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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
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 *
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 *
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 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is Mozilla Communicator client code.
 *
 * The Initial Developer of the Original Code is
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 * the Initial Developer. All Rights Reserved.
 *
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 *
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#include "../nsSBCharSetProber.h"

/********* Language model for: Irish *********/

/**
 * Generated by BuildLangModel.py
 * On: 2016-09-27 00:33:40.158624
 **/

/* Character Mapping Table:
 * ILL: illegal character.
 * CTR: control character specific to the charset.
 * RET: carriage/return.
 * SYM: symbol (punctuation) that does not belong to word.
 * NUM: 0 - 9.
 *
 * Other characters are ordered by probabilities
 * (0 is the most common character in the language).
 *
 * Orders are generic to a language. So the codepoint with order X in
 * CHARSET1 maps to the same character as the codepoint with the same
 * order X in CHARSET2 for the same language.
 * As such, it is possible to get missing order. For instance the
 * ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1
 * even though they are both used for French. Same for the euro sign.
 */
static const unsigned char Iso_8859_1_CharToOrderMap[] =
{
  CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
  CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
  SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
  NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
  SYM,  0, 16,  8, 11,  5, 19, 12,  3,  1, 27, 25,  9, 13,  2, 10, /* 4X */
   21, 30,  4,  6,  7, 15, 23, 26, 29, 24, 28,SYM,SYM,SYM,SYM,SYM, /* 5X */
  SYM,  0, 16,  8, 11,  5, 19, 12,  3,  1, 27, 25,  9, 13,  2, 10, /* 6X */
   21, 30,  4,  6,  7, 15, 23, 26, 29, 24, 28,SYM,SYM,SYM,SYM,CTR, /* 7X */
  CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
  CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
  SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
  SYM,SYM,SYM,SYM,SYM, 44,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */
   45, 14, 46, 47, 33, 48, 49, 39, 35, 18, 42, 37, 50, 17, 51, 40, /* CX */
   52, 32, 43, 22, 53, 54, 38,SYM, 36, 55, 20, 56, 31, 57, 58, 59, /* DX */
   60, 14, 61, 62, 33, 63, 64, 39, 35, 18, 42, 37, 65, 17, 66, 40, /* EX */
   67, 32, 43, 22, 68, 69, 38,SYM, 36, 70, 20, 71, 31, 72, 73, 74, /* FX */
};
/*X0  X1  X2  X3  X4  X5  X6  X7  X8  X9  XA  XB  XC  XD  XE  XF */

static const unsigned char Windows_1252_CharToOrderMap[] =
{
  CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
  CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
  SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
  NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
  SYM,  0, 16,  8, 11,  5, 19, 12,  3,  1, 27, 25,  9, 13,  2, 10, /* 4X */
   21, 30,  4,  6,  7, 15, 23, 26, 29, 24, 28,SYM,SYM,SYM,SYM,SYM, /* 5X */
  SYM,  0, 16,  8, 11,  5, 19, 12,  3,  1, 27, 25,  9, 13,  2, 10, /* 6X */
   21, 30,  4,  6,  7, 15, 23, 26, 29, 24, 28,SYM,SYM,SYM,SYM,CTR, /* 7X */
  SYM,ILL,SYM, 75,SYM,SYM,SYM,SYM,SYM,SYM, 34,SYM, 76,ILL, 77,ILL, /* 8X */
  ILL,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, 34,SYM, 78,ILL, 79, 80, /* 9X */
  SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
  SYM,SYM,SYM,SYM,SYM, 81,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */
   82, 14, 83, 84, 33, 85, 86, 39, 35, 18, 42, 37, 87, 17, 88, 40, /* CX */
   89, 32, 43, 22, 90, 91, 38,SYM, 36, 92, 20, 93, 31, 94, 95, 96, /* DX */
   97, 14, 98, 99, 33,100,101, 39, 35, 18, 42, 37,102, 17,103, 40, /* EX */
  104, 32, 43, 22,105,106, 38,SYM, 36,107, 20,108, 31,109,110,111, /* FX */
};
/*X0  X1  X2  X3  X4  X5  X6  X7  X8  X9  XA  XB  XC  XD  XE  XF */

