/**
 * @license
 * Copyright 2012 Google LLC
 * SPDX-License-Identifier: Apache-2.0
 */

/**
 * Field.  Used for editable titles, variables, etc.
 * This is an abstract class that defines the UI on the block.  Actual
 * instances would be FieldTextInput, FieldDropdown, etc.
 *
 * @class
 */
// Former goog.module ID: Blockly.Field

// Unused import preserved for side-effects. Remove if unneeded.
import './events/events_block_change.js';

import type {Block} from './block.js';
import type {BlockSvg} from './block_svg.js';
import * as browserEvents from './browser_events.js';
import * as dropDownDiv from './dropdowndiv.js';
import * as eventUtils from './events/utils.js';
import type {Input} from './inputs/input.js';
import type {IASTNodeLocationSvg} from './interfaces/i_ast_node_location_svg.js';
import type {IASTNodeLocationWithBlock} from './interfaces/i_ast_node_location_with_block.js';
import type {IKeyboardAccessible} from './interfaces/i_keyboard_accessible.js';
import type {IRegistrable} from './interfaces/i_registrable.js';
import {MarkerManager} from './marker_manager.js';
import type {ConstantProvider} from './renderers/common/constants.js';
import type {KeyboardShortcut} from './shortcut_registry.js';
import * as Tooltip from './tooltip.js';
import type {Coordinate} from './utils/coordinate.js';
import * as dom from './utils/dom.js';
import * as parsing from './utils/parsing.js';
import {Rect} from './utils/rect.js';
import {Size} from './utils/size.js';
import * as style from './utils/style.js';
import {Svg} from './utils/svg.js';
import * as userAgent from './utils/useragent.js';
import * as utilsXml from './utils/xml.js';
import * as WidgetDiv from './widgetdiv.js';
import type {WorkspaceSvg} from './workspace_svg.js';
import {ISerializable} from './interfaces/i_serializable.js';

/**
 * A function that is called to validate changes to the field's value before
 * they are set.
 *
 * @see {@link https://developers.google.com/blockly/guides/create-custom-blocks/fields/validators#return_values}
 * @param newValue The value to be validated.
 * @returns One of three instructions for setting the new value: `T`, `null`,
 * or `undefined`.
 *
 * - `T` to set this function's returned value instead of `newValue`.
 *
 * - `null` to invoke `doValueInvalid_` and not set a value.
 *
 * - `undefined` to set `newValue` as is.
 */
export type FieldValidator<T = any> = (newValue: T) => T | null | undefined;

/**
 * Abstract class for an editable field.
 *
 * @typeParam T - The value stored on the field.
 */
export abstract class Field<T = any>
  implements
    IASTNodeLocationSvg,
    IASTNodeLocationWithBlock,
    IKeyboardAccessible,
    IRegistrable,
    ISerializable
{
  /**
   * To overwrite the default value which is set in **Field**, directly update
   * the prototype.
   *
   * Example:
   * `FieldImage.prototype.DEFAULT_VALUE = null;`
   */
  DEFAULT_VALUE: T | null = null;

  /** Non-breaking space. */
  static readonly NBSP = '\u00A0';

  /**
   * A value used to signal when a field's constructor should *not* set the
   * field's value or run configure_, and should allow a subclass to do that
   * instead.
   */
  static readonly SKIP_SETUP = Symbol('SKIP_SETUP');

  /**
   * Name of field.  Unique within each block.
   * Static labels are usually unnamed.
   */
  name?: string = undefined;
  protected value_: T | null;

  /** Validation function called when user edits an editable field. */
  protected validator_: FieldValidator<T> | null = null;

  /**
   * Used to cache the field's tooltip value if setTooltip is called when the
   * field is not yet initialized. Is *not* guaranteed to be accurate.
   */
  private tooltip_: Tooltip.TipInfo | null = null;
  protected size_: Size;

  /**
   * Holds the cursors svg element when the cursor is attached to the field.
   * This is null if there is no cursor on the field.
   */
  private cursorSvg_: SVGElement | null = null;

  /**
   * Holds the markers svg element when the marker is attached to the field.
   * This is null if there is no marker on the field.
   */
  private markerSvg_: SVGElement | null = null;

  /** The rendered field's SVG group element. */
  protected fieldGroup_: SVGGElement | null = null;

  /** The rendered field's SVG border element. */
  protected borderRect_: SVGRectElement | null = null;

  /** The rendered field's SVG text element. */
  protected textElement_: SVGTextElement | null = null;

  /** The rendered field's text content element. */
  protected textContent_: Text | null = null;

  /** Mouse down event listener data. */
  private mouseDownWrapper_: browserEvents.Data | null = null;

