                bGM = bGlobal[bGlobalOffset];
                aGM = a1Global[a1GlobalOffset];
                cGM = matMulWorkspaceGm[outputOffset];
                IterateAllTB();
                uint16_t flag_id_fix = 1;
                AscendC::CrossCoreSetFlag<DOUBLE_BUFFER, PIPE_FIX>(flag_id_fix);
            }
        }
    }

    __aicore__ inline void CreateGatherMask(
        LocalTensor<int32_t>& dst, const int32_t row, const int32_t col, const int32_t startValue,
        const int32_t diffValue)
    {
        int32_t repeatNum = row / BLOCK_NUM;
        int32_t tailNum = row % BLOCK_NUM;
        int32_t realNum = BLOCK_BYTES / (sizeof(T) * REAL_IMAG);
        for (int32_t i = 0; i < REAL_IMAG_COLS / REAL_IMAG; i++) {
            dst.SetValue(i * REAL_IMAG, startValue + i * realNum);
            dst.SetValue(i * REAL_IMAG + 1, startValue + diffValue + i * realNum);
        }
        auto eventID = static_cast<event_t>(GetTPipePtr()->FetchEventID(HardEvent::S_V));
        SetFlag<HardEvent::S_V>(eventID);
        WaitFlag<HardEvent::S_V>(eventID);
        if (repeatNum == 0) {
            AddsComputeAlignment(dst, dst, row, col, realNum);
            return;
        }
        AddsComputeAlignment(dst, dst, REAL_IMAG, col, realNum);
        PipeBarrier<PIPE_V>();
        AddsComputeAlignment(dst, dst, REAL_IMAG, col * TWO_BLOCKS, TWO_BLOCKS * realNum);
        PipeBarrier<PIPE_V>();
        AddsComputeAlignment(dst, dst, REAL_IMAG, col * FOUR_BLOCKS, FOUR_BLOCKS * realNum);
        PipeBarrier<PIPE_V>();
        AddsComputeAlignment(dst, dst, repeatNum, col * EIGHT_BLOCKS, EIGHT_BLOCKS * realNum);
        PipeBarrier<PIPE_V>();
        if (tailNum != 0) {
            int32_t lastPrevOffset = repeatNum * EIGHT_BLOCKS * (BLOCK_BYTES / sizeof(T)) - BLOCK_BYTES / sizeof(T);
            auto lastPrevDst = dst[lastPrevOffset];
            AddsComputeAlignment(lastPrevDst, lastPrevDst, tailNum + 1, col, realNum);
        }
    }

    __aicore__ inline void AddsComputeAlignment(
        LocalTensor<int32_t>& dst, LocalTensor<int32_t>& src, const int32_t rowCount, const int32_t colCount,
        const int32_t scalar)
    {
        int32_t repeatTimesOneRow = (colCount * FLOAT_BYTES + CONTINUOUS_DATA - 1) / CONTINUOUS_DATA;
        int32_t countOneRow32B = (colCount * FLOAT_BYTES + ALIGNMENT_SIZE - 1) / ALIGNMENT_SIZE;
        UnaryRepeatParams repeatParams;
        for (int32_t i = 0; i < rowCount; i++) {
            repeatParams.dstBlkStride = 1;
            repeatParams.srcBlkStride = 1;
            repeatParams.dstRepStride = CONTINUOUS_DATA / ALIGNMENT_SIZE;
            repeatParams.srcRepStride = CONTINUOUS_DATA / ALIGNMENT_SIZE;

            if ((repeatTimesOneRow - 1) > 0) {
                Adds(
                    dst[i * ((countOneRow32B * ALIGNMENT_SIZE) / FLOAT_BYTES)], src[0],
                    static_cast<int32_t>(i * sizeof(T)), FLOAT_MASK, repeatTimesOneRow - 1, repeatParams);
            }
            int32_t mask =
                FLOAT_MASK - (((repeatTimesOneRow * CONTINUOUS_DATA) - (colCount * FLOAT_BYTES)) / FLOAT_BYTES);
            Adds(
                dst[i * (countOneRow32B * ALIGNMENT_SIZE / FLOAT_BYTES) +
                    (repeatTimesOneRow - 1) * (CONTINUOUS_DATA / FLOAT_BYTES)],
                src[(repeatTimesOneRow - 1) * (CONTINUOUS_DATA / FLOAT_BYTES)],
                static_cast<int32_t>(i * sizeof(T) * scalar), mask, 1, repeatParams);
        }
    }

