1deee662创建于 2025年8月1日历史提交
gl_samplemask_array_size.frag
Shader version: 320
0:? Sequence
0:4  Function Definition: main( ( global void)
0:4    Function Parameters: 
0:6    Sequence
0:6      Sequence
0:6        Sequence
0:6          move second child to first child ( temp mediump int)
0:6            'i' ( temp mediump int)
0:6            Constant:
0:6              0 (const int)
0:6        Loop with condition tested first
0:6          Loop Condition
0:6          Compare Less Than ( temp bool)
0:6            'i' ( temp mediump int)
0:6            Constant:
0:6              2 (const int)
0:6          Loop Body
0:7          move second child to first child ( temp highp int)
0:7            indirect index ( temp highp int SampleMaskIn)
0:7              'gl_SampleMask' ( out runtime-sized array of highp int SampleMaskIn)
0:7              'i' ( temp mediump int)
0:7            Constant:
0:7              -1431655766 (const int)
0:6          Loop Terminal Expression
0:6          Pre-Increment ( temp mediump int)
0:6            'i' ( temp mediump int)
0:9      move second child to first child ( temp mediump 4-component vector of float)
0:9        'fragColor' (layout( location=0) out mediump 4-component vector of float)
0:9        Constant:
0:9          0.000000
0:9          1.000000
0:9          0.000000
0:9          1.000000
0:?   Linker Objects
0:?     'fragColor' (layout( location=0) out mediump 4-component vector of float)
0:?     'gl_SampleMask' ( out runtime-sized array of highp int SampleMaskIn)