  /** Constants associated with the source block's renderer. */
  protected constants_: ConstantProvider | null = null;

  /**
   * Has this field been disposed of?
   *
   * @internal
   */
  disposed = false;

  /** Maximum characters of text to display before adding an ellipsis. */
  maxDisplayLength = 50;

  /** Block this field is attached to.  Starts as null, then set in init. */
  protected sourceBlock_: Block | null = null;

  /** Does this block need to be re-rendered? */
  protected isDirty_ = true;

  /** Is the field visible, or hidden due to the block being collapsed? */
  protected visible_ = true;

  /**
   * Can the field value be changed using the editor on an editable block?
   */
  protected enabled_ = true;

  /** The element the click handler is bound to. */
  protected clickTarget_: Element | null = null;

  /**
   * The prefix field.
   *
   * @internal
   */
  prefixField: string | null = null;

  /**
   * The suffix field.
   *
   * @internal
   */
  suffixField: string | null = null;

  /**
   * Editable fields usually show some sort of UI indicating they are
   * editable. They will also be saved by the serializer.
   */
  EDITABLE = true;

  /**
   * Serializable fields are saved by the serializer, non-serializable fields
   * are not. Editable fields should also be serializable. This is not the
   * case by default so that SERIALIZABLE is backwards compatible.
   */
  SERIALIZABLE = false;

  /** Mouse cursor style when over the hotspot that initiates the editor. */
  CURSOR = '';

  /**
   * @param value The initial value of the field.
   *     Also accepts Field.SKIP_SETUP if you wish to skip setup (only used by
   * subclasses that want to handle configuration and setting the field value
   * after their own constructors have run).
   * @param validator  A function that is called to validate changes to the
   *     field's value. Takes in a value & returns a validated value, or null to
   *     abort the change.
   * @param config A map of options used to configure the field.
   *    Refer to the individual field's documentation for a list of properties
   * this parameter supports.
   */
  constructor(
    value: T | typeof Field.SKIP_SETUP,
    validator?: FieldValidator<T> | null,
    config?: FieldConfig,
  ) {
    /**
     * A generic value possessed by the field.
     * Should generally be non-null, only null when the field is created.
     */
    this.value_ =
      'DEFAULT_VALUE' in new.target.prototype
        ? new.target.prototype.DEFAULT_VALUE
        : this.DEFAULT_VALUE;

    /** The size of the area rendered by the field. */
    this.size_ = new Size(0, 0);

    if (value === Field.SKIP_SETUP) return;
    if (config) {
      this.configure_(config);
    }
    this.setValue(value);
    if (validator) {
      this.setValidator(validator);
    }
  }

  /**
   * Process the configuration map passed to the field.
   *
   * @param config A map of options used to configure the field. See the
   *     individual field's documentation for a list of properties this
   *     parameter supports.
   */
  protected configure_(config: FieldConfig) {
    // TODO (#2884): Possibly add CSS class config option.
    // TODO (#2885): Possibly add cursor config option.
    if (config.tooltip) {
      this.setTooltip(parsing.replaceMessageReferences(config.tooltip));
    }
  }

  /**
   * Attach this field to a block.
   *
   * @param block The block containing this field.
   */
  setSourceBlock(block: Block) {
    if (this.sourceBlock_) {
      throw Error('Field already bound to a block');
    }
    this.sourceBlock_ = block;
  }

  /**
   * Get the renderer constant provider.
   *
   * @returns The renderer constant provider.
   */
  getConstants(): ConstantProvider | null {
    if (
      !this.constants_ &&
      this.sourceBlock_ &&
      !this.sourceBlock_.isDeadOrDying() &&
      this.sourceBlock_.workspace.rendered
    ) {
      this.constants_ = (this.sourceBlock_.workspace as WorkspaceSvg)
        .getRenderer()
        .getConstants();
    }
    return this.constants_;
  }

  /**
   * Get the block this field is attached to.
   *
   * @returns The block containing this field.
   * @throws An error if the source block is not defined.
   */
  getSourceBlock(): Block | null {
    return this.sourceBlock_;
  }

  /**
   * Initialize everything to render this field. Override
   * methods initModel and initView rather than this method.
   *
   * @sealed
   * @internal
   */
  init() {
    if (this.fieldGroup_) {
      // Field has already been initialized once.
      return;
    }
    this.fieldGroup_ = dom.createSvgElement(Svg.G, {});
    if (!this.isVisible()) {
      this.fieldGroup_.style.display = 'none';
    }
    const sourceBlockSvg = this.sourceBlock_ as BlockSvg;
    sourceBlockSvg.getSvgRoot().appendChild(this.fieldGroup_);
    this.initView();
    this.updateEditable();
    this.setTooltip(this.tooltip_);
    this.bindEvents_();
    this.initModel();
    this.applyColour();
  }