    __aicore__ inline void SplitFrameNormal(int32_t batchLoopIndex, int32_t blockIdx)
    {
        int32_t windowLength = inTilingData->frameCount;
        int32_t windowLoop = inTilingData->aivWindowLoop;
        int32_t batchLoop = inTilingData->aivBatchLoop;
        int32_t nfft = inTilingData->nfft;
        int32_t blkFrame = inTilingData->blkFrame;
        int32_t curBatch = (blockIdx / windowLoop) * batchLoop + batchLoopIndex;
        int32_t batchOffset = blockIdx / DOUBLE_BUFFER;

        int32_t loopBlkFrame = windowLength / blkFrame;
        int32_t remainingFrame = windowLength % blkFrame;
        int32_t halfBlkFrame = loopBlkFrame / DOUBLE_BUFFER;
        int32_t inputGmOffset = curBatch * (inTilingData->inputSize + nfft);
        int32_t windowSplitOffset =
            batchOffset * batchLoop * nfft * windowLength + batchLoopIndex * nfft * windowLength;

        // 判断BlockIdx是否为偶数
        if (GetBlockIdx() % DOUBLE_BUFFER == 0) {
            for (int32_t i = 0; i < halfBlkFrame; i++) {
                CopyIn(i, blkFrame, inputGmOffset);
                Compute(i, blkFrame);
                CopyOut(i, blkFrame, windowSplitOffset);
            }
        } else {
            for (int32_t i = halfBlkFrame; i < loopBlkFrame; i++) {
                CopyIn(i, blkFrame, inputGmOffset);
                Compute(i, blkFrame);
                CopyOut(i, blkFrame, windowSplitOffset);
            }
            if (remainingFrame != 0) {
                CopyIn(loopBlkFrame, remainingFrame, inputGmOffset);
                Compute(loopBlkFrame, remainingFrame);
                CopyOut(loopBlkFrame, remainingFrame, windowSplitOffset);
            }
        }
    }

    __aicore__ inline int MatmulCeil(int num1, int num2)
    {
        ASSERT(num2 > 0);
        return (num1 + num2 - 1) / num2;
    }

private:
    __aicore__ inline void CopyIn(int32_t progress, int32_t remainingFrame, int32_t inputBaseOffset)
    {
        int inputGmStart = progress * inTilingData->blkFrame * inTilingData->hop;
        int copySize = remainingFrame * inTilingData->hop + (inTilingData->nfft - inTilingData->hop);
        LocalTensor<T> inputLocal = inQueueInput.template AllocTensor<T>();
        DataCopy(inputLocal, inputGm[inputGmStart + inputBaseOffset], copySize);
        inQueueInput.EnQue(inputLocal);
    }

    __aicore__ inline void Compute(int32_t progress, int32_t remainingFrame)
    {
        LocalTensor<T> inputLocal = inQueueInput.template DeQue<T>();
        LocalTensor<T> outputLocal = outQueueOutput.template AllocTensor<T>();

        DataCopyParams dataCopyParams;
        dataCopyParams.blockCount = 1;
        dataCopyParams.blockLen = inTilingData->nfft / BLOCK_NUM;
        dataCopyParams.srcStride = 0;
        dataCopyParams.dstStride = 0;
        for (int32_t j = 0; j < remainingFrame; j++) {
            DataCopy(outputLocal[j * inTilingData->nfft], inputLocal[j * inTilingData->hop], dataCopyParams);
        }

        outQueueOutput.EnQue(outputLocal);
        inQueueInput.FreeTensor(inputLocal);
    }

    __aicore__ inline void CopyOut(int32_t progress, int32_t remainingFrame, int32_t outputBaseOffset)
    {
        LocalTensor<T> outputLocal2 = outQueueOutput.template DeQue<T>();
        DataCopy(
            windowSplitWorkspaceGm[progress * inTilingData->blkFrame * inTilingData->nfft + outputBaseOffset],
            outputLocal2, remainingFrame * inTilingData->nfft);
        outQueueOutput.FreeTensor(outputLocal2);
    }

    __aicore__ inline void IterateAllTB()
    {
        int midM = MatmulCeil(curCoreM_, baseM_);
        int midN = MatmulCeil(curCoreN_, baseN_);
        int iterAM = 0;
        int iterBN = 0;
        int iterK = 0;
        int useL1M = curCoreM_ < L1M_ ? curCoreM_ : L1M_;
        int useL1N = curCoreN_ < L1N_ ? curCoreN_ : L1N_;
        LocalTensor<T> tmpB;
        LocalTensor<T> tmpA;

