#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define _GNU_SOURCE
#include <dlfcn.h>
#include "wrappedlibs.h"
#include "debug.h"
#include "wrapper.h"
#include "bridge.h"
#include "librarian/library_private.h"
#include "x64emu.h"
#include "emu/x64emu_private.h"
#include "box64context.h"
#include "sdl2rwops.h"
const char* sdl2imageName = "libSDL2_image-2.0.so.0";
#define LIBNAME sdl2image
#define ADDED_FUNCTIONS() \
#include "generated/wrappedsdl2imagetypes.h"
#include "wrappercallback.h"
#define GO(A) \
EXPORT void *my2_##A(x64emu_t* emu, void* a) \
{ \
SDL2_RWops_t *rw = RWNativeStart2(emu, (SDL2_RWops_t*)a); \
void* r = my->A(rw); \
RWNativeEnd2(rw); \
return r; \
}
GO(IMG_LoadBMP_RW)
GO(IMG_LoadCUR_RW)
GO(IMG_LoadGIF_RW)
GO(IMG_LoadICO_RW)
GO(IMG_LoadJPG_RW)
GO(IMG_LoadLBM_RW)
GO(IMG_LoadPCX_RW)
GO(IMG_LoadPNG_RW)
GO(IMG_LoadPNM_RW)
GO(IMG_LoadTGA_RW)
GO(IMG_LoadTIF_RW)
GO(IMG_LoadWEBP_RW)
GO(IMG_LoadXCF_RW)
GO(IMG_LoadXPM_RW)
GO(IMG_LoadXV_RW)
#undef GO
EXPORT void *my2_IMG_LoadTyped_RW(x64emu_t* emu, void* a, int32_t b, void* c)
{
SDL2_RWops_t *rw = RWNativeStart2(emu, (SDL2_RWops_t*)a);
void* r = my->IMG_LoadTyped_RW(rw, b, c);
if(b==0)
RWNativeEnd2(rw);
return r;
}
EXPORT void *my2_IMG_Load_RW(x64emu_t* emu, void* a, int32_t b)
{
SDL2_RWops_t *rw = RWNativeStart2(emu, (SDL2_RWops_t*)a);
void* r = my->IMG_Load_RW(rw, b);
if(b==0)
RWNativeEnd2(rw);
return r;
}
EXPORT int32_t my2_IMG_SavePNG_RW(x64emu_t* emu, void* s, void* a, int32_t b)
{
int32_t r;
if(isRWops((SDL2_RWops_t*)s) && !isRWops((SDL2_RWops_t*)a)) {
SDL2_RWops_t *rw = RWNativeStart2(emu, (SDL2_RWops_t*)s);
r = my->IMG_SavePNG_RW(a, rw, 0);
RWNativeEnd2(rw);
} else {
SDL2_RWops_t *rw = RWNativeStart2(emu, (SDL2_RWops_t*)a);
r = my->IMG_SavePNG_RW(s, rw, b);
if(b==0)
RWNativeEnd2(rw);
}
return r;
}
EXPORT void* my2_IMG_LoadTexture_RW(x64emu_t* emu, void* rend, void* a, int32_t b)
{
SDL2_RWops_t *rw = RWNativeStart2(emu, (SDL2_RWops_t*)a);
void* r = my->IMG_LoadTexture_RW(rend, rw, b);
if(b==0)
RWNativeEnd2(rw);
return r;
}
EXPORT void* my2_IMG_LoadTextureTyped_RW(x64emu_t* emu, void* rend, void* a, int32_t b, void* type)
{
SDL2_RWops_t *rw = RWNativeStart2(emu, (SDL2_RWops_t*)a);
void* r = my->IMG_LoadTextureTyped_RW(rend, rw, b, type);
if(b==0)
RWNativeEnd2(rw);
return r;
}
#define ALTMY my2_
#define NEEDED_LIBS "libSDL2-2.0.so.0"
#include "wrappedlib_init.h"