  /**
   * Create the block UI for this field.
   */
  protected initView() {
    this.createBorderRect_();
    this.createTextElement_();
  }

  /**
   * Initializes the model of the field after it has been installed on a block.
   * No-op by default.
   */
  initModel() {}

  /**
   * Defines whether this field should take up the full block or not.
   *
   * Be cautious when overriding this function. It may not work as you expect /
   * intend because the behavior was kind of hacked in. If you are thinking
   * about overriding this function, post on the forum with your intended
   * behavior to see if there's another approach.
   */
  protected isFullBlockField(): boolean {
    return !this.borderRect_;
  }

  /**
   * Create a field border rect element. Not to be overridden by subclasses.
   * Instead modify the result of the function inside initView, or create a
   * separate function to call.
   */
  protected createBorderRect_() {
    this.borderRect_ = dom.createSvgElement(
      Svg.RECT,
      {
        'rx': this.getConstants()!.FIELD_BORDER_RECT_RADIUS,
        'ry': this.getConstants()!.FIELD_BORDER_RECT_RADIUS,
        'x': 0,
        'y': 0,
        'height': this.size_.height,
        'width': this.size_.width,
        'class': 'blocklyFieldRect',
      },
      this.fieldGroup_,
    );
  }

  /**
   * Create a field text element. Not to be overridden by subclasses. Instead
   * modify the result of the function inside initView, or create a separate
   * function to call.
   */
  protected createTextElement_() {
    this.textElement_ = dom.createSvgElement(
      Svg.TEXT,
      {
        'class': 'blocklyText',
      },
      this.fieldGroup_,
    );
    if (this.getConstants()!.FIELD_TEXT_BASELINE_CENTER) {
      this.textElement_.setAttribute('dominant-baseline', 'central');
    }
    this.textContent_ = document.createTextNode('');
    this.textElement_.appendChild(this.textContent_);
  }

  /**
   * Bind events to the field. Can be overridden by subclasses if they need to
   * do custom input handling.
   */
  protected bindEvents_() {
    const clickTarget = this.getClickTarget_();
    if (!clickTarget) throw new Error('A click target has not been set.');
    Tooltip.bindMouseEvents(clickTarget);
    this.mouseDownWrapper_ = browserEvents.conditionalBind(
      clickTarget,
      'pointerdown',
      this,
      this.onMouseDown_,
    );
  }

  /**
   * Sets the field's value based on the given XML element. Should only be
   * called by Blockly.Xml.
   *
   * @param fieldElement The element containing info about the field's state.
   * @internal
   */
  fromXml(fieldElement: Element) {
    // Any because gremlins live here. No touchie!
    this.setValue(fieldElement.textContent as any);
  }

  /**
   * Serializes this field's value to XML. Should only be called by Blockly.Xml.
   *
   * @param fieldElement The element to populate with info about the field's
   *     state.
   * @returns The element containing info about the field's state.
   * @internal
   */
  toXml(fieldElement: Element): Element {
    // Any because gremlins live here. No touchie!
    fieldElement.textContent = this.getValue() as any;
    return fieldElement;
  }

  /**
   * Saves this fields value as something which can be serialized to JSON.
   * Should only be called by the serialization system.
   *
   * @param _doFullSerialization If true, this signals to the field that if it
   *     normally just saves a reference to some state (eg variable fields) it
   *     should instead serialize the full state of the thing being referenced.
   *     See the
   *     {@link https://developers.devsite.google.com/blockly/guides/create-custom-blocks/fields/customizing-fields/creating#full_serialization_and_backing_data | field serialization docs}
   *     for more information.
   * @returns JSON serializable state.
   * @internal
   */
  saveState(_doFullSerialization?: boolean): AnyDuringMigration {
    const legacyState = this.saveLegacyState(Field);
    if (legacyState !== null) {
      return legacyState;
    }
    return this.getValue();
  }

  /**
   * Sets the field's state based on the given state value. Should only be
   * called by the serialization system.
   *
   * @param state The state we want to apply to the field.
   * @internal
   */
  loadState(state: AnyDuringMigration) {
    if (this.loadLegacyState(Field, state)) {
      return;
    }
    this.setValue(state);
  }

