#ifndef SAMPLEINTERFACES_H
#define SAMPLEINTERFACES_H
#include "DebugDraw.h"
#include "Recast.h"
#include "RecastDump.h"
#include "PerfTimer.h"
class BuildContext : public rcContext
{
TimeVal m_startTime[RC_MAX_TIMERS];
TimeVal m_accTime[RC_MAX_TIMERS];
static const int MAX_MESSAGES = 1000;
const char* m_messages[MAX_MESSAGES];
int m_messageCount;
static const int TEXT_POOL_SIZE = 8000;
char m_textPool[TEXT_POOL_SIZE];
int m_textPoolSize;
public:
BuildContext();
void dumpLog(const char* format, ...);
int getLogCount() const;
const char* getLogText(const int i) const;
protected:
virtual void doResetLog();
virtual void doLog(const rcLogCategory category, const char* msg, const int len);
virtual void doResetTimers();
virtual void doStartTimer(const rcTimerLabel label);
virtual void doStopTimer(const rcTimerLabel label);
virtual int doGetAccumulatedTime(const rcTimerLabel label) const;
};
class DebugDrawGL : public duDebugDraw
{
public:
virtual void depthMask(bool state);
virtual void texture(bool state);
virtual void begin(duDebugDrawPrimitives prim, float size = 1.0f);
virtual void vertex(const float* pos, unsigned int color);
virtual void vertex(const float x, const float y, const float z, unsigned int color);
virtual void vertex(const float* pos, unsigned int color, const float* uv);
virtual void vertex(const float x, const float y, const float z, unsigned int color, const float u, const float v);
virtual void end();
};
class FileIO : public duFileIO
{
FILE* m_fp;
int m_mode;
public:
FileIO();
virtual ~FileIO();
bool openForWrite(const char* path);
bool openForRead(const char* path);
virtual bool isWriting() const;
virtual bool isReading() const;
virtual bool write(const void* ptr, const size_t size);
virtual bool read(void* ptr, const size_t size);
private:
FileIO(const FileIO&);
FileIO& operator=(const FileIO&);
};
#endif