1deee662创建于 2025年8月1日历史提交
hlsl.structbuffer.rwbyte2.comp
Shader version: 500
local_size = (1, 1, 1)
0:? Sequence
0:6  Function Definition: @main( ( temp void)
0:6    Function Parameters: 
0:?     Sequence
0:7      Sequence
0:7        move second child to first child ( temp uint)
0:7          'f' ( temp uint)
0:7          indirect index (layout( row_major std430) buffer uint)
0:7            @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:7              'g_bbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:7              Constant:
0:7                0 (const uint)
0:7            right-shift ( temp int)
0:7              Constant:
0:7                16 (const int)
0:7              Constant:
0:7                2 (const int)
0:8      move second child to first child ( temp uint)
0:8        direct index (layout( row_major std430) buffer uint)
0:8          @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:8            'g_sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:8            Constant:
0:8              0 (const uint)
0:8          Constant:
0:8            0 (const int)
0:8        'f' ( temp uint)
0:6  Function Definition: main( ( temp void)
0:6    Function Parameters: 
0:?     Sequence
0:6      Function Call: @main( ( temp void)
0:?   Linker Objects
0:?     'g_sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:?     'g_bbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})


Linked compute stage:


Shader version: 500
local_size = (1, 1, 1)
0:? Sequence
0:6  Function Definition: @main( ( temp void)
0:6    Function Parameters: 
0:?     Sequence
0:7      Sequence
0:7        move second child to first child ( temp uint)
0:7          'f' ( temp uint)
0:7          indirect index (layout( row_major std430) buffer uint)
0:7            @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:7              'g_bbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:7              Constant:
0:7                0 (const uint)
0:7            right-shift ( temp int)
0:7              Constant:
0:7                16 (const int)
0:7              Constant:
0:7                2 (const int)
0:8      move second child to first child ( temp uint)
0:8        direct index (layout( row_major std430) buffer uint)
0:8          @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:8            'g_sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:8            Constant:
0:8              0 (const uint)
0:8          Constant:
0:8            0 (const int)
0:8        'f' ( temp uint)
0:6  Function Definition: main( ( temp void)
0:6    Function Parameters: 
0:?     Sequence
0:6      Function Call: @main( ( temp void)
0:?   Linker Objects
0:?     'g_sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:?     'g_bbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})

// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 30

                              Capability Shader
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint GLCompute 4  "main"
                              ExecutionMode 4 LocalSize 1 1 1
                              Source HLSL 500
                              Name 4  "main"
                              Name 6  "@main("
                              Name 10  "f"
                              Name 12  "g_bbuf"
                              MemberName 12(g_bbuf) 0  "@data"
                              Name 14  "g_bbuf"
                              Name 24  "g_sbuf"
                              MemberName 24(g_sbuf) 0  "@data"
                              Name 26  "g_sbuf"
                              Decorate 11 ArrayStride 4
                              Decorate 12(g_bbuf) BufferBlock
                              MemberDecorate 12(g_bbuf) 0 Offset 0
                              Decorate 14(g_bbuf) Binding 1
                              Decorate 14(g_bbuf) DescriptorSet 0
                              Decorate 23 ArrayStride 4
                              Decorate 24(g_sbuf) BufferBlock
                              MemberDecorate 24(g_sbuf) 0 Offset 0
                              Decorate 26(g_sbuf) Binding 0
                              Decorate 26(g_sbuf) DescriptorSet 0
               2:             TypeVoid
               3:             TypeFunction 2
               8:             TypeInt 32 0
               9:             TypePointer Function 8(int)
              11:             TypeRuntimeArray 8(int)
      12(g_bbuf):             TypeStruct 11
              13:             TypePointer Uniform 12(g_bbuf)
      14(g_bbuf):     13(ptr) Variable Uniform
              15:             TypeInt 32 1
              16:     15(int) Constant 0
              17:     15(int) Constant 16
              18:     15(int) Constant 2
              20:             TypePointer Uniform 8(int)
              23:             TypeRuntimeArray 8(int)
      24(g_sbuf):             TypeStruct 23
              25:             TypePointer Uniform 24(g_sbuf)
      26(g_sbuf):     25(ptr) Variable Uniform
         4(main):           2 Function None 3
               5:             Label
              29:           2 FunctionCall 6(@main()
                              Return
                              FunctionEnd
       6(@main():           2 Function None 3
               7:             Label
           10(f):      9(ptr) Variable Function
              19:     15(int) ShiftRightArithmetic 17 18
              21:     20(ptr) AccessChain 14(g_bbuf) 16 19
              22:      8(int) Load 21
                              Store 10(f) 22
              27:      8(int) Load 10(f)
              28:     20(ptr) AccessChain 26(g_sbuf) 16 16
                              Store 28 27
                              Return
                              FunctionEnd