  /**
   * Returns a stringified version of the XML state, if it should be used.
   * Otherwise this returns null, to signal the field should use its own
   * serialization.
   *
   * @param callingClass The class calling this method.
   *     Used to see if `this` has overridden any relevant hooks.
   * @returns The stringified version of the XML state, or null.
   */
  protected saveLegacyState(callingClass: FieldProto): string | null {
    if (
      callingClass.prototype.saveState === this.saveState &&
      callingClass.prototype.toXml !== this.toXml
    ) {
      const elem = utilsXml.createElement('field');
      elem.setAttribute('name', this.name || '');
      const text = utilsXml.domToText(this.toXml(elem));
      return text.replace(
        ' xmlns="https://developers.google.com/blockly/xml"',
        '',
      );
    }
    // Either they called this on purpose from their saveState, or they have
    // no implementations of either hook. Just do our thing.
    return null;
  }

  /**
   * Loads the given state using either the old XML hooks, if they should be
   * used. Returns true to indicate loading has been handled, false otherwise.
   *
   * @param callingClass The class calling this method.
   *     Used to see if `this` has overridden any relevant hooks.
   * @param state The state to apply to the field.
   * @returns Whether the state was applied or not.
   */
  loadLegacyState(
    callingClass: FieldProto,
    state: AnyDuringMigration,
  ): boolean {
    if (
      callingClass.prototype.loadState === this.loadState &&
      callingClass.prototype.fromXml !== this.fromXml
    ) {
      this.fromXml(utilsXml.textToDom(state as string));
      return true;
    }
    // Either they called this on purpose from their loadState, or they have
    // no implementations of either hook. Just do our thing.
    return false;
  }

  /**
   * Dispose of all DOM objects and events belonging to this editable field.
   *
   * @internal
   */
  dispose() {
    dropDownDiv.hideIfOwner(this);
    WidgetDiv.hideIfOwner(this);

    if (!this.getSourceBlock()?.isDeadOrDying()) {
      dom.removeNode(this.fieldGroup_);
    }

    this.disposed = true;
  }

  /** Add or remove the UI indicating if this field is editable or not. */
  updateEditable() {
    const group = this.fieldGroup_;
    const block = this.getSourceBlock();
    if (!this.EDITABLE || !group || !block) {
      return;
    }
    if (this.enabled_ && block.isEditable()) {
      dom.addClass(group, 'blocklyEditableText');
      dom.removeClass(group, 'blocklyNonEditableText');
      group.style.cursor = this.CURSOR;
    } else {
      dom.addClass(group, 'blocklyNonEditableText');
      dom.removeClass(group, 'blocklyEditableText');
      group.style.cursor = '';
    }
  }

  /**
   * Set whether this field's value can be changed using the editor when the
   *     source block is editable.
   *
   * @param enabled True if enabled.
   */
  setEnabled(enabled: boolean) {
    this.enabled_ = enabled;
    this.updateEditable();
  }

  /**
   * Check whether this field's value can be changed using the editor when the
   *     source block is editable.
   *
   * @returns Whether this field is enabled.
   */
  isEnabled(): boolean {
    return this.enabled_;
  }

  /**
   * Check whether this field defines the showEditor_ function.
   *
   * @returns Whether this field is clickable.
   */
  isClickable(): boolean {
    return (
      this.enabled_ &&
      !!this.sourceBlock_ &&
      this.sourceBlock_.isEditable() &&
      this.showEditor_ !== Field.prototype.showEditor_
    );
  }

  /**
   * Check whether the field should be clickable while the block is in a flyout.
   * The default is that fields are clickable in always-open flyouts such as the
   * simple toolbox, but not in autoclosing flyouts such as the category toolbox.
   * Subclasses may override this function to change this behavior. Note that
   * `isClickable` must also return true for this to have any effect.
   *
   * @param autoClosingFlyout true if the containing flyout is an auto-closing one.
   * @returns Whether the field should be clickable while the block is in a flyout.
   */
  isClickableInFlyout(autoClosingFlyout: boolean): boolean {
    return !autoClosingFlyout;
  }

  /**
   * Check whether this field is currently editable.  Some fields are never
   * EDITABLE (e.g. text labels). Other fields may be EDITABLE but may exist on
   * non-editable blocks or be currently disabled.
   *
   * @returns Whether this field is currently enabled, editable and on an
   *     editable block.
   */
  isCurrentlyEditable(): boolean {
    return (
      this.enabled_ &&
      this.EDITABLE &&
      !!this.sourceBlock_ &&
      this.sourceBlock_.isEditable()
    );
  }

  /**
   * Check whether this field should be serialized by the XML renderer.
   * Handles the logic for backwards compatibility and incongruous states.
   *
   * @returns Whether this field should be serialized or not.
   */
  isSerializable(): boolean {
    let isSerializable = false;
    if (this.name) {
      if (this.SERIALIZABLE) {
        isSerializable = true;
      } else if (this.EDITABLE) {
        console.warn(
          'Detected an editable field that was not serializable.' +
            ' Please define SERIALIZABLE property as true on all editable custom' +
            ' fields. Proceeding with serialization.',
        );
        isSerializable = true;
      }
    }
    return isSerializable;
  }