static const unsigned char Iso_8859_15_CharToOrderMap[] =
{
  CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
  CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
  SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
  NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
  SYM,  0, 16,  8, 11,  5, 19, 12,  3,  1, 27, 25,  9, 13,  2, 10, /* 4X */
   21, 30,  4,  6,  7, 15, 23, 26, 29, 24, 28,SYM,SYM,SYM,SYM,SYM, /* 5X */
  SYM,  0, 16,  8, 11,  5, 19, 12,  3,  1, 27, 25,  9, 13,  2, 10, /* 6X */
   21, 30,  4,  6,  7, 15, 23, 26, 29, 24, 28,SYM,SYM,SYM,SYM,CTR, /* 7X */
  CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
  CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
  SYM,SYM,SYM,SYM,SYM,SYM, 34,SYM, 34,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
  SYM,SYM,SYM,SYM,112,113,SYM,SYM,114,SYM,SYM,SYM,115,116,117,SYM, /* BX */
  118, 14,119,120, 33,121,122, 39, 35, 18, 42, 37,123, 17,124, 40, /* CX */
  125, 32, 43, 22,126,127, 38,SYM, 36,128, 20,129, 31,130,131,132, /* DX */
  133, 14,134,135, 33,136,137, 39, 35, 18, 42, 37,138, 17,139, 40, /* EX */
  140, 32, 43, 22,141,142, 38,SYM, 36,143, 20,144, 31,145,146,147, /* FX */
};
/*X0  X1  X2  X3  X4  X5  X6  X7  X8  X9  XA  XB  XC  XD  XE  XF */

static const unsigned char Iso_8859_9_CharToOrderMap[] =
{
  CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
  CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
  SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
  NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
  SYM,  0, 16,  8, 11,  5, 19, 12,  3,  1, 27, 25,  9, 13,  2, 10, /* 4X */
   21, 30,  4,  6,  7, 15, 23, 26, 29, 24, 28,SYM,SYM,SYM,SYM,SYM, /* 5X */
  SYM,  0, 16,  8, 11,  5, 19, 12,  3,  1, 27, 25,  9, 13,  2, 10, /* 6X */
   21, 30,  4,  6,  7, 15, 23, 26, 29, 24, 28,SYM,SYM,SYM,SYM,CTR, /* 7X */
  CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
  CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
  SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
  SYM,SYM,SYM,SYM,SYM,148,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */
  149, 14,150,151, 33,152,153, 39, 35, 18, 42, 37,154, 17,155, 40, /* CX */
  156, 32, 43, 22,157,158, 38,SYM, 36,159, 20,160, 31,161,162,163, /* DX */
  164, 14,165,166, 33,167,168, 39, 35, 18, 42, 37,169, 17,170, 40, /* EX */
  171, 32, 43, 22,172,173, 38,SYM, 36,174, 20,175, 31, 41,176,177, /* FX */
};
/*X0  X1  X2  X3  X4  X5  X6  X7  X8  X9  XA  XB  XC  XD  XE  XF */


