sceneinspectorclient.cpp
This file is part of GammaRay, the Qt application inspection and
manipulation tool.
Copyright (C) 2010-2021 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com
Author: Milian Wolff <milian.wolff@kdab.com>
Licensees holding valid commercial KDAB GammaRay licenses may use this file in
accordance with GammaRay Commercial License Agreement provided with the Software.
Contact info@kdab.com if any conditions of this licensing are not clear to you.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "sceneinspectorclient.h"
#include <QTransform>
#include <common/endpoint.h>
using namespace GammaRay;
SceneInspectorClient::SceneInspectorClient(QObject *parent)
: SceneInspectorInterface(parent)
{
}
SceneInspectorClient::~SceneInspectorClient() = default;
void SceneInspectorClient::initializeGui()
{
Endpoint::instance()->invokeObject(objectName(), "initializeGui");
}
void SceneInspectorClient::renderScene(const QTransform &transform, const QSize &size)
{
Endpoint::instance()->invokeObject(objectName(), "renderScene",
QVariantList() << transform << size);
}
void SceneInspectorClient::sceneClicked(const QPointF &pos)
{
Endpoint::instance()->invokeObject(objectName(), "sceneClicked", QVariantList() << pos);
}