  /**
   * Gets whether this editable field is visible or not.
   *
   * @returns True if visible.
   */
  isVisible(): boolean {
    return this.visible_;
  }

  /**
   * Sets whether this editable field is visible or not. Should only be called
   * by input.setVisible.
   *
   * @param visible True if visible.
   * @internal
   */
  setVisible(visible: boolean) {
    if (this.visible_ === visible) {
      return;
    }
    this.visible_ = visible;
    const root = this.fieldGroup_;
    if (root) {
      root.style.display = visible ? 'block' : 'none';
    }
  }

  /**
   * Sets a new validation function for editable fields, or clears a previously
   * set validator.
   *
   * The validator function takes in the new field value, and returns
   * validated value. The validated value could be the input value, a modified
   * version of the input value, or null to abort the change.
   *
   * If the function does not return anything (or returns undefined) the new
   * value is accepted as valid. This is to allow for fields using the
   * validated function as a field-level change event notification.
   *
   * @param handler The validator function or null to clear a previous
   *     validator.
   */
  setValidator(handler: FieldValidator<T>) {
    this.validator_ = handler;
  }

  /**
   * Gets the validation function for editable fields, or null if not set.
   *
   * @returns Validation function, or null.
   */
  getValidator(): FieldValidator<T> | null {
    return this.validator_;
  }

  /**
   * Gets the group element for this editable field.
   * Used for measuring the size and for positioning.
   *
   * @returns The group element.
   */
  getSvgRoot(): SVGGElement | null {
    return this.fieldGroup_;
  }

  /**
   * Gets the border rectangle element.
   *
   * @returns The border rectangle element.
   * @throws An error if the border rectangle element is not defined.
   */
  protected getBorderRect(): SVGRectElement {
    if (!this.borderRect_) {
      throw new Error(`The border rectangle is ${this.borderRect_}.`);
    }
    return this.borderRect_;
  }

  /**
   * Gets the text element.
   *
   * @returns The text element.
   * @throws An error if the text element is not defined.
   */
  protected getTextElement(): SVGTextElement {
    if (!this.textElement_) {
      throw new Error(`The text element is ${this.textElement_}.`);
    }
    return this.textElement_;
  }

  /**
   * Gets the text content.
   *
   * @returns The text content.
   * @throws An error if the text content is not defined.
   */
  protected getTextContent(): Text {
    if (!this.textContent_) {
      throw new Error(`The text content is ${this.textContent_}.`);
    }
    return this.textContent_;
  }

  /**
   * Updates the field to match the colour/style of the block.
   *
   * Non-abstract sub-classes may wish to implement this if the colour of the
   * field depends on the colour of the block. It will automatically be called
   * at relevant times, such as when the parent block or renderer changes.
   *
   * See {@link
   * https://developers.google.com/blockly/guides/create-custom-blocks/fields/customizing-fields/creating#matching_block_colours
   * | the field documentation} for more information, or FieldDropdown for an
   * example.
   */
  applyColour() {}

  /**
   * Used by getSize() to move/resize any DOM elements, and get the new size.
   *
   * All rendering that has an effect on the size/shape of the block should be
   * done here, and should be triggered by getSize().
   */
  protected render_() {
    if (this.textContent_) {
      this.textContent_.nodeValue = this.getDisplayText_();
    }
    this.updateSize_();
  }

  /**
   * Calls showEditor_ when the field is clicked if the field is clickable.
   * Do not override.
   *
   * @param e Optional mouse event that triggered the field to open, or
   *     undefined if triggered programmatically.
   * @sealed
   * @internal
   */
  showEditor(e?: Event) {
    if (this.isClickable()) {
      this.showEditor_(e);
    }
  }

  /**
   * A developer hook to create an editor for the field. This is no-op by
   * default, and must be overriden to create an editor.
   *
   * @param _e Optional mouse event that triggered the field to open, or
   *     undefined if triggered programmatically.
   */
  protected showEditor_(_e?: Event): void {}
  // NOP

  /**
   * A developer hook to reposition the WidgetDiv during a window resize. You
   * need to define this hook if your field has a WidgetDiv that needs to
   * reposition itself when the window is resized. For example, text input
   * fields define this hook so that the input WidgetDiv can reposition itself
   * on a window resize event. This is especially important when modal inputs
   * have been disabled, as Android devices will fire a window resize event when
   * the soft keyboard opens.
   *
   * If you want the WidgetDiv to hide itself instead of repositioning, return
   * false. This is the default behavior.
   *
   * DropdownDivs already handle their own positioning logic, so you do not need
   * to override this function if your field only has a DropdownDiv.
   *
   * @returns True if the field should be repositioned,
   *    false if the WidgetDiv should hide itself instead.
   */
  repositionForWindowResize(): boolean {
    return false;
  }

