* Copyright (c) 2025 Huawei Technologies Co., Ltd.
* This program is free software, you can redistribute it and/or modify it under the terms and conditions of
* CANN Open Software License Agreement Version 2.0 (the "License").
* Please refer to the License for details. You may not use this file except in compliance with the License.
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
* See LICENSE in the root of the software repository for the full text of the License.
*/
* \file test_Gather_operation.cpp
* \brief
*/
#include "test_operation.h"
using namespace tile_fwk::test_operation;
namespace {
struct GatherOpFuncArgs : public OpFuncArgs {
GatherOpFuncArgs(const std::vector<int64_t>& viewShape, const std::vector<int64_t> tileShape, int axis)
: viewShape_(viewShape), tileShape_(tileShape), axis_(axis)
{}
std::vector<int64_t> viewShape_;
std::vector<int64_t> tileShape_;
int axis_;
};
struct GatherOpMetaData {
explicit GatherOpMetaData(const OpFunc& opFunc, const nlohmann::json& test_data)
: opFunc_(opFunc), test_data_(test_data)
{}
OpFunc opFunc_;
nlohmann::json test_data_;
};
constexpr int AXIS0 = 0;
constexpr int AXIS1 = 1;
constexpr int AXIS2 = 2;
constexpr int AXIS3 = 3;
static void GatherOperationExeFunc1_1Dims(
const std::vector<Tensor>& inputs, std::vector<Tensor>& outputs, const OpFuncArgs* opArgs)
{
FUNCTION("main", {inputs[0], inputs[1]}, {outputs[0]})
{
SymbolicScalar src_firstDim = inputs[0].GetShape()[0];
SymbolicScalar idx_firstDim = inputs[1].GetShape()[0];
auto args = static_cast<const GatherOpFuncArgs*>(opArgs);
const int firstViewShape = args->viewShape_[0];
const int bloop = CeilDiv(idx_firstDim, firstViewShape);
LOOP("LOOP_L0_bIdx", FunctionType::DYNAMIC_LOOP, bIdx, LoopRange(0, bloop, 1))
{
auto tileTensor0 = View(inputs[0], {src_firstDim}, {src_firstDim}, {0});
auto tileTensor1 = View(
inputs[1], {firstViewShape}, {std::min(idx_firstDim - bIdx * firstViewShape, firstViewShape)},
{bIdx * firstViewShape});
TileShape::Current().SetVecTile(args->tileShape_);
auto res = Gather(tileTensor0, tileTensor1, args->axis_);
Assemble(res, {bIdx * firstViewShape}, outputs[0]);
}
}
}
static void GatherOperationExeFunc1_2Dims(
const std::vector<Tensor>& inputs, std::vector<Tensor>& outputs, const OpFuncArgs* opArgs)
{
FUNCTION("main", {inputs[0], inputs[1]}, {outputs[0]})
{
SymbolicScalar src_firstDim = inputs[0].GetShape()[0];
SymbolicScalar idx_firstDim = inputs[1].GetShape()[0];
SymbolicScalar idx_secondDim = inputs[1].GetShape()[1];
auto args = static_cast<const GatherOpFuncArgs*>(opArgs);
const int firstViewShape = args->viewShape_[0];
const int secondViewShape = args->viewShape_[1];
const int bloop = CeilDiv(idx_firstDim, firstViewShape);
const int sloop = CeilDiv(idx_secondDim, secondViewShape);
LOOP("LOOP_L0_bIdx", FunctionType::DYNAMIC_LOOP, bIdx, LoopRange(0, bloop, 1))
{
LOOP("LOOP_L1_sIdx", FunctionType::DYNAMIC_LOOP, sIdx, LoopRange(0, sloop, 1))
{
auto tileTensor0 = View(inputs[0], {src_firstDim}, {src_firstDim}, {0});
auto tileTensor1 = View(
inputs[1], {firstViewShape, secondViewShape},
{std::min(idx_firstDim - bIdx * firstViewShape, firstViewShape),
std::min(idx_secondDim - sIdx * secondViewShape, secondViewShape)},
{bIdx * firstViewShape, sIdx * secondViewShape});
TileShape::Current().SetVecTile(args->tileShape_);
auto res = Gather(tileTensor0, tileTensor1, args->axis_);
Assemble(res, {bIdx * firstViewShape, sIdx * secondViewShape}, outputs[0]);
}
}
}
}
static void GatherOperationExeFunc2_1Dims(
const std::vector<Tensor>& inputs, std::vector<Tensor>& outputs, const OpFuncArgs* opArgs)
{
FUNCTION("main", {inputs[0], inputs[1]}, {outputs[0]})
{
SymbolicScalar src_firstDim = inputs[0].GetShape()[0];
SymbolicScalar src_secondDim = inputs[0].GetShape()[1];
SymbolicScalar idx_firstDim = inputs[1].GetShape()[0];
auto args = static_cast<const GatherOpFuncArgs*>(opArgs);
int axis = args->axis_;
axis = axis < 0 ? axis + inputs[0].GetShape().size() : axis;
const int firstViewShape = args->viewShape_[0];
const int secondViewShape = args->viewShape_[1];
* src axis不能切分,需要保证axis轴的viewshape=src的shape */
if (axis == AXIS0) {
