#define _GNU_SOURCE
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <dlfcn.h>
#include "wrappedlibs.h"
#include "debug.h"
#include "wrapper.h"
#include "bridge.h"
#include "librarian/library_private.h"
#include "x64emu.h"
#include "emu/x64emu_private.h"
#include "callback.h"
#include "librarian.h"
#include "box64context.h"
#include "emu/x64emu_private.h"
#include "myalign.h"
#include "gtkclass.h"
#include "fileutils.h"
#include "gltools.h"
#ifdef ANDROID
const char* gstglName = "libgstgl-1.0.so";
#else
const char* gstglName = "libgstgl-1.0.so.0";
#endif
#define LIBNAME gstgl
typedef size_t (*LFv_t)();
#define ADDED_FUNCTIONS() \
GO(gst_gl_base_filter_get_type, LFv_t) \
GO(gst_gl_filter_get_type, LFv_t) \
GO(gst_gl_base_src_get_type, LFv_t) \
#include "generated/wrappedgstgltypes.h"
#include "wrappercallback.h"
#define SUPER() \
GO(0) \
GO(1) \
GO(2) \
GO(3) \
GO(4) \
#define GO(A) \
static uint64_t my_getprocaddress_platform_##A = 0; \
static void* my_getprocaddress_with_platform_##A(const char* name) \
{ \
int type = my_getprocaddress_platform_##A >> 32; \
int api = my_getprocaddress_platform_##A & 0xffffffff; \
return my->gst_gl_context_get_proc_address_with_platform(type, api, (void*)name); \
}
SUPER()
#undef GO
static glprocaddress_t findGetProcAddressPlatformFct(int type, int gl_api)
{
uint64_t key = (((uint64_t)type)<<32) | (gl_api);
#define GO(A) if(my_getprocaddress_platform_##A == key) return my_getprocaddress_with_platform_##A;
SUPER()
#undef GO
#define GO(A) if(my_getprocaddress_platform_##A == 0) {my_getprocaddress_platform_##A = key; return my_getprocaddress_with_platform_##A; }
SUPER()
#undef GO
printf_log(LOG_NONE, "Warning, no more slot for gstgl gst_gl_context_get_proc_address_with_platform callback\n");
return NULL;
}
#define GO(A) \
static int my_getprocaddress_api_##A = 0; \
static void* my_getprocaddress_with_api_##A(const char* name) \
{ \
return my->gst_gl_context_default_get_proc_address(my_getprocaddress_api_##A, (void*)name); \
}
SUPER()
#undef GO
static glprocaddress_t findGetProcAddressAPIFct(int api)
{
#define GO(A) if(my_getprocaddress_api_##A == api) return my_getprocaddress_with_api_##A;
SUPER()
#undef GO
#define GO(A) if(my_getprocaddress_api_##A == 0) {my_getprocaddress_api_##A = api; return my_getprocaddress_with_api_##A; }
SUPER()
#undef GO
printf_log(LOG_NONE, "Warning, no more slot for gstgl gst_gl_context_default_get_proc_address callback\n");
return NULL;
}
#define GO(A) \
static uintptr_t my_destroyfunc_fct_##A = 0; \
static int my_destroyfunc_##A(void* a, void* b) \
{ \
return RunFunctionFmt(my_destroyfunc_fct_##A, "pp", a, b); \
}
SUPER()
#undef GO
static void* findDestroyFct(void* fct)
{
if(!fct) return fct;
if(GetNativeFnc((uintptr_t)fct)) return GetNativeFnc((uintptr_t)fct);
#define GO(A) if(my_destroyfunc_fct_##A == (uintptr_t)fct) return my_destroyfunc_##A;
SUPER()
#undef GO
#define GO(A) if(my_destroyfunc_fct_##A == 0) {my_destroyfunc_fct_##A = (uintptr_t)fct; return my_destroyfunc_##A; }
SUPER()
#undef GO
printf_log(LOG_NONE, "Warning, no more slot for gstgl GDestroyNotify callback\n");
return NULL;
}
#define GO(A) \
static uintptr_t my_GstGLContextThreadFunc_fct_##A = 0; \
static void my_GstGLContextThreadFunc_##A(void* a, void* b) \
{ \
RunFunctionFmt(my_GstGLContextThreadFunc_fct_##A, "pp", a, b); \
}
SUPER()
#undef GO
static void* findGstGLContextThreadFuncFct(void* fct)
{
if(!fct) return fct;
void* p;
if((p = GetNativeFnc((uintptr_t)fct))) return p;
#define GO(A) if(my_GstGLContextThreadFunc_fct_##A == (uintptr_t)fct) return my_GstGLContextThreadFunc_##A;
SUPER()
#undef GO
#define GO(A) if(my_GstGLContextThreadFunc_fct_##A == 0) {my_GstGLContextThreadFunc_fct_##A = (uintptr_t)fct; return my_GstGLContextThreadFunc_##A; }
SUPER()
#undef GO
printf_log(LOG_NONE, "Warning, no more slot for gstgl GstGLContextThreadFunc callback\n");
return NULL;
}
#define GO(A) \
static uintptr_t my_GstGLFilterRenderFunc_fct_##A = 0; \
static int my_GstGLFilterRenderFunc_##A(void* a, void* b, void* c) \
{ \
return (int)RunFunctionFmt(my_GstGLFilterRenderFunc_fct_##A, "ppp", a, b, c); \
}
SUPER()
#undef GO
static void* findGstGLFilterRenderFuncFct(void* fct)
{
if(!fct) return fct;
void* p;
if((p = GetNativeFnc((uintptr_t)fct))) return p;