  /**
   * Updates the size of the field based on the text.
   *
   * @param margin margin to use when positioning the text element.
   */
  protected updateSize_(margin?: number) {
    const constants = this.getConstants();
    const xOffset =
      margin !== undefined
        ? margin
        : !this.isFullBlockField()
          ? this.getConstants()!.FIELD_BORDER_RECT_X_PADDING
          : 0;
    let totalWidth = xOffset * 2;
    let totalHeight = constants!.FIELD_TEXT_HEIGHT;

    let contentWidth = 0;
    if (this.textElement_) {
      contentWidth = dom.getFastTextWidth(
        this.textElement_,
        constants!.FIELD_TEXT_FONTSIZE,
        constants!.FIELD_TEXT_FONTWEIGHT,
        constants!.FIELD_TEXT_FONTFAMILY,
      );
      totalWidth += contentWidth;
    }
    if (!this.isFullBlockField()) {
      totalHeight = Math.max(totalHeight, constants!.FIELD_BORDER_RECT_HEIGHT);
    }

    this.size_.height = totalHeight;
    this.size_.width = totalWidth;

    this.positionTextElement_(xOffset, contentWidth);
    this.positionBorderRect_();
  }

  /**
   * Position a field's text element after a size change.  This handles both LTR
   * and RTL positioning.
   *
   * @param xOffset x offset to use when positioning the text element.
   * @param contentWidth The content width.
   */
  protected positionTextElement_(xOffset: number, contentWidth: number) {
    if (!this.textElement_) {
      return;
    }
    const constants = this.getConstants();
    const halfHeight = this.size_.height / 2;

    this.textElement_.setAttribute(
      'x',
      String(
        this.getSourceBlock()?.RTL
          ? this.size_.width - contentWidth - xOffset
          : xOffset,
      ),
    );
    this.textElement_.setAttribute(
      'y',
      String(
        constants!.FIELD_TEXT_BASELINE_CENTER
          ? halfHeight
          : halfHeight -
              constants!.FIELD_TEXT_HEIGHT / 2 +
              constants!.FIELD_TEXT_BASELINE,
      ),
    );
  }

  /** Position a field's border rect after a size change. */
  protected positionBorderRect_() {
    if (!this.borderRect_) {
      return;
    }
    this.borderRect_.setAttribute('width', String(this.size_.width));
    this.borderRect_.setAttribute('height', String(this.size_.height));
    this.borderRect_.setAttribute(
      'rx',
      String(this.getConstants()!.FIELD_BORDER_RECT_RADIUS),
    );
    this.borderRect_.setAttribute(
      'ry',
      String(this.getConstants()!.FIELD_BORDER_RECT_RADIUS),
    );
  }

  /**
   * Returns the height and width of the field.
   *
   * This should *in general* be the only place render_ gets called from.
   *
   * @returns Height and width.
   */
  getSize(): Size {
    if (!this.isVisible()) {
      return new Size(0, 0);
    }

    if (this.isDirty_) {
      this.render_();
      this.isDirty_ = false;
    } else if (this.visible_ && this.size_.width === 0) {
      // If the field is not visible the width will be 0 as well, one of the
      // problems with the old system.
      this.render_();
      // Don't issue a warning if the field is actually zero width.
      if (this.size_.width !== 0) {
        console.warn(
          'Deprecated use of setting size_.width to 0 to rerender a' +
            ' field. Set field.isDirty_ to true instead.',
        );
      }
    }
    return this.size_;
  }

  /**
   * Returns the bounding box of the rendered field, accounting for workspace
   * scaling.
   *
   * @returns An object with top, bottom, left, and right in pixels relative to
   *     the top left corner of the page (window coordinates).
   * @internal
   */
  getScaledBBox(): Rect {
    let scaledWidth;
    let scaledHeight;
    let xy;
    const block = this.getSourceBlock();
    if (!block) {
      throw new UnattachedFieldError();
    }

    if (this.isFullBlockField()) {
      // Browsers are inconsistent in what they return for a bounding box.
      // - Webkit / Blink: fill-box / object bounding box
      // - Gecko: stroke-box
      const bBox = (this.sourceBlock_ as BlockSvg).getHeightWidth();
      const scale = (block.workspace as WorkspaceSvg).scale;
      xy = this.getAbsoluteXY_();
      scaledWidth = (bBox.width + 1) * scale;
      scaledHeight = (bBox.height + 1) * scale;

      if (userAgent.GECKO) {
        xy.x += 1.5 * scale;
        xy.y += 1.5 * scale;
      } else {
        xy.x -= 0.5 * scale;
        xy.y -= 0.5 * scale;
      }
    } else {
      const bBox = this.borderRect_!.getBoundingClientRect();
      xy = style.getPageOffset(this.borderRect_!);
      scaledWidth = bBox.width;
      scaledHeight = bBox.height;
    }
    return new Rect(xy.y, xy.y + scaledHeight, xy.x, xy.x + scaledWidth);
  }