const int bloop = CeilDiv(idx_firstDim, firstViewShape);
const int sloop = CeilDiv(src_secondDim, secondViewShape);
LOOP("LOOP_L0_bIdx", FunctionType::DYNAMIC_LOOP, bIdx, LoopRange(0, bloop, 1))
{
LOOP("LOOP_L1_sIdx", FunctionType::DYNAMIC_LOOP, sIdx, LoopRange(0, sloop, 1))
{
auto tileTensor0 = View(
inputs[0], {src_firstDim, secondViewShape},
{src_firstDim, std::min(src_secondDim - sIdx * secondViewShape, secondViewShape)},
{0, sIdx * secondViewShape});
auto tileTensor1 = View(
inputs[1], {firstViewShape}, {std::min(idx_firstDim - bIdx * firstViewShape, firstViewShape)},
{bIdx * firstViewShape});
TileShape::Current().SetVecTile(args->tileShape_);
auto res = Gather(tileTensor0, tileTensor1, args->axis_);
Assemble(res, {bIdx * firstViewShape, sIdx * secondViewShape}, outputs[0]);
}
}
} else {
const int bloop = CeilDiv(src_firstDim, firstViewShape);
const int sloop = CeilDiv(idx_firstDim, secondViewShape);
LOOP("LOOP_L0_bIdx", FunctionType::DYNAMIC_LOOP, bIdx, LoopRange(0, bloop, 1))
{
LOOP("LOOP_L1_sIdx", FunctionType::DYNAMIC_LOOP, sIdx, LoopRange(0, sloop, 1))
{
auto tileTensor0 = View(
inputs[0], {firstViewShape, src_secondDim},
{std::min(src_firstDim - bIdx * firstViewShape, firstViewShape), src_secondDim},
{bIdx * firstViewShape, 0});
auto tileTensor1 = View(
inputs[1], {secondViewShape},
{std::min(idx_firstDim - sIdx * secondViewShape, secondViewShape)}, {sIdx * secondViewShape});
TileShape::Current().SetVecTile(args->tileShape_);
auto res = Gather(tileTensor0, tileTensor1, args->axis_);
Assemble(res, {bIdx * firstViewShape, sIdx * secondViewShape}, outputs[0]);
}
}
}
}
}
static void GatherOperationExeFunc2_2Dims(
const std::vector<Tensor>& inputs, std::vector<Tensor>& outputs, const OpFuncArgs* opArgs)
{
FUNCTION("main", {inputs[0], inputs[1]}, {outputs[0]})
{
SymbolicScalar src_firstDim = inputs[0].GetShape()[0];
SymbolicScalar src_secondDim = inputs[0].GetShape()[1];
SymbolicScalar idx_firstDim = inputs[1].GetShape()[0];
SymbolicScalar idx_secondDim = inputs[1].GetShape()[1];
auto args = static_cast<const GatherOpFuncArgs*>(opArgs);
int axis = args->axis_;
axis = axis < 0 ? axis + inputs[0].GetShape().size() : axis;
const int firstViewShape = args->viewShape_[0];
const int secondViewShape = args->viewShape_[1];
const int thirdViewShape = args->viewShape_[2];
* src axis不能切分,需要保证axis轴的viewshape=src的shape */
if (axis == AXIS0) {
const int bloop = CeilDiv(idx_firstDim, firstViewShape);
const int sloop = CeilDiv(idx_secondDim, secondViewShape);
const int nloop = CeilDiv(src_secondDim, thirdViewShape);
LOOP("LOOP_L0_bIdx", FunctionType::DYNAMIC_LOOP, bIdx, LoopRange(0, bloop, 1))
{
LOOP("LOOP_L1_sIdx", FunctionType::DYNAMIC_LOOP, sIdx, LoopRange(0, sloop, 1))
{
LOOP("LOOP_L2_nIdx", FunctionType::DYNAMIC_LOOP, nIdx, LoopRange(0, nloop, 1))
{
auto tileTensor0 = View(
inputs[0], {src_firstDim, thirdViewShape},
{src_firstDim, std::min(src_secondDim - nIdx * thirdViewShape, thirdViewShape)},
{0, nIdx * thirdViewShape});
auto tileTensor1 = View(
inputs[1], {firstViewShape, secondViewShape},
{std::min(idx_firstDim - bIdx * firstViewShape, firstViewShape),
std::min(idx_secondDim - sIdx * secondViewShape, secondViewShape)},
{bIdx * firstViewShape, sIdx * secondViewShape});
TileShape::Current().SetVecTile(args->tileShape_);
auto res = Gather(tileTensor0, tileTensor1, args->axis_);
Assemble(
res, {bIdx * firstViewShape, sIdx * secondViewShape, nIdx * thirdViewShape}, outputs[0]);
}
}
}
} else {
const int bloop = CeilDiv(src_firstDim, firstViewShape);
const int sloop = CeilDiv(idx_firstDim, secondViewShape);
const int nloop = CeilDiv(idx_secondDim, thirdViewShape);
LOOP("LOOP_L0_bIdx", FunctionType::DYNAMIC_LOOP, bIdx, LoopRange(0, bloop, 1))
{
LOOP("LOOP_L1_sIdx", FunctionType::DYNAMIC_LOOP, sIdx, LoopRange(0, sloop, 1))
{
LOOP("LOOP_L2_nIdx", FunctionType::DYNAMIC_LOOP, nIdx, LoopRange(0, nloop, 1))
{
auto tileTensor0 = View(
inputs[0], {firstViewShape, src_secondDim},
{std::min(src_firstDim - bIdx * firstViewShape, firstViewShape), src_secondDim},
{bIdx * firstViewShape, 0});
auto tileTensor1 = View(
inputs[1], {secondViewShape, thirdViewShape},