        LocalTensor<T> b1Local;
        LocalTensor<T> a1Local;

        tmpA = inQueueL1.AllocTensor<T>();
        CopyGMND2LMNZ(tmpA, aGM, iterAM, iterK, useL1M, L1K_, globalK_);
        tmpB = inQueueL1.AllocTensor<T>();
        CopyGMND2LMNZTranspose(tmpB, bGM, iterK, iterBN, L1K_, useL1N, globalK_);
        inQueueL1.EnQue(tmpA);
        inQueueL1.EnQue(tmpB);
        for (int idxAMOut = 0; idxAMOut < midM; ++idxAMOut) {
            if (idxAMOut == midM - 1) {
                useL1M = midTailM_;
            }
            iterAM = idxAMOut * baseM_;
            iterBN = 0;
            a1Local = inQueueL1.DeQue<T>();
            for (int idxBNOut = 0; idxBNOut < midN - 1; ++idxBNOut) {
                if (unlikely(idxBNOut == midN - DOUBLE_BUFFER)) {
                    tmpB = inQueueL1.AllocTensor<T>();
                    CopyGMND2LMNZTranspose(tmpB, bGM, iterK, iterBN + baseN_, L1K_, midTailN_, globalK_);
                    inQueueL1.EnQue(tmpB);
                } else {
                    tmpB = inQueueL1.AllocTensor<T>();
                    CopyGMND2LMNZTranspose(tmpB, bGM, iterK, iterBN + baseN_, L1K_, useL1N, globalK_);
                    inQueueL1.EnQue(tmpB);
                }
                b1Local = inQueueL1.DeQue<T>();
                computeTail(a1Local, b1Local, iterAM, iterBN, useL1M, useL1N, L1K_, false);
                inQueueL1.FreeTensor(b1Local);
                iterBN += baseN_;
            }
            if (likely(idxAMOut < midM - 1)) {
                int nextM = iterAM + baseM_;
                int nextK = 0;
                int nextN = 0;
                int nextUseL1M = L1M_;
                if (unlikely(idxAMOut == midM - DOUBLE_BUFFER)) {
                    nextUseL1M = midTailM_;
                }
                tmpA = inQueueL1.AllocTensor<T>();
                CopyGMND2LMNZ(tmpA, aGM, nextM, nextK, nextUseL1M, L1K_, globalK_);
                inQueueL1.EnQue(tmpA);

                b1Local = inQueueL1.DeQue<T>();
                computeTail(a1Local, b1Local, iterAM, iterBN, useL1M, midTailN_, L1K_, false);
                inQueueL1.FreeTensor(b1Local);
                inQueueL1.FreeTensor(a1Local);

                tmpB = inQueueL1.AllocTensor<T>();
                if (midN != 1) {
                    CopyGMND2LMNZTranspose(tmpB, bGM, nextK, nextN, L1K_, useL1N, globalK_);
                }
                inQueueL1.EnQue(tmpB);
            } else {
                b1Local = inQueueL1.DeQue<T>();
                computeTail(a1Local, b1Local, iterAM, iterBN, useL1M, midTailN_, L1K_, false);
                inQueueL1.FreeTensor(b1Local);
                inQueueL1.FreeTensor(a1Local);
            }
        }
    }

    __aicore__ inline void computeTail(
        LocalTensor<T>& a1Local, LocalTensor<T>& b1Local, int curAM, int curBN, int useL1M, int useL1N, int useL1K,
        bool fixpipeBias)
    {
        int nCount = MatmulCeil(useL1N, baseN_);
        int kCount = MatmulCeil(useL1K, baseK_);
        int sizeInM = useL1M;
        int sizeInN = useL1N;
        int sizeInK = baseK_;
        int tailSizeInK = useL1K - (kCount - 1) * baseK_;

        LocalTensor<T> a0Local;
        LocalTensor<T> b0Local;
        LocalTensor<T> c0Local = outQueueCO.AllocTensor<T>();

        LoadDataA0v5(useL1M, 0, sizeInM, sizeInK, a1Local);
        LoadDataB0v5(useL1K, 0, sizeInK, sizeInN, b1Local);
        a0Local = inQueueA0.DeQue<T>();
        b0Local = inQueueB0.DeQue<T>();
        Mmad(
            c0Local, a0Local, b0Local,
            {static_cast<uint16_t>(sizeInM), static_cast<uint16_t>(sizeInN), static_cast<uint16_t>(sizeInK), 0, false,
             true});

        AscendC::PipeBarrier<PIPE_M>();
        inQueueA0.FreeTensor(a0Local);
        inQueueB0.FreeTensor(b0Local);

