* Copyright (c) 2025 Huawei Technologies Co., Ltd.
* This program is free software, you can redistribute it and/or modify it under the terms and conditions of
* CANN Open Software License Agreement Version 2.0 (the "License").
* Please refer to the License for details. You may not use this file except in compliance with the License.
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
* See LICENSE in the root of the software repository for the full text of the License.
*/
* \file computational_graph_builder.h
* \brief
*/
#ifndef COMPUTATIONAL_GRAPH_BUILDER_H
#define COMPUTATIONAL_GRAPH_BUILDER_H
#include <vector>
#include <unordered_map>
#include "tilefwk/tilefwk_op.h"
#include "interface/function/function.h"
#include "interface/tensor/irbuilder.h"
#include "tilefwk/tilefwk.h"
#include "interface/inner/tilefwk.h"
#include "interface/configs/config_manager.h"
#include "passes/pass_utils/pass_operation_utils.h"
namespace npu {
namespace tile_fwk {
class ComputationalGraphBuilder {
public:
explicit ComputationalGraphBuilder() : function(Program::GetInstance().GetCurrentFunction())
{
function->ResetOperations();
function->SetFunctionType(FunctionType::STATIC);
}
explicit ComputationalGraphBuilder(Function* func) : function(func)
{
function->ResetOperations();
function->SetFunctionType(FunctionType::STATIC);
}
bool AddTensor(DataType dataType, const std::vector<int64_t>& tileShape, const std::string& name);
bool AddTensor(
DataType dataType, const std::vector<int64_t>& tileShape, MemoryType memType, const std::string& name,
int subGraphID = -1);
bool AddTensors(DataType dataType, const std::vector<int64_t>& tileShape, const std::vector<std::string>& names);
bool AddTensors(
DataType dataType, const std::vector<int64_t>& tileShape, const std::vector<MemoryType>& memTypes,
const std::vector<std::string>& names, int subGraphID = -1);
bool AddOp(
Opcode opcode, const std::vector<std::string>& ioperands, const std::vector<std::string>& ooperands,
const std::string& name, bool updateFunctionMap = true);
bool AddOps(
const std::vector<Opcode>& opcodes, const std::vector<std::vector<std::string>>& ioperandss,
const std::vector<std::vector<std::string>>& ooperandss, const std::vector<std::string>& names,
bool updateFunctionMap = true);
bool SetInCast(std::vector<std::string> ioperands);
bool SetOutCast(std::vector<std::string> ooperands);
Function* GetFunction();
Operation* GetOp(const std::string& name);
std::shared_ptr<LogicalTensor> GetTensor(const std::string& name);
Function* function;
std::unordered_map<std::string, std::shared_ptr<LogicalTensor>> tensors_;
std::unordered_map<std::string, Operation*> operations_;
std::unordered_map<std::string, int> operationMagics_;
};
}
}
#endif