  /**
   * Notifies the field that it has changed locations.
   *
   * @param _ The location of this field's block's top-start corner
   *     in workspace coordinates.
   */
  onLocationChange(_: Coordinate) {}

  /**
   * Get the text from this field to display on the block. May differ from
   * `getText` due to ellipsis, and other formatting.
   *
   * @returns Text to display.
   */
  protected getDisplayText_(): string {
    let text = this.getText();
    if (!text) {
      // Prevent the field from disappearing if empty.
      return Field.NBSP;
    }
    if (text.length > this.maxDisplayLength) {
      // Truncate displayed string and add an ellipsis ('...').
      text = text.substring(0, this.maxDisplayLength - 2) + '…';
    }
    // Replace whitespace with non-breaking spaces so the text doesn't collapse.
    text = text.replace(/\s/g, Field.NBSP);
    if (this.sourceBlock_ && this.sourceBlock_.RTL) {
      // The SVG is LTR, force text to be RTL by adding an RLM.
      text += '\u200F';
    }
    return text;
  }

  /**
   * Get the text from this field.
   * Override getText_ to provide a different behavior than simply casting the
   * value to a string.
   *
   * @returns Current text.
   * @sealed
   */
  getText(): string {
    // this.getText_ was intended so that devs don't have to remember to call
    // super when overriding how the text of the field is generated. (#2910)
    const text = this.getText_();
    if (text !== null) {
      return String(text);
    }
    return String(this.getValue());
  }

  /**
   * A developer hook to override the returned text of this field.
   * Override if the text representation of the value of this field
   * is not just a string cast of its value.
   * Return null to resort to a string cast.
   *
   * @returns Current text or null.
   */
  protected getText_(): string | null {
    return null;
  }

  /**
   * Force a rerender of the block that this field is installed on, which will
   * rerender this field and adjust for any sizing changes.
   * Other fields on the same block will not rerender, because their sizes have
   * already been recorded.
   *
   * @internal
   */
  markDirty() {
    this.isDirty_ = true;
    this.constants_ = null;
  }

  /**
   * Force a rerender of the block that this field is installed on, which will
   * rerender this field and adjust for any sizing changes.
   * Other fields on the same block will not rerender, because their sizes have
   * already been recorded.
   *
   * @internal
   */
  forceRerender() {
    this.isDirty_ = true;
    if (this.sourceBlock_ && this.sourceBlock_.rendered) {
      (this.sourceBlock_ as BlockSvg).queueRender();
    }
  }

  /**
   * Used to change the value of the field. Handles validation and events.
   * Subclasses should override doClassValidation_ and doValueUpdate_ rather
   * than this method.
   *
   * @param newValue New value.
   * @param fireChangeEvent Whether to fire a change event. Defaults to true.
   *     Should usually be true unless the change will be reported some other
   *     way, e.g. an intermediate field change event.
   * @sealed
   */
  setValue(newValue: AnyDuringMigration, fireChangeEvent = true) {
    const doLogging = false;
    if (newValue === null) {
      doLogging && console.log('null, return');
      // Not a valid value to check.
      return;
    }

    const classValidation = this.doClassValidation_(newValue);
    const classValue = this.processValidation_(
      newValue,
      classValidation,
      fireChangeEvent,
    );
    if (classValue instanceof Error) {
      doLogging && console.log('invalid class validation, return');
      return;
    }

    const localValidation = this.getValidator()?.call(this, classValue);
    const localValue = this.processValidation_(
      classValue,
      localValidation,
      fireChangeEvent,
    );
    if (localValue instanceof Error) {
      doLogging && console.log('invalid local validation, return');
      return;
    }

    const source = this.sourceBlock_;
    if (source && source.disposed) {
      doLogging && console.log('source disposed, return');
      return;
    }

    const oldValue = this.getValue();
    if (oldValue === localValue) {
      doLogging && console.log('same, doValueUpdate_, return');
      this.doValueUpdate_(localValue);
      return;
    }

    this.doValueUpdate_(localValue);
    if (fireChangeEvent && source && eventUtils.isEnabled()) {
      eventUtils.fire(
        new (eventUtils.get(eventUtils.BLOCK_CHANGE))(
          source,
          'field',
          this.name || null,
          oldValue,
          localValue,
        ),
      );
    }
    if (this.isDirty_) {
      this.forceRerender();
    }
    doLogging && console.log(this.value_);
  }