{std::min(idx_firstDim - sIdx * secondViewShape, secondViewShape),
std::min(idx_secondDim - nIdx * thirdViewShape, thirdViewShape)},
{sIdx * secondViewShape, nIdx * thirdViewShape});
TileShape::Current().SetVecTile(args->tileShape_);
auto res = Gather(tileTensor0, tileTensor1, args->axis_);
Assemble(
res, {bIdx * firstViewShape, sIdx * secondViewShape, nIdx * thirdViewShape}, outputs[0]);
}
}
}
}
}
}
static void GatherOperationExeFunc3_1Dims(
const std::vector<Tensor>& inputs, std::vector<Tensor>& outputs, const OpFuncArgs* opArgs)
{
FUNCTION("main", {inputs[0], inputs[1]}, {outputs[0]})
{
SymbolicScalar src_firstDim = inputs[0].GetShape()[0];
SymbolicScalar src_secondDim = inputs[0].GetShape()[1];
SymbolicScalar src_thirdDim = inputs[0].GetShape()[2];
SymbolicScalar idx_firstDim = inputs[1].GetShape()[0];
auto args = static_cast<const GatherOpFuncArgs*>(opArgs);
int axis = args->axis_;
axis = axis < 0 ? axis + inputs[0].GetShape().size() : axis;
const int firstViewShape = args->viewShape_[0];
const int secondViewShape = args->viewShape_[1];
const int thirdViewShape = args->viewShape_[2];
* src axis不能切分,需要保证axis轴的viewshape=src的shape */
if (axis == AXIS0) {
const int bloop = CeilDiv(idx_firstDim, firstViewShape);
const int sloop = CeilDiv(src_secondDim, secondViewShape);
const int nloop = CeilDiv(src_thirdDim, thirdViewShape);
LOOP("LOOP_L0_bIdx", FunctionType::DYNAMIC_LOOP, bIdx, LoopRange(0, bloop, 1))
{
LOOP("LOOP_L1_sIdx", FunctionType::DYNAMIC_LOOP, sIdx, LoopRange(0, sloop, 1))
{
LOOP("LOOP_L2_nIdx", FunctionType::DYNAMIC_LOOP, nIdx, LoopRange(0, nloop, 1))
{
auto tileTensor0 = View(
inputs[0], {src_firstDim, secondViewShape, thirdViewShape},
{src_firstDim, std::min(src_secondDim - sIdx * secondViewShape, secondViewShape),
std::min(src_thirdDim - nIdx * thirdViewShape, thirdViewShape)},
{0, sIdx * secondViewShape, nIdx * thirdViewShape});
auto tileTensor1 = View(
inputs[1], {firstViewShape},
{std::min(idx_firstDim - bIdx * firstViewShape, firstViewShape)}, {bIdx * firstViewShape});
TileShape::Current().SetVecTile(args->tileShape_);
auto res = Gather(tileTensor0, tileTensor1, args->axis_);
Assemble(
res, {bIdx * firstViewShape, sIdx * secondViewShape, nIdx * thirdViewShape}, outputs[0]);
}
}
}
} else if (axis == AXIS1) {
const int bloop = CeilDiv(src_firstDim, firstViewShape);
const int sloop = CeilDiv(idx_firstDim, secondViewShape);
const int nloop = CeilDiv(src_thirdDim, thirdViewShape);
LOOP("LOOP_L0_bIdx", FunctionType::DYNAMIC_LOOP, bIdx, LoopRange(0, bloop, 1))
{
LOOP("LOOP_L1_sIdx", FunctionType::DYNAMIC_LOOP, sIdx, LoopRange(0, sloop, 1))
{
LOOP("LOOP_L2_nIdx", FunctionType::DYNAMIC_LOOP, nIdx, LoopRange(0, nloop, 1))
{
auto tileTensor0 = View(
inputs[0], {firstViewShape, src_secondDim, thirdViewShape},
{std::min(src_firstDim - bIdx * firstViewShape, firstViewShape), src_secondDim,
std::min(src_thirdDim - nIdx * thirdViewShape, thirdViewShape)},
{bIdx * firstViewShape, 0, nIdx * thirdViewShape});
auto tileTensor1 = View(
inputs[1], {secondViewShape},
{std::min(idx_firstDim - sIdx * secondViewShape, secondViewShape)},
{sIdx * secondViewShape});
TileShape::Current().SetVecTile(args->tileShape_);
auto res = Gather(tileTensor0, tileTensor1, args->axis_);
Assemble(
res, {bIdx * firstViewShape, sIdx * secondViewShape, nIdx * thirdViewShape}, outputs[0]);
}
}
}
} else {
const int bloop = CeilDiv(src_firstDim, firstViewShape);
const int sloop = CeilDiv(src_secondDim, secondViewShape);
const int nloop = CeilDiv(idx_firstDim, thirdViewShape);
LOOP("LOOP_L0_bIdx", FunctionType::DYNAMIC_LOOP, bIdx, LoopRange(0, bloop, 1))
{
LOOP("LOOP_L1_sIdx", FunctionType::DYNAMIC_LOOP, sIdx, LoopRange(0, sloop, 1))
{
LOOP("LOOP_L2_nIdx", FunctionType::DYNAMIC_LOOP, nIdx, LoopRange(0, nloop, 1))
{
auto tileTensor0 = View(
inputs[0], {firstViewShape, secondViewShape, src_thirdDim},
{std::min(src_firstDim - bIdx * firstViewShape, firstViewShape),
std::min(src_secondDim - sIdx * secondViewShape, secondViewShape), src_thirdDim},
{bIdx * firstViewShape, sIdx * secondViewShape, 0});
auto tileTensor1 = View(
inputs[1], {thirdViewShape},