        LoadDataA0v5(useL1M, 1, sizeInM, sizeInK, a1Local);
        LoadDataB0v5(useL1K, 1, sizeInK, sizeInN, b1Local);
        a0Local = inQueueA0.DeQue<T>();
        b0Local = inQueueB0.DeQue<T>();
        Mmad(
            c0Local, a0Local, b0Local,
            {static_cast<uint16_t>(sizeInM), static_cast<uint16_t>(sizeInN), static_cast<uint16_t>(sizeInK), 0, false,
             false});

        AscendC::PipeBarrier<PIPE_M>();
        inQueueA0.FreeTensor(a0Local);
        inQueueB0.FreeTensor(b0Local);

        LoadDataA0v5(useL1M, DOUBLE_BUFFER, sizeInM, sizeInK, a1Local);
        LoadDataB0v5(useL1K, DOUBLE_BUFFER, sizeInK, sizeInN, b1Local);
        a0Local = inQueueA0.DeQue<T>();
        b0Local = inQueueB0.DeQue<T>();

        Mmad(
            c0Local, a0Local, b0Local,
            {static_cast<uint16_t>(sizeInM), static_cast<uint16_t>(sizeInN), static_cast<uint16_t>(sizeInK), 0, false,
             false});
        AscendC::PipeBarrier<PIPE_M>();
        inQueueA0.FreeTensor(a0Local);
        inQueueB0.FreeTensor(b0Local);

        LoadDataA0v5(useL1M, INDEX_K_3, sizeInM, sizeInK, a1Local);
        LoadDataB0v5(useL1K, INDEX_K_3, sizeInK, sizeInN, b1Local);
        a0Local = inQueueA0.DeQue<T>();
        b0Local = inQueueB0.DeQue<T>();
        Mmad(
            c0Local, a0Local, b0Local,
            {static_cast<uint16_t>(sizeInM), static_cast<uint16_t>(sizeInN), static_cast<uint16_t>(sizeInK), 0, false,
             false});

        AscendC::PipeBarrier<PIPE_M>();
        inQueueA0.FreeTensor(a0Local);
        inQueueB0.FreeTensor(b0Local);
        LoadDataA0v5(useL1M, DIFFS_ONE_BLOCK, sizeInM, tailSizeInK, a1Local);
        LoadDataB0v5(useL1K, DIFFS_ONE_BLOCK, tailSizeInK, sizeInN, b1Local);
        a0Local = inQueueA0.DeQue<T>();
        b0Local = inQueueB0.DeQue<T>();
        Mmad(
            c0Local, a0Local, b0Local,
            {static_cast<uint16_t>(sizeInM), static_cast<uint16_t>(sizeInN), static_cast<uint16_t>(tailSizeInK), 0,
             false, false});

        AscendC::PipeBarrier<PIPE_M>();
        inQueueA0.FreeTensor(a0Local);
        inQueueB0.FreeTensor(b0Local);

        outQueueCO.EnQue<T>(c0Local);
        FixPipeC0Tail(curAM, 0, curBN, 0, sizeInM, sizeInN, fixpipeBias);
    }

    __aicore__ inline void LoadDataA0v5(int useL1M, int idxInK, int sizeInM, int sizeInK, const LocalTensor<T>& a1Local)
    {
        LocalTensor<T> a0Local = inQueueA0.AllocTensor<T>();

        int useL1MCeil = MatmulCeil(useL1M, cubeCol_);
        int sizeInMCeil = MatmulCeil(sizeInM, cubeCol_);
        int sizeInKCeil = MatmulCeil(sizeInK, cubeRow_);

        LoadData3DParamsV2<T> param;
        param.l1H = 1;
        param.l1W = useL1MCeil * cubeCol_;
        param.kExtension = cubeRow_ * sizeInKCeil;
        param.mExtension = cubeCol_ * sizeInMCeil;
        param.strideW = 1;
        param.strideH = 1;
        param.filterW = 1;
        param.filterH = 1;
        param.dilationFilterW = 1;
        param.dilationFilterH = 1;
        param.channelSize = cubeRow_ * sizeInKCeil;
        LoadData(a0Local, a1Local[cubeCol_ * useL1MCeil * baseK_ * idxInK], param);
        inQueueA0.EnQue(a0Local);
    }

    __aicore__ inline void LoadDataB0v5(int useL1N, int idxInK, int sizeInK, int sizeInN, const LocalTensor<T>& b1Local)
    {
        LocalTensor<T> b0Local = inQueueB0.AllocTensor<T>();

        uint8_t RepeatCeil = MatmulCeil(sizeInK, cubeRow_) * MatmulCeil(sizeInN, cubeCol_);
        int sizeInNCeil = MatmulCeil(sizeInN, cubeCol_) * cubeCol_;
        RepeatCeil = RepeatCeil == 1 ? DOUBLE_BUFFER : RepeatCeil;
        LoadData2dParams param = {0, RepeatCeil, 1, 0, 0, false, inc};
        LoadData(b0Local, b1Local[idxInK * baseK_ * sizeInNCeil], param);
        inQueueB0.EnQue(b0Local);
    }

