* Copyright (c) 2025-2026 Huawei Technologies Co., Ltd.
* This program is free software, you can redistribute it and/or modify it under the terms and conditions of
* CANN Open Software License Agreement Version 2.0 (the "License").
* Please refer to the License for details. You may not use this file except in compliance with the License.
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
* See LICENSE in the root of the software repository for the full text of the License.
*/
* \file scheduler.h
* \brief
*/
#ifndef OSP_SCHEDULER_H
#define OSP_SCHEDULER_H
#include <string>
#include "passes/algorithms/osp/bsp/model/bsp_instance.h"
#include "passes/algorithms/osp/bsp/model/bsp_schedule.h"
namespace npu::tile_fwk {
namespace osp {
enum class ReturnStatus { OSP_SUCCESS, OSP_BEST_FOUND, OSP_ERROR };
* @class Scheduler
* @brief Interface for BSP schedulers.
*
* The Scheduler class defines the common interface for all scheduling algorithms computing BSP schedules.
* It specifies the contract for computing standard BSP schedules (BspSchedule) and communication-aware schedules
* (BspScheduleCS).
*/
template <typename GraphT>
class Scheduler {
public:
Scheduler() = default;
virtual ~Scheduler() = default;
* @brief Computes a BSP schedule for the given BSP instance.
*
* This pure virtual function must be implemented by derived classes to provide
* the specific scheduling logic. It modifies the passed BspSchedule object.
*
* @param schedule The BspSchedule object to be computed. It contains the BspInstance.
* @return ReturnStatus::OSP_SUCCESS if a schedule was successfully computed,
* ReturnStatus::OSP_ERROR if an error occurred, or other status codes as appropriate.
*/
virtual ReturnStatus ComputeSchedule(BspSchedule<GraphT> &schedule) = 0;
};
}
}
#endif