{std::min(idx_firstDim - nIdx * thirdViewShape, thirdViewShape)}, {nIdx * thirdViewShape});
TileShape::Current().SetVecTile(args->tileShape_);
auto res = Gather(tileTensor0, tileTensor1, args->axis_);
Assemble(
res, {bIdx * firstViewShape, sIdx * secondViewShape, nIdx * thirdViewShape}, outputs[0]);
}
}
}
}
}
}
static void GatherOperationExeFunc3_2Dims(
const std::vector<Tensor>& inputs, std::vector<Tensor>& outputs, const OpFuncArgs* opArgs)
{
FUNCTION("main", {inputs[0], inputs[1]}, {outputs[0]})
{
SymbolicScalar src_firstDim = inputs[0].GetShape()[0];
SymbolicScalar src_secondDim = inputs[0].GetShape()[1];
SymbolicScalar src_thirdDim = inputs[0].GetShape()[2];
SymbolicScalar idx_firstDim = inputs[1].GetShape()[0];
SymbolicScalar idx_secondDim = inputs[1].GetShape()[1];
auto args = static_cast<const GatherOpFuncArgs*>(opArgs);
int axis = args->axis_;
axis = axis < 0 ? axis + inputs[0].GetShape().size() : axis;
const int firstViewShape = args->viewShape_[0];
const int secondViewShape = args->viewShape_[1];
const int thirdViewShape = args->viewShape_[2];
const int fourthViewShape = args->viewShape_[3];
* src axis不能切分,需要保证axis轴的viewshape=src的shape */
if (axis == AXIS0) {
const int bloop = CeilDiv(idx_firstDim, firstViewShape);
const int sloop = CeilDiv(idx_secondDim, secondViewShape);
const int nloop = CeilDiv(src_secondDim, thirdViewShape);
const int mloop = CeilDiv(src_thirdDim, fourthViewShape);
LOOP("LOOP_L0_bIdx", FunctionType::DYNAMIC_LOOP, bIdx, LoopRange(0, bloop, 1))
{
LOOP("LOOP_L1_sIdx", FunctionType::DYNAMIC_LOOP, sIdx, LoopRange(0, sloop, 1))
{
LOOP("LOOP_L2_nIdx", FunctionType::DYNAMIC_LOOP, nIdx, LoopRange(0, nloop, 1))
{
LOOP("LOOP_L3_mIdx", FunctionType::DYNAMIC_LOOP, mIdx, LoopRange(0, mloop, 1))
{
auto tileTensor0 = View(
inputs[0], {src_firstDim, thirdViewShape, fourthViewShape},
{src_firstDim, std::min(src_secondDim - nIdx * thirdViewShape, thirdViewShape),
std::min(src_thirdDim - mIdx * fourthViewShape, fourthViewShape)},
{0, nIdx * thirdViewShape, mIdx * fourthViewShape});
auto tileTensor1 = View(
inputs[1], {firstViewShape, secondViewShape},
{std::min(idx_firstDim - bIdx * firstViewShape, firstViewShape),
std::min(idx_secondDim - sIdx * secondViewShape, secondViewShape)},
{bIdx * firstViewShape, sIdx * secondViewShape});
TileShape::Current().SetVecTile(args->tileShape_);
auto res = Gather(tileTensor0, tileTensor1, args->axis_);
Assemble(
res,
{bIdx * firstViewShape, sIdx * secondViewShape, nIdx * thirdViewShape,
mIdx * fourthViewShape},
outputs[0]);
}
}
}
}
} else if (axis == AXIS1) {
const int bloop = CeilDiv(src_firstDim, firstViewShape);
const int sloop = CeilDiv(idx_firstDim, secondViewShape);
const int nloop = CeilDiv(idx_secondDim, thirdViewShape);
const int mloop = CeilDiv(src_thirdDim, fourthViewShape);
LOOP("LOOP_L0_bIdx", FunctionType::DYNAMIC_LOOP, bIdx, LoopRange(0, bloop, 1))
{
LOOP("LOOP_L1_sIdx", FunctionType::DYNAMIC_LOOP, sIdx, LoopRange(0, sloop, 1))
{
LOOP("LOOP_L2_nIdx", FunctionType::DYNAMIC_LOOP, nIdx, LoopRange(0, nloop, 1))
{
LOOP("LOOP_L3_mIdx", FunctionType::DYNAMIC_LOOP, mIdx, LoopRange(0, mloop, 1))
{
auto tileTensor0 = View(
inputs[0], {firstViewShape, src_secondDim, fourthViewShape},
{std::min(src_firstDim - bIdx * firstViewShape, firstViewShape), src_secondDim,
std::min(src_thirdDim - mIdx * fourthViewShape, fourthViewShape)},
{bIdx * firstViewShape, 0, mIdx * fourthViewShape});
auto tileTensor1 = View(
inputs[1], {secondViewShape, thirdViewShape},
{std::min(idx_firstDim - sIdx * secondViewShape, secondViewShape),
std::min(idx_secondDim - nIdx * thirdViewShape, thirdViewShape)},
{sIdx * secondViewShape, nIdx * thirdViewShape});
TileShape::Current().SetVecTile(args->tileShape_);
auto res = Gather(tileTensor0, tileTensor1, args->axis_);
Assemble(
res,
{bIdx * firstViewShape, sIdx * secondViewShape, nIdx * thirdViewShape,
mIdx * fourthViewShape},
outputs[0]);
}
}
}
}
} else {
const int bloop = CeilDiv(src_firstDim, firstViewShape);
const int sloop = CeilDiv(src_secondDim, secondViewShape);
const int nloop = CeilDiv(idx_firstDim, thirdViewShape);
const int mloop = CeilDiv(idx_secondDim, fourthViewShape);
