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<IntDir>memobjxp\</IntDir>
<NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementobsc</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementobsc</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementoclean</NMakeCleanCommandLine>
<NMakeOutput>$(ProjectDir)\..\membinxp\gswin32c.exe</NMakeOutput>
<NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;MEMENTO=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|x64'">
<OutDir>memobj64\</OutDir>
<IntDir>memobj64\</IntDir>
<NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean</NMakeCleanCommandLine>
<NMakeOutput>$(ProjectDir)\..\membin\gswin64c.exe</NMakeOutput>
<NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|x64'">
<OutDir>memobj64xp\</OutDir>
<IntDir>memobj64xp\</IntDir>
<NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementobsc</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementobsc</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementoclean</NMakeCleanCommandLine>
<NMakeOutput>$(ProjectDir)\..\membinxp\gswin64c.exe</NMakeOutput>
<NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|Win32'">
<OutDir>$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean</NMakeCleanCommandLine>
<NMakeOutput>$(ProjectDir)\..\debugbin\gswin32c.exe</NMakeOutput>
<NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|x64'">
<OutDir>$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\</IntDir>
<NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean</NMakeCleanCommandLine>
<NMakeOutput>$(ProjectDir)\..\debugbin\gswin64c.exe</NMakeOutput>
<NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|Win32'">
<OutDir>$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CONTRIB=1 debug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean</NMakeCleanCommandLine>
<NMakeOutput>$(ProjectDir)\..\debugbin\gswin32c.exe</NMakeOutput>
<NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|x64'">
<OutDir>$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\</IntDir>
<NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean</NMakeCleanCommandLine>
<NMakeOutput>$(ProjectDir)\..\debugbin\gswin64c.exe</NMakeOutput>
<NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|Win32'">
<OutDir>$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= && nmake -f psi\msvc32.mak DEVSTUDIO= bsc</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= && nmake -f psi\msvc32.mak DEVSTUDIO= bsc</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean</NMakeCleanCommandLine>
<NMakeOutput>$(ProjectDir)\..\bin\gswin32c.exe</NMakeOutput>
<NMakePreprocessorDefinitions>WIN32;NDEBUG;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|x64'">
<OutDir>$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\</IntDir>
<NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 SBR=1 DEVSTUDIO= WITH_CONTRIB=1 && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 WITH_CONTRIB=1 DEVSTUDIO= && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean</NMakeCleanCommandLine>
<NMakeOutput>$(ProjectDir)\..\bin\gswin64c.exe</NMakeOutput>
<NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
</PropertyGroup>
<ItemDefinitionGroup>
</ItemDefinitionGroup>
<ItemGroup>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>