    __aicore__ inline void FixPipeC0Tail(int aM, int inM, int bN, int inN, int sizeInM, int sizeInN, bool setAtomicAdd)
    {
        LocalTensor<T> c0Local = outQueueCO.DeQue<T>();
        if (setAtomicAdd) {
            SetAtomicAdd<T>();
        }
        auto intriParams = AscendC::FixpipeParamsV220(sizeInN, // nSize
                                                      sizeInM, // mSize
                                                      MatmulCeil(sizeInM, cubeCol_) * cubeCol_,   // srcStride
                                                      globalN_,   // dstStride
                                                      false);      // enRelu

        intriParams.quantPre = QuantMode_t::NoQuant;

        AscendC::Fixpipe(cGM[(aM + inM * baseM_) * globalN_ + bN + inN * baseN_], c0Local, intriParams);

        if (setAtomicAdd) {
            SetAtomicNone();
        }

        outQueueCO.FreeTensor(c0Local);
    }

    __aicore__ inline void CopyGMND2LMNZ(
        const LocalTensor<T>& dst, const GlobalTensor<T>& src, const uint16_t row, const uint16_t col,
        const uint16_t height, const uint16_t width, const uint16_t gCol)
    {
        Nd2NzParams param = {1, height, width, 0, gCol, static_cast<uint16_t>(MatmulCeil(height, cubeCol_) * cubeCol_),
                             1, 0};
        DataCopy(dst, src[row * gCol + col], param);
    }

    __aicore__ inline void CopyGMND2LMNZTranspose(
        const LocalTensor<T>& dst, const GlobalTensor<T>& src, const uint16_t row, const uint16_t col,
        const uint16_t height, const uint16_t width, const uint16_t gCol)
    {
        Nd2NzParams param = {1, width, height, 0, gCol, static_cast<uint16_t>(MatmulCeil(width, cubeCol_) * cubeCol_),
                             1, 0};
        DataCopy(dst, src[col * gCol + row], param);
    }

private:
    TPipe pipe;
    TQue<QuePosition::VECIN, bufferNum> inQueueInput;
    TQue<QuePosition::VECOUT, bufferNum> outQueueOutput;
    TQue<QuePosition::VECIN, PING_PONG_NUM> realInQueue;
    TQue<QuePosition::VECIN, PING_PONG_NUM> imagInQueue;
    TQue<QuePosition::VECOUT, PING_PONG_NUM> complexOutQueue;

    GlobalTensor<T> inputGm;
    GlobalTensor<T> outputGm;
    GlobalTensor<T> windowSplitWorkspaceGm;
    GlobalTensor<T> matMulWorkspaceGm;

    GlobalTensor<T> gmReal;
    GlobalTensor<T> gmImag;

    GlobalTensor<T> aGM;
    GlobalTensor<T> bGM;
    GlobalTensor<T> cGM;

    TBuf<> mask;

    constexpr static int baseM_ = 96;
    int baseN_;
    constexpr static int baseK_ = 80;

    constexpr static int cubeRow_ = 8;
    constexpr static int cubeCol_ = 16;
    int baseMK_;
    int baseKN_;
    int baseMN_;
    constexpr static int depthL1_ = 3;
    constexpr static int depthA0_ = 2;
    constexpr static int depthB0_ = 2;
    constexpr static int depthC0_ = 2;

    constexpr static int inK_ = 5;
    constexpr static int L1M_ = baseM_;
    int L1N_;
    constexpr static int L1K_ = inK_ * baseK_;

    int globalM_;
    int globalN_;
    int globalK_;

    int curCoreM_;
    int curCoreN_;
    int curCoreK_;

    int midTailM_;
    int midTailN_;
    TQue<QuePosition::A1, THREE_QUE> inQueueL1;
    TQue<QuePosition::A2, DOUBLE_BUFFER> inQueueA0;
    TQue<QuePosition::B2, DOUBLE_BUFFER> inQueueB0;
    TQue<QuePosition::CO1, DOUBLE_BUFFER> outQueueCO;

    GlobalTensor<T> a1Global;
    GlobalTensor<T> bGlobal;

    int32_t N;
    int32_t rowEven;
    int32_t rowOdd;
    STFTTilingData* inTilingData;
};
} // namespace STFTND
#endif