LOOP("LOOP_L0_bIdx", FunctionType::DYNAMIC_LOOP, bIdx, LoopRange(0, bloop, 1))
{
LOOP("LOOP_L1_sIdx", FunctionType::DYNAMIC_LOOP, sIdx, LoopRange(0, sloop, 1))
{
LOOP("LOOP_L2_nIdx", FunctionType::DYNAMIC_LOOP, nIdx, LoopRange(0, nloop, 1))
{
LOOP("LOOP_L3_mIdx", FunctionType::DYNAMIC_LOOP, mIdx, LoopRange(0, mloop, 1))
{
auto tileTensor0 = View(
inputs[0], {firstViewShape, secondViewShape, src_thirdDim},
{std::min(src_firstDim - bIdx * firstViewShape, firstViewShape),
std::min(src_secondDim - sIdx * secondViewShape, secondViewShape), src_thirdDim},
{bIdx * firstViewShape, sIdx * secondViewShape, 0});
auto tileTensor1 = View(
inputs[1], {thirdViewShape, fourthViewShape},
{std::min(idx_firstDim - nIdx * thirdViewShape, thirdViewShape),
std::min(idx_secondDim - mIdx * fourthViewShape, fourthViewShape)},
{nIdx * thirdViewShape, mIdx * fourthViewShape});
TileShape::Current().SetVecTile(args->tileShape_);
auto res = Gather(tileTensor0, tileTensor1, args->axis_);
Assemble(
res,
{bIdx * firstViewShape, sIdx * secondViewShape, nIdx * thirdViewShape,
mIdx * fourthViewShape},
outputs[0]);
}
}
}
}
}
}
}
static void GatherOperationExeFunc4_1Dims(
const std::vector<Tensor>& inputs, std::vector<Tensor>& outputs, const OpFuncArgs* opArgs)
{
FUNCTION("main", {inputs[0], inputs[1]}, {outputs[0]})
{
SymbolicScalar src_firstDim = inputs[0].GetShape()[0];
SymbolicScalar src_secondDim = inputs[0].GetShape()[1];
SymbolicScalar src_thirdDim = inputs[0].GetShape()[2];
SymbolicScalar src_fourthDim = inputs[0].GetShape()[3];
SymbolicScalar idx_firstDim = inputs[1].GetShape()[0];
auto args = static_cast<const GatherOpFuncArgs*>(opArgs);
int axis = args->axis_;
axis = axis < 0 ? axis + inputs[0].GetShape().size() : axis;
const int firstViewShape = args->viewShape_[0];
const int secondViewShape = args->viewShape_[1];
const int thirdViewShape = args->viewShape_[2];
const int fourthViewShape = args->viewShape_[3];
* src axis不能切分,需要保证axis轴的viewshape=src的shape */
if (axis == AXIS0) {
const int bloop = CeilDiv(idx_firstDim, firstViewShape);
const int sloop = CeilDiv(src_secondDim, secondViewShape);
const int nloop = CeilDiv(src_thirdDim, thirdViewShape);
const int mloop = CeilDiv(src_fourthDim, fourthViewShape);
LOOP("LOOP_L0_bIdx", FunctionType::DYNAMIC_LOOP, bIdx, LoopRange(0, bloop, 1))
{
LOOP("LOOP_L1_sIdx", FunctionType::DYNAMIC_LOOP, sIdx, LoopRange(0, sloop, 1))
{
LOOP("LOOP_L2_nIdx", FunctionType::DYNAMIC_LOOP, nIdx, LoopRange(0, nloop, 1))
{
LOOP("LOOP_L3_mIdx", FunctionType::DYNAMIC_LOOP, mIdx, LoopRange(0, mloop, 1))
{
auto tileTensor0 = View(
inputs[0], {src_firstDim, secondViewShape, thirdViewShape, fourthViewShape},
{src_firstDim, std::min(src_secondDim - sIdx * secondViewShape, secondViewShape),
std::min(src_thirdDim - nIdx * thirdViewShape, thirdViewShape),
std::min(src_fourthDim - mIdx * fourthViewShape, fourthViewShape)},
{0, sIdx * secondViewShape, nIdx * thirdViewShape, mIdx * fourthViewShape});
auto tileTensor1 = View(
inputs[1], {firstViewShape},
{std::min(idx_firstDim - bIdx * firstViewShape, firstViewShape)},
{bIdx * firstViewShape});
TileShape::Current().SetVecTile(args->tileShape_);
auto res = Gather(tileTensor0, tileTensor1, args->axis_);
Assemble(
res,
{bIdx * firstViewShape, sIdx * secondViewShape, nIdx * thirdViewShape,
mIdx * fourthViewShape},
outputs[0]);
}
}
}
}
} else if (axis == AXIS1) {
const int bloop = CeilDiv(src_firstDim, firstViewShape);
const int sloop = CeilDiv(idx_firstDim, secondViewShape);
const int nloop = CeilDiv(src_thirdDim, thirdViewShape);
const int mloop = CeilDiv(src_fourthDim, fourthViewShape);
LOOP("LOOP_L0_bIdx", FunctionType::DYNAMIC_LOOP, bIdx, LoopRange(0, bloop, 1))
{
LOOP("LOOP_L1_sIdx", FunctionType::DYNAMIC_LOOP, sIdx, LoopRange(0, sloop, 1))
{
LOOP("LOOP_L2_nIdx", FunctionType::DYNAMIC_LOOP, nIdx, LoopRange(0, nloop, 1))
{
LOOP("LOOP_L3_mIdx", FunctionType::DYNAMIC_LOOP, mIdx, LoopRange(0, mloop, 1))
{
auto tileTensor0 = View(
inputs[0], {firstViewShape, src_secondDim, thirdViewShape, fourthViewShape},
{std::min(src_firstDim - bIdx * firstViewShape, firstViewShape), src_secondDim,
std::min(src_thirdDim - nIdx * thirdViewShape, thirdViewShape),
