#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define _GNU_SOURCE
#include <dlfcn.h>
#include "wrappedlibs.h"
#include "debug.h"
#include "wrapper.h"
#include "bridge.h"
#include "librarian/library_private.h"
#include "x64emu.h"
#include "emu/x64emu_private.h"
#include "box64context.h"
#include "sdl1rwops.h"
const char* sdl1soundName = "libSDL_sound-1.0.so.1";
#define LIBNAME sdl1sound
#include "generated/wrappedsdl1soundtypes.h"
#include "wrappercallback.h"
EXPORT void* my_Sound_NewSample(x64emu_t* emu, void* a, void* ext, void* desired, uint32_t buffersize)
{
SDL1_RWops_t* rw = RWNativeStart(emu, (SDL1_RWops_t*)a);
void* r = my->Sound_NewSample(rw, ext, desired, buffersize);
return r;
}
#define NEEDED_LIBS "libSDL-1.2.so.0"
#include "wrappedlib_init.h"