/* Model Table:
 * Total sequences: 701
 * First 512 sequences: 0.9974076651249096
 * Next 512 sequences (512-1024): 0.0025923348750903907
 * Rest: -2.7755575615628914e-17
 * Negative sequences: TODO
 */
static const PRUint8 IrishLangModel[] =
{
  3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,3,3,3,0,3,0,3,0,3,3,3,3,2,3,3,2,
  3,3,3,2,3,3,3,3,3,3,3,3,3,3,2,3,3,0,2,3,3,3,3,3,3,3,0,3,3,3,0,
  3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,3,3,0,2,3,0,2,
  3,3,3,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,3,3,2,0,0,0,0,
  3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,2,3,2,
  3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,0,3,0,3,3,3,3,3,3,2,3,3,0,
  3,3,3,3,3,3,3,3,3,3,3,2,2,3,3,3,3,3,3,3,3,3,3,2,3,3,3,0,3,0,0,
  3,3,3,3,3,3,3,3,3,3,3,0,2,3,3,3,3,3,3,2,3,0,3,3,3,3,2,2,3,0,0,
  3,3,3,3,3,3,3,3,3,3,3,2,0,3,3,3,2,3,3,3,3,2,3,0,3,3,2,0,3,0,2,
  3,3,3,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,0,3,0,0,
  2,3,3,3,3,3,3,3,3,3,3,3,3,3,0,3,3,3,0,3,3,3,0,3,3,3,3,3,2,3,2,
  3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,2,3,3,3,3,0,3,2,3,2,3,2,2,0,0,
  3,3,3,3,3,3,3,3,3,3,3,2,2,3,3,3,2,3,3,2,3,0,3,0,2,0,2,0,0,0,0,
  3,3,3,3,3,3,3,3,3,3,3,2,0,3,3,3,3,3,3,2,3,3,3,0,3,0,0,0,2,2,0,
  0,3,3,0,3,2,3,3,3,3,0,3,3,3,0,0,3,3,0,3,0,3,0,2,0,0,0,0,2,0,0,
  3,3,3,2,3,3,3,3,3,3,2,3,3,3,3,0,3,3,2,2,0,3,0,2,2,2,0,2,3,2,0,
  3,3,3,3,3,3,3,2,2,3,3,2,0,0,3,3,3,3,3,2,3,3,3,0,2,0,0,2,0,0,0,
  2,0,3,0,3,0,3,3,3,3,3,3,3,2,0,0,3,0,0,0,3,0,0,2,0,0,0,0,0,0,0,
  3,3,3,0,2,2,3,3,0,2,3,2,0,2,0,0,2,0,0,2,2,2,0,2,0,0,0,0,0,0,0,
  3,3,0,3,3,3,2,3,2,3,3,0,3,2,3,3,2,3,3,3,0,0,3,2,2,0,0,0,0,0,0,
  2,3,3,0,3,0,3,3,3,3,0,3,2,2,0,0,3,0,0,0,0,3,0,0,0,0,0,0,0,0,0,
  3,3,0,3,3,3,3,3,2,3,3,0,0,2,3,3,0,3,3,0,2,3,3,0,2,0,0,0,0,0,0,
  0,3,3,0,3,0,3,3,3,3,0,3,3,3,0,0,3,0,0,2,3,3,0,2,0,0,0,0,2,0,0,
  3,3,2,0,3,3,3,2,0,2,3,0,2,0,3,2,0,3,3,0,0,0,3,2,2,0,0,0,0,0,0,
  3,0,3,0,2,3,3,2,3,3,3,2,0,3,0,3,2,0,0,2,0,0,0,0,2,0,3,0,0,0,0,
  3,3,3,3,3,3,3,0,0,3,3,0,0,2,2,3,2,0,2,0,0,2,0,2,3,2,2,0,0,0,0,
  3,3,3,3,3,3,3,2,0,2,3,2,0,2,0,2,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,
  3,3,2,0,2,3,0,0,0,0,3,0,0,0,0,3,0,0,0,0,0,0,2,0,0,2,0,0,0,0,0,
  3,3,2,3,0,3,2,0,0,0,3,2,2,2,0,2,2,0,0,0,0,0,0,0,2,0,0,0,2,0,2,
  3,3,0,0,0,2,0,0,0,0,2,0,0,0,0,0,0,0,0,3,0,3,0,2,2,0,0,0,0,0,0,
  2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
};


const SequenceModel Iso_8859_1IrishModel =
{
  Iso_8859_1_CharToOrderMap,
  IrishLangModel,
  31,
  (float)0.9974076651249096,
  PR_TRUE,
  "ISO-8859-1"
};

const SequenceModel Windows_1252IrishModel =
{
  Windows_1252_CharToOrderMap,
  IrishLangModel,
  31,
  (float)0.9974076651249096,
  PR_TRUE,
  "WINDOWS-1252"
};

const SequenceModel Iso_8859_15IrishModel =
{
  Iso_8859_15_CharToOrderMap,
  IrishLangModel,
  31,
  (float)0.9974076651249096,
  PR_TRUE,
  "ISO-8859-15"
};

const SequenceModel Iso_8859_9IrishModel =
{
  Iso_8859_9_CharToOrderMap,
  IrishLangModel,
  31,
  (float)0.9974076651249096,
  PR_TRUE,
  "ISO-8859-9"
};