std::min(src_fourthDim - mIdx * fourthViewShape, fourthViewShape)},
{bIdx * firstViewShape, 0, nIdx * thirdViewShape, mIdx * fourthViewShape});
auto tileTensor1 = View(
inputs[1], {secondViewShape},
{std::min(idx_firstDim - sIdx * secondViewShape, secondViewShape)},
{sIdx * secondViewShape});
TileShape::Current().SetVecTile(args->tileShape_);
auto res = Gather(tileTensor0, tileTensor1, args->axis_);
Assemble(
res,
{bIdx * firstViewShape, sIdx * secondViewShape, nIdx * thirdViewShape,
mIdx * fourthViewShape},
outputs[0]);
}
}
}
}
} else if (axis == AXIS2) {
const int bloop = CeilDiv(src_firstDim, firstViewShape);
const int sloop = CeilDiv(src_secondDim, secondViewShape);
const int nloop = CeilDiv(idx_firstDim, thirdViewShape);
const int mloop = CeilDiv(src_fourthDim, fourthViewShape);
LOOP("LOOP_L0_bIdx", FunctionType::DYNAMIC_LOOP, bIdx, LoopRange(0, bloop, 1))
{
LOOP("LOOP_L1_sIdx", FunctionType::DYNAMIC_LOOP, sIdx, LoopRange(0, sloop, 1))
{
LOOP("LOOP_L2_nIdx", FunctionType::DYNAMIC_LOOP, nIdx, LoopRange(0, nloop, 1))
{
LOOP("LOOP_L3_mIdx", FunctionType::DYNAMIC_LOOP, mIdx, LoopRange(0, mloop, 1))
{
auto tileTensor0 = View(
inputs[0], {firstViewShape, secondViewShape, src_thirdDim, fourthViewShape},
{std::min(src_firstDim - bIdx * firstViewShape, firstViewShape),
std::min(src_secondDim - sIdx * secondViewShape, secondViewShape), src_thirdDim,
std::min(src_fourthDim - mIdx * fourthViewShape, fourthViewShape)},
{bIdx * firstViewShape, sIdx * secondViewShape, 0, mIdx * fourthViewShape});
auto tileTensor1 = View(
inputs[1], {thirdViewShape},
{std::min(idx_firstDim - nIdx * thirdViewShape, thirdViewShape)},
{nIdx * thirdViewShape});
TileShape::Current().SetVecTile(args->tileShape_);
auto res = Gather(tileTensor0, tileTensor1, args->axis_);
Assemble(
res,
{bIdx * firstViewShape, sIdx * secondViewShape, nIdx * thirdViewShape,
mIdx * fourthViewShape},
outputs[0]);
}
}
}
}
} else if (axis == AXIS3) {
const int bloop = CeilDiv(src_firstDim, firstViewShape);
const int sloop = CeilDiv(src_secondDim, secondViewShape);
const int nloop = CeilDiv(src_thirdDim, thirdViewShape);
const int mloop = CeilDiv(idx_firstDim, fourthViewShape);
LOOP("LOOP_L0_bIdx", FunctionType::DYNAMIC_LOOP, bIdx, LoopRange(0, bloop, 1))
{
LOOP("LOOP_L1_sIdx", FunctionType::DYNAMIC_LOOP, sIdx, LoopRange(0, sloop, 1))
{
LOOP("LOOP_L2_nIdx", FunctionType::DYNAMIC_LOOP, nIdx, LoopRange(0, nloop, 1))
{
LOOP("LOOP_L3_mIdx", FunctionType::DYNAMIC_LOOP, mIdx, LoopRange(0, mloop, 1))
{
auto tileTensor0 = View(
inputs[0], {firstViewShape, secondViewShape, thirdViewShape, src_fourthDim},
{std::min(src_firstDim - bIdx * firstViewShape, firstViewShape),
std::min(src_secondDim - sIdx * secondViewShape, secondViewShape),
std::min(src_thirdDim - nIdx * thirdViewShape, thirdViewShape), src_fourthDim},
{bIdx * firstViewShape, sIdx * secondViewShape, nIdx * thirdViewShape, 0});
auto tileTensor1 = View(
inputs[1], {fourthViewShape},
{std::min(idx_firstDim - mIdx * fourthViewShape, fourthViewShape)},
{mIdx * fourthViewShape});
TileShape::Current().SetVecTile(args->tileShape_);
auto res = Gather(tileTensor0, tileTensor1, args->axis_);
Assemble(
res,
{bIdx * firstViewShape, sIdx * secondViewShape, nIdx * thirdViewShape,
mIdx * fourthViewShape},
outputs[0]);
}
}
}
}
}
}
}
static void GatherOperationExeFunc4_2Dims(
const std::vector<Tensor>& inputs, std::vector<Tensor>& outputs, const OpFuncArgs* opArgs)
{
FUNCTION("main", {inputs[0], inputs[1]}, {outputs[0]})
{
SymbolicScalar src_firstDim = inputs[0].GetShape()[0];
SymbolicScalar src_secondDim = inputs[0].GetShape()[1];
SymbolicScalar src_thirdDim = inputs[0].GetShape()[2];
SymbolicScalar src_fourthDim = inputs[0].GetShape()[3];
SymbolicScalar idx_firstDim = inputs[1].GetShape()[0];
SymbolicScalar idx_secondDim = inputs[1].GetShape()[1];
auto args = static_cast<const GatherOpFuncArgs*>(opArgs);
int axis = args->axis_;
axis = axis < 0 ? axis + inputs[0].GetShape().size() : axis;
const int firstViewShape = args->viewShape_[0];
const int secondViewShape = args->viewShape_[1];
const int thirdViewShape = args->viewShape_[2];
