* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "../nsSBCharSetProber.h"
* Generated by BuildLangModel.py
* On: 2016-09-28 22:29:21.480940
**/
* ILL: illegal character.
* CTR: control character specific to the charset.
* RET: carriage/return.
* SYM: symbol (punctuation) that does not belong to word.
* NUM: 0 - 9.
*
* Other characters are ordered by probabilities
* (0 is the most common character in the language).
*
* Orders are generic to a language. So the codepoint with order X in
* CHARSET1 maps to the same character as the codepoint with the same
* order X in CHARSET2 for the same language.
* As such, it is possible to get missing order. For instance the
* ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1
* even though they are both used for French. Same for the euro sign.
*/
static const unsigned char Windows_1252_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR,
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM,
SYM, 0, 22, 20, 9, 1, 14, 12, 18, 6, 23, 10, 7, 11, 3, 8,
15, 30, 2, 5, 4, 16, 13, 26, 25, 24, 27,SYM,SYM,SYM,SYM,SYM,
SYM, 0, 22, 20, 9, 1, 14, 12, 18, 6, 23, 10, 7, 11, 3, 8,
15, 30, 2, 5, 4, 16, 13, 26, 25, 24, 27,SYM,SYM,SYM,SYM,CTR,
SYM,ILL,SYM, 34,SYM,SYM,SYM,SYM,SYM,SYM, 48,SYM, 49,ILL, 50,ILL,
ILL,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, 51,SYM, 52,ILL, 53, 54,
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,
SYM,SYM,SYM,SYM,SYM, 55,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,
56, 44, 57, 58, 17, 19, 38, 40, 32, 28, 45, 59, 60, 61, 47, 62,
63, 64, 65, 66, 35, 67, 21,SYM, 37, 68, 69, 70, 31, 71, 72, 73,
74, 44, 75, 76, 17, 19, 38, 40, 32, 28, 45, 77, 78, 79, 47, 80,
81, 82, 83, 84, 35, 85, 21,SYM, 37, 86, 87, 88, 31, 89, 90, 91,
};
static const unsigned char Iso_8859_9_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR,
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM,
SYM, 0, 22, 20, 9, 1, 14, 12, 18, 6, 23, 10, 7, 11, 3, 8,
15, 30, 2, 5, 4, 16, 13, 26, 25, 24, 27,SYM,SYM,SYM,SYM,SYM,
SYM, 0, 22, 20, 9, 1, 14, 12, 18, 6, 23, 10, 7, 11, 3, 8,
15, 30, 2, 5, 4, 16, 13, 26, 25, 24, 27,SYM,SYM,SYM,SYM,CTR,
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,
SYM,SYM,SYM,SYM,SYM, 92,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,
93, 44, 94, 95, 17, 19, 38, 40, 32, 28, 45, 96, 97, 98, 47, 99,
100,101,102,103, 35,104, 21,SYM, 37,105,106,107, 31,108,109,110,
111, 44,112,113, 17, 19, 38, 40, 32, 28, 45,114,115,116, 47,117,
118,119,120,121, 35,122, 21,SYM, 37,123,124,125, 31, 42,126,127,
};
static const unsigned char Iso_8859_1_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR,
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM,
SYM, 0, 22, 20, 9, 1, 14, 12, 18, 6, 23, 10, 7, 11, 3, 8,
15, 30, 2, 5, 4, 16, 13, 26, 25, 24, 27,SYM,SYM,SYM,SYM,SYM,
SYM, 0, 22, 20, 9, 1, 14, 12, 18, 6, 23, 10, 7, 11, 3, 8,
15, 30, 2, 5, 4, 16, 13, 26, 25, 24, 27,SYM,SYM,SYM,SYM,CTR,
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,
SYM,SYM,SYM,SYM,SYM,128,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,
129, 44,130,131, 17, 19, 38, 40, 32, 28, 45,132,133,134, 47,135,
136,137,138,139, 35,140, 21,SYM, 37,141,142,143, 31,144,145,146,
147, 44,148,149, 17, 19, 38, 40, 32, 28, 45,150,151,152, 47,153,
154,155,156,157, 35,158, 21,SYM, 37,159,160,161, 31,162,163,164,
};
static const unsigned char Iso_8859_4_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR,
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM,
SYM, 0, 22, 20, 9, 1, 14, 12, 18, 6, 23, 10, 7, 11, 3, 8,
15, 30, 2, 5, 4, 16, 13, 26, 25, 24, 27,SYM,SYM,SYM,SYM,SYM,
SYM, 0, 22, 20, 9, 1, 14, 12, 18, 6, 23, 10, 7, 11, 3, 8,
15, 30, 2, 5, 4, 16, 13, 26, 25, 24, 27,SYM,SYM,SYM,SYM,CTR,
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,
SYM,165,166,167,SYM,168,169,SYM,SYM,170,171,172,173,SYM,174,SYM,
SYM,175,SYM,176,SYM,177,178,SYM,SYM,179,180,181,182, 43,183, 43,
29, 44,184,185, 17, 19, 38,186,187, 28,188,189, 39,190, 47, 41,
191,192, 33,193, 35,194, 21,SYM, 37, 36,195,196, 31,197, 46,198,
