static inline void interpolate_cubic(float fx, float* coeffs)
{
const float A = -0.75f;
float fx0 = fx + 1;
float fx1 = fx;
float fx2 = 1 - fx;
coeffs[0] = A * fx0 * fx0 * fx0 - 5 * A * fx0 * fx0 + 8 * A * fx0 - 4 * A;
coeffs[1] = (A + 2) * fx1 * fx1 * fx1 - (A + 3) * fx1 * fx1 + 1;
coeffs[2] = (A + 2) * fx2 * fx2 * fx2 - (A + 3) * fx2 * fx2 + 1;
coeffs[3] = 1.f - coeffs[0] - coeffs[1] - coeffs[2];
}
static void cubic_coeffs(int w, int outw, int* xofs, float* alpha, int align_corner)
{
double scale = (double)w / outw;
if (align_corner)
{
scale = (double)(w - 1) / (outw - 1);
}
for (int dx = 0; dx < outw; dx++)
{
float fx = (float)((dx + 0.5) * scale - 0.5);
if (align_corner)
{
fx = (float)(dx * scale);
}
int sx = static_cast<int>(floor(fx));
fx -= sx;
interpolate_cubic(fx, alpha + dx * 4);
if (sx <= -1)
{
sx = 1;
alpha[dx * 4 + 0] = 1.f - alpha[dx * 4 + 3];
alpha[dx * 4 + 1] = alpha[dx * 4 + 3];
alpha[dx * 4 + 2] = 0.f;
alpha[dx * 4 + 3] = 0.f;
}
if (sx == 0)
{
sx = 1;
alpha[dx * 4 + 0] = alpha[dx * 4 + 0] + alpha[dx * 4 + 1];
alpha[dx * 4 + 1] = alpha[dx * 4 + 2];
alpha[dx * 4 + 2] = alpha[dx * 4 + 3];
alpha[dx * 4 + 3] = 0.f;
}
if (sx == w - 2)
{
sx = w - 3;
alpha[dx * 4 + 3] = alpha[dx * 4 + 2] + alpha[dx * 4 + 3];
alpha[dx * 4 + 2] = alpha[dx * 4 + 1];
alpha[dx * 4 + 1] = alpha[dx * 4 + 0];
alpha[dx * 4 + 0] = 0.f;
}
if (sx >= w - 1)
{
sx = w - 3;
alpha[dx * 4 + 3] = 1.f - alpha[dx * 4 + 0];
alpha[dx * 4 + 2] = alpha[dx * 4 + 0];
alpha[dx * 4 + 1] = 0.f;
alpha[dx * 4 + 0] = 0.f;
}
xofs[dx] = sx;
}
}
static void resize_bicubic_image(const Mat& src, Mat& dst, float* alpha, int* xofs, float* beta, int* yofs)
{
int w = dst.w;
int h = dst.h;
Mat rowsbuf0(w);
Mat rowsbuf1(w);
Mat rowsbuf2(w);
Mat rowsbuf3(w);
float* rows0 = rowsbuf0;
float* rows1 = rowsbuf1;
float* rows2 = rowsbuf2;
float* rows3 = rowsbuf3;
int prev_sy1 = -3;
for (int dy = 0; dy < h; dy++)
{
int sy = yofs[dy];
if (sy == prev_sy1)
{
}
else if (sy == prev_sy1 + 1)
{
float* rows0_old = rows0;
rows0 = rows1;
rows1 = rows2;
rows2 = rows3;
rows3 = rows0_old;
const float* S3 = src.row(sy + 2);
const float* alphap = alpha;
float* rows3p = rows3;
for (int dx = 0; dx < w; dx++)
{
int sx = xofs[dx];
const float* S3p = S3 + sx;
float a0 = alphap[0];
float a1 = alphap[1];
float a2 = alphap[2];
float a3 = alphap[3];
rows3p[dx] = S3p[-1] * a0 + S3p[0] * a1 + S3p[1] * a2 + S3p[2] * a3;
alphap += 4;
}
}
else if (sy == prev_sy1 + 2)
{
float* rows0_old = rows0;
float* rows1_old = rows1;
rows0 = rows2;
rows1 = rows3;
