* Copyright (c) 2025-2026 Huawei Technologies Co., Ltd.
* This program is free software, you can redistribute it and/or modify it under the terms and conditions of
* CANN Open Software License Agreement Version 2.0 (the "License").
* Please refer to the License for details. You may not use this file except in compliance with the License.
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
* See LICENSE in the root of the software repository for the full text of the License.
*/
* \file stateless_uniform.cpp
* \brief kernel entry for stateless_uniform operator
*/
#include "arch35/stateless_uniform.h"
using namespace StatelessUniformSimt;
#define STATELESS_UNIFORM_DEFAULT_TILING_KEY 100
extern "C" __global__ __aicore__ void stateless_uniform(
GM_ADDR shape, GM_ADDR seed, GM_ADDR offset, GM_ADDR from, GM_ADDR to, GM_ADDR y, GM_ADDR workspace,
GM_ADDR tiling)
{
REGISTER_TILING_DEFAULT(RandomUnifiedSimtTilingDataStruct);
KERNEL_TASK_TYPE_DEFAULT(KERNEL_TYPE_MIX_AIV_1_0);
GET_TILING_DATA_WITH_STRUCT(RandomUnifiedSimtTilingDataStruct, tilingData, tiling);
if (TILING_KEY_IS(STATELESS_UNIFORM_DEFAULT_TILING_KEY)) {
StatelessUniformSimt::Process<DTYPE_Y>(seed, offset, y, &tilingData);
}
}