29, 44,199,200, 17, 19, 38,201,202, 28,203,204, 39,205, 47, 41,
206,207, 33,208, 35,209, 21,SYM, 37, 36,210,211, 31,212, 46,SYM,
};
static const unsigned char Iso_8859_15_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR,
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM,
SYM, 0, 22, 20, 9, 1, 14, 12, 18, 6, 23, 10, 7, 11, 3, 8,
15, 30, 2, 5, 4, 16, 13, 26, 25, 24, 27,SYM,SYM,SYM,SYM,SYM,
SYM, 0, 22, 20, 9, 1, 14, 12, 18, 6, 23, 10, 7, 11, 3, 8,
15, 30, 2, 5, 4, 16, 13, 26, 25, 24, 27,SYM,SYM,SYM,SYM,CTR,
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,
SYM,SYM,SYM,SYM,SYM,SYM,213,SYM,214,SYM,SYM,SYM,SYM,SYM,SYM,SYM,
SYM,SYM,SYM,SYM,215,216,SYM,SYM,217,SYM,SYM,SYM,218,219,220,SYM,
221, 44,222,223, 17, 19, 38, 40, 32, 28, 45,224,225,226, 47,227,
228,229,230,231, 35,232, 21,SYM, 37,233,234,235, 31,236,237,238,
239, 44,240,241, 17, 19, 38, 40, 32, 28, 45,242,243,244, 47,245,
246,247,248,249, 35,249, 21,SYM, 37,249,249,249, 31,249,249,249,
};
* Total sequences: 748
* First 512 sequences: 0.997323508584682
* Next 512 sequences (512-1024): 0.0026764914153179875
* Rest: 1.7780915628762273e-17
* Negative sequences: TODO
*/
static const PRUint8 SwedishLangModel[] =
{
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,3,0,3,2,3,3,3,3,3,2,0,0,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,3,2,3,2,3,3,3,3,3,3,0,0,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,2,2,0,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,2,2,2,0,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,0,2,2,2,2,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,2,2,2,0,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,3,3,3,2,2,2,2,3,0,0,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,0,2,2,2,0,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,2,3,2,3,3,2,3,3,2,2,0,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,2,3,3,3,3,0,2,0,2,0,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,3,0,2,0,2,2,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,0,2,0,3,3,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,2,3,3,3,3,0,2,2,0,2,0,
3,3,3,3,3,3,3,3,3,3,3,2,2,2,3,2,3,3,3,3,0,2,3,2,0,0,0,2,0,0,0,
3,3,3,2,3,2,3,3,3,2,0,2,2,2,3,2,3,3,0,3,2,3,0,3,3,0,0,0,2,0,0,
3,3,3,3,3,3,3,3,3,2,3,2,3,3,3,3,3,3,3,3,2,2,2,2,3,2,0,2,3,2,0,
3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,2,0,2,0,3,2,3,2,0,3,0,0,0,2,0,
2,2,3,3,3,3,0,3,0,3,3,3,3,3,3,3,2,2,0,0,3,0,3,0,0,3,0,0,0,0,0,
3,3,3,3,3,2,3,2,3,2,2,2,2,0,0,0,3,3,2,3,2,3,2,3,3,0,0,3,0,2,0,
2,3,3,3,3,3,2,3,0,3,3,3,3,3,2,0,0,0,2,0,0,2,3,0,0,0,0,0,0,0,0,
3,3,3,3,3,2,3,3,3,2,3,2,2,2,2,0,3,0,3,0,3,2,2,0,3,0,0,2,2,0,2,
3,3,3,3,3,3,2,3,2,3,3,3,3,3,2,3,0,2,2,0,3,2,2,3,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,2,2,2,0,2,2,2,3,3,2,3,3,3,3,3,3,0,0,2,2,0,0,
3,3,0,2,2,3,2,3,3,3,2,0,0,0,2,0,3,3,0,0,0,3,2,0,0,0,0,0,2,0,0,
3,2,3,3,3,3,2,3,3,3,3,3,3,2,3,3,2,0,2,0,3,0,3,2,0,3,0,2,0,0,0,
3,3,0,3,3,0,3,2,3,0,2,2,0,0,2,3,2,0,2,0,0,0,2,0,2,2,0,0,0,0,0,
3,3,2,2,2,3,3,2,3,2,2,0,0,0,0,0,2,0,2,0,0,0,0,0,2,0,2,2,0,0,0,
3,3,0,2,2,0,2,0,3,0,2,0,0,0,0,0,2,0,2,0,0,0,2,0,2,0,0,2,0,0,0,
0,3,2,2,0,2,0,2,2,2,0,0,0,2,0,2,0,0,2,0,0,2,2,0,0,0,0,0,0,0,0,
0,0,0,2,0,0,2,0,3,0,2,2,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,2,0,0,0,0,0,0,2,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
};
const SequenceModel Windows_1252SwedishModel =
{
Windows_1252_CharToOrderMap,
SwedishLangModel,
31,
(float)0.997323508584682,
PR_TRUE,
"WINDOWS-1252"
};
const SequenceModel Iso_8859_9SwedishModel =
{
Iso_8859_9_CharToOrderMap,
SwedishLangModel,
31,
(float)0.997323508584682,
PR_TRUE,
"ISO-8859-9"
};
const SequenceModel Iso_8859_1SwedishModel =
{
Iso_8859_1_CharToOrderMap,
SwedishLangModel,
31,
(float)0.997323508584682,
PR_TRUE,
"ISO-8859-1"
};
const SequenceModel Iso_8859_4SwedishModel =
{
Iso_8859_4_CharToOrderMap,
SwedishLangModel,
31,
(float)0.997323508584682,
PR_TRUE,
"ISO-8859-4"
};
const SequenceModel Iso_8859_15SwedishModel =
{
Iso_8859_15_CharToOrderMap,
SwedishLangModel,
31,
(float)0.997323508584682,
PR_TRUE,
"ISO-8859-15"
};