#define GO(A) if(my_GstGLFilterRenderFunc_fct_##A == (uintptr_t)fct) return my_GstGLFilterRenderFunc_##A;
SUPER()
#undef GO
#define GO(A) if(my_GstGLFilterRenderFunc_fct_##A == 0) {my_GstGLFilterRenderFunc_fct_##A = (uintptr_t)fct; return my_GstGLFilterRenderFunc_##A; }
SUPER()
#undef GO
printf_log(LOG_NONE, "Warning, no more slot for gstgl GstGLFilterRenderFunc callback\n");
return NULL;
}
#define GO(A) \
static uintptr_t my_GstGLFramebufferFunc_fct_##A = 0; \
static int my_GstGLFramebufferFunc_##A(void* a) \
{ \
return (int)RunFunctionFmt(my_GstGLFramebufferFunc_fct_##A, "p", a); \
}
SUPER()
#undef GO
static void* findGstGLFramebufferFuncFct(void* fct)
{
if(!fct) return fct;
void* p;
if((p = GetNativeFnc((uintptr_t)fct))) return p;
#define GO(A) if(my_GstGLFramebufferFunc_fct_##A == (uintptr_t)fct) return my_GstGLFramebufferFunc_##A;
SUPER()
#undef GO
#define GO(A) if(my_GstGLFramebufferFunc_fct_##A == 0) {my_GstGLFramebufferFunc_fct_##A = (uintptr_t)fct; return my_GstGLFramebufferFunc_##A; }
SUPER()
#undef GO
printf_log(LOG_NONE, "Warning, no more slot for gstgl GstGLFramebufferFunc callback\n");
return NULL;
}
#define GO(A) \
static uintptr_t my_GstGLWindowCB_fct_##A = 0; \
static void my_GstGLWindowCB_##A(void* a) \
{ \
RunFunctionFmt(my_GstGLWindowCB_fct_##A, "p", a); \
}
SUPER()
#undef GO
static void* findGstGLWindowCBFct(void* fct)
{
if(!fct) return fct;
void* p;
if((p = GetNativeFnc((uintptr_t)fct))) return p;
#define GO(A) if(my_GstGLWindowCB_fct_##A == (uintptr_t)fct) return my_GstGLWindowCB_##A;
SUPER()
#undef GO
#define GO(A) if(my_GstGLWindowCB_fct_##A == 0) {my_GstGLWindowCB_fct_##A = (uintptr_t)fct; return my_GstGLWindowCB_##A; }
SUPER()
#undef GO
printf_log(LOG_NONE, "Warning, no more slot for gstgl GstGLWindowCB callback\n");
return NULL;
}
#undef SUPER
EXPORT void* my_gst_gl_context_get_proc_address_with_platform(x64emu_t* emu, int type, int gl_api, const char* name)
{
return getGLProcAddress(emu, findGetProcAddressPlatformFct(type, gl_api), name);
}
EXPORT void* my_gst_gl_context_default_get_proc_address(x64emu_t* emu, int gl_api, const char* name)
{
return getGLProcAddress(emu, findGetProcAddressAPIFct(gl_api), name);
}
EXPORT void my_gst_gl_context_thread_add(x64emu_t* emu, void* context, void* f, void* data)
{
my->gst_gl_context_thread_add(context, findGstGLContextThreadFuncFct(f), data);
}
EXPORT int my_gst_gl_filter_render_to_target(x64emu_t* emu, void* filter, void* input, void* output, void* f, void* data)
{
return my->gst_gl_filter_render_to_target(filter, input, output, findGstGLFilterRenderFuncFct(f), data);
}
EXPORT int my_gst_gl_framebuffer_draw_to_texture(x64emu_t* emu, void* fb, void* mem, void* f, void* data)
{
return my->gst_gl_framebuffer_draw_to_texture(fb, mem, findGstGLFramebufferFuncFct(f), data);
}
EXPORT void my_gst_gl_insert_debug_marker(x64emu_t* emu, void* context, void* fmt, uintptr_t* b)
{
#ifdef PREFER_CONVERT_VAARG
CREATE_VALIST_FROM_VAARG(b, emu->scratch, 2);
#else
myStackAlign(emu, (const char*)fmt, b, emu->scratch, R_EAX, 2);
PREPARE_VALIST;
#endif
char* buff = NULL;
if(vasprintf(&buff, (const char*)fmt, VARARGS)<0)
return;
my->gst_gl_insert_debug_marker(context, buff);
free(buff);
}
EXPORT void my_gst_gl_window_send_message(x64emu_t* emu, void* window, void* f, void* data)
{
my->gst_gl_window_send_message(window, findGstGLWindowCBFct(f), data);
}
EXPORT void my_gst_gl_window_set_close_callback(x64emu_t* emu, void* window, void* f, void* data, void* d)
{
my->gst_gl_window_set_close_callback(window, findGstGLWindowCBFct(f), data, findDestroyFct(d));
}
EXPORT void my_gst_gl_window_set_draw_callback(x64emu_t* emu, void* window, void* f, void* data, void* d)
{
my->gst_gl_window_set_draw_callback(window, findGstGLWindowCBFct(f), data, findDestroyFct(d));
}
EXPORT void my_gst_gl_window_set_resize_callback(x64emu_t* emu, void* window, void* f, void* data, void* d)
{
my->gst_gl_window_set_resize_callback(window, findGstGLWindowCBFct(f), data, findDestroyFct(d));
}
#define PRE_INIT \
if(box64_nogtk) \
return -1;
#define CUSTOM_INIT \
SetGstGLBaseFilterID(my->gst_gl_base_filter_get_type()); \
SetGstGLFilterID(my->gst_gl_filter_get_type()); \
SetGstGLBaseSrcID(my->gst_gl_base_src_get_type());
#define NEEDED_LIBS "libGL.so.1", "libgstreamer-1.0.so.0"
#include "wrappedlib_init.h"