rows2 = rows0_old;
rows3 = rows1_old;
const float* S2 = src.row(sy + 1);
const float* S3 = src.row(sy + 2);
const float* alphap = alpha;
float* rows2p = rows2;
float* rows3p = rows3;
for (int dx = 0; dx < w; dx++)
{
int sx = xofs[dx];
const float* S2p = S2 + sx;
const float* S3p = S3 + sx;
float a0 = alphap[0];
float a1 = alphap[1];
float a2 = alphap[2];
float a3 = alphap[3];
rows2p[dx] = S2p[-1] * a0 + S2p[0] * a1 + S2p[1] * a2 + S2p[2] * a3;
rows3p[dx] = S3p[-1] * a0 + S3p[0] * a1 + S3p[1] * a2 + S3p[2] * a3;
alphap += 4;
}
}
else if (sy == prev_sy1 + 3)
{
float* rows0_old = rows0;
float* rows1_old = rows1;
float* rows2_old = rows2;
rows0 = rows3;
rows1 = rows0_old;
rows2 = rows1_old;
rows3 = rows2_old;
const float* S1 = src.row(sy);
const float* S2 = src.row(sy + 1);
const float* S3 = src.row(sy + 2);
const float* alphap = alpha;
float* rows1p = rows1;
float* rows2p = rows2;
float* rows3p = rows3;
for (int dx = 0; dx < w; dx++)
{
int sx = xofs[dx];
const float* S1p = S1 + sx;
const float* S2p = S2 + sx;
const float* S3p = S3 + sx;
float a0 = alphap[0];
float a1 = alphap[1];
float a2 = alphap[2];
float a3 = alphap[3];
rows1p[dx] = S1p[-1] * a0 + S1p[0] * a1 + S1p[1] * a2 + S1p[2] * a3;
rows2p[dx] = S2p[-1] * a0 + S2p[0] * a1 + S2p[1] * a2 + S2p[2] * a3;
rows3p[dx] = S3p[-1] * a0 + S3p[0] * a1 + S3p[1] * a2 + S3p[2] * a3;
alphap += 4;
}
}
else
{
const float* S0 = src.row(sy - 1);
const float* S1 = src.row(sy);
const float* S2 = src.row(sy + 1);
const float* S3 = src.row(sy + 2);
const float* alphap = alpha;
float* rows0p = rows0;
float* rows1p = rows1;
float* rows2p = rows2;
float* rows3p = rows3;
for (int dx = 0; dx < w; dx++)
{
int sx = xofs[dx];
const float* S0p = S0 + sx;
const float* S1p = S1 + sx;
const float* S2p = S2 + sx;
const float* S3p = S3 + sx;
float a0 = alphap[0];
float a1 = alphap[1];
float a2 = alphap[2];
float a3 = alphap[3];
rows0p[dx] = S0p[-1] * a0 + S0p[0] * a1 + S0p[1] * a2 + S0p[2] * a3;
rows1p[dx] = S1p[-1] * a0 + S1p[0] * a1 + S1p[1] * a2 + S1p[2] * a3;
rows2p[dx] = S2p[-1] * a0 + S2p[0] * a1 + S2p[1] * a2 + S2p[2] * a3;
rows3p[dx] = S3p[-1] * a0 + S3p[0] * a1 + S3p[1] * a2 + S3p[2] * a3;
alphap += 4;
}
}
prev_sy1 = sy;
float b0 = beta[0];
float b1 = beta[1];
float b2 = beta[2];
float b3 = beta[3];
float* rows0p = rows0;
float* rows1p = rows1;
float* rows2p = rows2;
float* rows3p = rows3;
float* Dp = dst.row(dy);
for (int dx = 0; dx < w; dx++)
{
*Dp++ = *rows0p++ * b0 + *rows1p++ * b1 + *rows2p++ * b2 + *rows3p++ * b3;
}
beta += 4;
}
}