const int fourthViewShape = args->viewShape_[3];
const int fifthViewShape = args->viewShape_[4];
* src axis不能切分,需要保证axis轴的viewshape=src的shape */
if (axis == AXIS0) {
const int bloop = CeilDiv(idx_firstDim, firstViewShape);
const int sloop = CeilDiv(idx_secondDim, secondViewShape);
const int nloop = CeilDiv(src_secondDim, thirdViewShape);
const int mloop = CeilDiv(src_thirdDim, fourthViewShape);
const int kloop = CeilDiv(src_fourthDim, fifthViewShape);
LOOP("LOOP_L0_bIdx", FunctionType::DYNAMIC_LOOP, bIdx, LoopRange(0, bloop, 1))
{
LOOP("LOOP_L1_sIdx", FunctionType::DYNAMIC_LOOP, sIdx, LoopRange(0, sloop, 1))
{
LOOP("LOOP_L2_nIdx", FunctionType::DYNAMIC_LOOP, nIdx, LoopRange(0, nloop, 1))
{
LOOP("LOOP_L3_mIdx", FunctionType::DYNAMIC_LOOP, mIdx, LoopRange(0, mloop, 1))
{
LOOP("LOOP_L4_kIdx", FunctionType::DYNAMIC_LOOP, kIdx, LoopRange(0, kloop, 1))
{
auto tileTensor0 = View(
inputs[0], {src_firstDim, thirdViewShape, fourthViewShape, fifthViewShape},
{src_firstDim, std::min(src_secondDim - nIdx * thirdViewShape, thirdViewShape),
std::min(src_thirdDim - mIdx * fourthViewShape, fourthViewShape),
std::min(src_fourthDim - kIdx * fifthViewShape, fifthViewShape)},
{0, nIdx * thirdViewShape, mIdx * fourthViewShape, kIdx * fifthViewShape});
auto tileTensor1 = View(
inputs[1], {firstViewShape, secondViewShape},
{std::min(idx_firstDim - bIdx * firstViewShape, firstViewShape),
std::min(idx_secondDim - sIdx * secondViewShape, secondViewShape)},
{bIdx * firstViewShape, sIdx * secondViewShape});
TileShape::Current().SetVecTile(args->tileShape_);
auto res = Gather(tileTensor0, tileTensor1, args->axis_);
Assemble(
res,
{bIdx * firstViewShape, sIdx * secondViewShape, nIdx * thirdViewShape,
mIdx * fourthViewShape, kIdx * fifthViewShape},
outputs[0]);
}
}
}
}
}
} else if (axis == AXIS1) {
const int bloop = CeilDiv(src_firstDim, firstViewShape);
const int sloop = CeilDiv(idx_firstDim, secondViewShape);
const int nloop = CeilDiv(idx_secondDim, thirdViewShape);
const int mloop = CeilDiv(src_thirdDim, fourthViewShape);
const int kloop = CeilDiv(src_fourthDim, fifthViewShape);
LOOP("LOOP_L0_bIdx", FunctionType::DYNAMIC_LOOP, bIdx, LoopRange(0, bloop, 1))
{
LOOP("LOOP_L1_sIdx", FunctionType::DYNAMIC_LOOP, sIdx, LoopRange(0, sloop, 1))
{
LOOP("LOOP_L2_nIdx", FunctionType::DYNAMIC_LOOP, nIdx, LoopRange(0, nloop, 1))
{
LOOP("LOOP_L3_mIdx", FunctionType::DYNAMIC_LOOP, mIdx, LoopRange(0, mloop, 1))
{
LOOP("LOOP_L4_kIdx", FunctionType::DYNAMIC_LOOP, kIdx, LoopRange(0, kloop, 1))
{
auto tileTensor0 = View(
inputs[0], {firstViewShape, src_secondDim, fourthViewShape, fifthViewShape},
{std::min(src_firstDim - bIdx * firstViewShape, firstViewShape), src_secondDim,
std::min(src_thirdDim - mIdx * fourthViewShape, fourthViewShape),
std::min(src_fourthDim - kIdx * fifthViewShape, fifthViewShape)},
{bIdx * firstViewShape, 0, mIdx * fourthViewShape, kIdx * fifthViewShape});
auto tileTensor1 = View(
inputs[1], {secondViewShape, thirdViewShape},
{std::min(idx_firstDim - sIdx * secondViewShape, secondViewShape),
std::min(idx_secondDim - nIdx * thirdViewShape, thirdViewShape)},
{sIdx * secondViewShape, nIdx * thirdViewShape});
TileShape::Current().SetVecTile(args->tileShape_);
auto res = Gather(tileTensor0, tileTensor1, args->axis_);
Assemble(
res,
{bIdx * firstViewShape, sIdx * secondViewShape, nIdx * thirdViewShape,
mIdx * fourthViewShape, kIdx * fifthViewShape},
outputs[0]);
}
}
}
}
}
} else if (axis == AXIS2) {
const int bloop = CeilDiv(src_firstDim, firstViewShape);
const int sloop = CeilDiv(src_secondDim, secondViewShape);
const int nloop = CeilDiv(idx_firstDim, thirdViewShape);
const int mloop = CeilDiv(idx_secondDim, fourthViewShape);
const int kloop = CeilDiv(src_fourthDim, fifthViewShape);
LOOP("LOOP_L0_bIdx", FunctionType::DYNAMIC_LOOP, bIdx, LoopRange(0, bloop, 1))
{
LOOP("LOOP_L1_sIdx", FunctionType::DYNAMIC_LOOP, sIdx, LoopRange(0, sloop, 1))
{
LOOP("LOOP_L2_nIdx", FunctionType::DYNAMIC_LOOP, nIdx, LoopRange(0, nloop, 1))
{
LOOP("LOOP_L3_mIdx", FunctionType::DYNAMIC_LOOP, mIdx, LoopRange(0, mloop, 1))
{
LOOP("LOOP_L4_kIdx", FunctionType::DYNAMIC_LOOP, kIdx, LoopRange(0, kloop, 1))
{
auto tileTensor0 = View(
inputs[0], {firstViewShape, secondViewShape, src_thirdDim, fifthViewShape},
{std::min(src_firstDim - bIdx * firstViewShape, firstViewShape),
std::min(src_secondDim - sIdx * secondViewShape, secondViewShape), src_thirdDim,
std::min(src_fourthDim - kIdx * fifthViewShape, fifthViewShape)},
{bIdx * firstViewShape, sIdx * secondViewShape, 0, kIdx * fifthViewShape});
auto tileTensor1 = View(
inputs[1], {thirdViewShape, fourthViewShape},
{std::min(idx_firstDim - nIdx * thirdViewShape, thirdViewShape),
std::min(idx_secondDim - mIdx * fourthViewShape, fourthViewShape)},
{nIdx * thirdViewShape, mIdx * fourthViewShape});
TileShape::Current().SetVecTile(args->tileShape_);
auto res = Gather(tileTensor0, tileTensor1, args->axis_);
Assemble(
res,
{bIdx * firstViewShape, sIdx * secondViewShape, nIdx * thirdViewShape,
mIdx * fourthViewShape, kIdx * fifthViewShape},
outputs[0]);
}
}
}
}
}
} else if (axis == AXIS3) {
const int bloop = CeilDiv(src_firstDim, firstViewShape);
const int sloop = CeilDiv(src_secondDim, secondViewShape);
const int nloop = CeilDiv(src_thirdDim, thirdViewShape);
const int mloop = CeilDiv(idx_firstDim, fourthViewShape);
const int kloop = CeilDiv(idx_secondDim, fifthViewShape);
LOOP("LOOP_L0_bIdx", FunctionType::DYNAMIC_LOOP, bIdx, LoopRange(0, bloop, 1))
{
LOOP("LOOP_L1_sIdx", FunctionType::DYNAMIC_LOOP, sIdx, LoopRange(0, sloop, 1))
{
LOOP("LOOP_L2_nIdx", FunctionType::DYNAMIC_LOOP, nIdx, LoopRange(0, nloop, 1))
{
LOOP("LOOP_L3_mIdx", FunctionType::DYNAMIC_LOOP, mIdx, LoopRange(0, mloop, 1))
{
LOOP("LOOP_L4_kIdx", FunctionType::DYNAMIC_LOOP, kIdx, LoopRange(0, kloop, 1))
{
auto tileTensor0 = View(
inputs[0], {firstViewShape, secondViewShape, thirdViewShape, src_fourthDim},
{std::min(src_firstDim - bIdx * firstViewShape, firstViewShape),
std::min(src_secondDim - sIdx * secondViewShape, secondViewShape),
std::min(src_thirdDim - nIdx * thirdViewShape, thirdViewShape), src_fourthDim},
{bIdx * firstViewShape, sIdx * secondViewShape, nIdx * thirdViewShape, 0});
auto tileTensor1 = View(
inputs[1], {fourthViewShape, fifthViewShape},
{std::min(idx_firstDim - mIdx * fourthViewShape, fourthViewShape),
std::min(idx_secondDim - kIdx * fifthViewShape, fifthViewShape)},
{mIdx * fourthViewShape, kIdx * fifthViewShape});
TileShape::Current().SetVecTile(args->tileShape_);
auto res = Gather(tileTensor0, tileTensor1, args->axis_);
Assemble(
res,
{bIdx * firstViewShape, sIdx * secondViewShape, nIdx * thirdViewShape,
mIdx * fourthViewShape, kIdx * fifthViewShape},
outputs[0]);
}
}
}
}
}
}
}
}
class GatherOperationTest : public npu::tile_fwk::stest::TestSuite_STest_Ops_Aihac_param<GatherOpMetaData> {};
INSTANTIATE_TEST_SUITE_P(
TestGather, GatherOperationTest,
::testing::ValuesIn(GetOpMetaData<GatherOpMetaData>(
{GatherOperationExeFunc1_1Dims, GatherOperationExeFunc1_2Dims, GatherOperationExeFunc2_1Dims,
GatherOperationExeFunc2_2Dims, GatherOperationExeFunc3_1Dims, GatherOperationExeFunc3_2Dims,
GatherOperationExeFunc4_1Dims, GatherOperationExeFunc4_2Dims},
"Gather")));
TEST_P(GatherOperationTest, TestGather)
{
std::unordered_map<int, std::unordered_map<int, OpFunc>> func{
{1, {{1, GatherOperationExeFunc1_1Dims}, {2, GatherOperationExeFunc1_2Dims}}},
{2, {{1, GatherOperationExeFunc2_1Dims}, {2, GatherOperationExeFunc2_2Dims}}},
{3, {{1, GatherOperationExeFunc3_1Dims}, {2, GatherOperationExeFunc3_2Dims}}},
{4, {{1, GatherOperationExeFunc4_1Dims}, {2, GatherOperationExeFunc4_2Dims}}},
};
auto test_data = GetParam().test_data_;
auto axis = static_cast<CastMode>(GetValueByName<int>(test_data, "axis"));
auto args = GatherOpFuncArgs(GetViewShape(test_data), GetTileShape(test_data), axis);
auto testCase = CreateTestCaseDesc<GatherOpMetaData>(GetParam(), &args);
int params_rank = testCase.inputTensors[0].GetShape().size();
int indices_rank = testCase.inputTensors[1].GetShape().size();
if ((func.find(params_rank) == func.end()) || (func[params_rank].find(indices_rank) == func[params_rank].end())) {
std::cerr << "测试不支持这个形状" << std::endl;
ASSERT(false);
}
testCase.opFunc = func[params_rank][indices_rank];
TestExecutor::runTest(testCase);
}
}