  /**
   * Process the result of validation.
   *
   * @param newValue New value.
   * @param validatedValue Validated value.
   * @param fireChangeEvent Whether to fire a change event if the value changes.
   * @returns New value, or an Error object.
   */
  private processValidation_(
    newValue: AnyDuringMigration,
    validatedValue: T | null | undefined,
    fireChangeEvent: boolean,
  ): T | Error {
    if (validatedValue === null) {
      this.doValueInvalid_(newValue, fireChangeEvent);
      if (this.isDirty_) {
        this.forceRerender();
      }
      return Error();
    }
    return validatedValue === undefined ? (newValue as T) : validatedValue;
  }

  /**
   * Get the current value of the field.
   *
   * @returns Current value.
   */
  getValue(): T | null {
    return this.value_;
  }

  /**
   * Validate the changes to a field's value before they are set. See
   * **FieldDropdown** for an example of subclass implementation.
   *
   * **NOTE:** Validation returns one option between `T`, `null`, and
   * `undefined`. **Field**'s implementation will never return `undefined`, but
   * it is valid for a subclass to return `undefined` if the new value is
   * compatible with `T`.
   *
   * @see {@link https://developers.google.com/blockly/guides/create-custom-blocks/fields/validators#return_values}
   * @param newValue - The value to be validated.
   * @returns One of three instructions for setting the new value: `T`, `null`,
   * or `undefined`.
   *
   * - `T` to set this function's returned value instead of `newValue`.
   *
   * - `null` to invoke `doValueInvalid_` and not set a value.
   *
   * - `undefined` to set `newValue` as is.
   */
  protected doClassValidation_(newValue: T): T | null | undefined;
  protected doClassValidation_(newValue?: AnyDuringMigration): T | null;
  protected doClassValidation_(
    newValue?: T | AnyDuringMigration,
  ): T | null | undefined {
    if (newValue === null || newValue === undefined) {
      return null;
    }

    return newValue as T;
  }

  /**
   * Used to update the value of a field. Can be overridden by subclasses to do
   * custom storage of values/updating of external things.
   *
   * @param newValue The value to be saved.
   */
  protected doValueUpdate_(newValue: T) {
    this.value_ = newValue;
    this.isDirty_ = true;
  }

  /**
   * Used to notify the field an invalid value was input. Can be overridden by
   * subclasses, see FieldTextInput.
   * No-op by default.
   *
   * @param _invalidValue The input value that was determined to be invalid.
   * @param _fireChangeEvent Whether to fire a change event if the value changes.
   */
  protected doValueInvalid_(
    _invalidValue: AnyDuringMigration,
    _fireChangeEvent: boolean = true,
  ) {}
  // NOP

  /**
   * Handle a pointerdown event on a field.
   *
   * @param e Pointer down event.
   */
  protected onMouseDown_(e: PointerEvent) {
    if (!this.sourceBlock_ || this.sourceBlock_.isDeadOrDying()) {
      return;
    }
    const gesture = (this.sourceBlock_.workspace as WorkspaceSvg).getGesture(e);
    if (gesture) {
      gesture.setStartField(this);
    }
  }

  /**
   * Sets the tooltip for this field.
   *
   * @param newTip The text for the tooltip, a function that returns the text
   *     for the tooltip, a parent object whose tooltip will be used, or null to
   *     display the tooltip of the parent block. To not display a tooltip pass
   *     the empty string.
   */
  setTooltip(newTip: Tooltip.TipInfo | null) {
    if (!newTip && newTip !== '') {
      // If null or undefined.
      newTip = this.sourceBlock_;
    }
    const clickTarget = this.getClickTarget_();
    if (clickTarget) {
      (clickTarget as AnyDuringMigration).tooltip = newTip;
    } else {
      // Field has not been initialized yet.
      this.tooltip_ = newTip;
    }
  }

  /**
   * Returns the tooltip text for this field.
   *
   * @returns The tooltip text for this field.
   */
  getTooltip(): string {
    const clickTarget = this.getClickTarget_();
    if (clickTarget) {
      return Tooltip.getTooltipOfObject(clickTarget);
    }
    // Field has not been initialized yet. Return stashed this.tooltip_ value.
    return Tooltip.getTooltipOfObject({tooltip: this.tooltip_});
  }

  /**
   * The element to bind the click handler to. If not set explicitly, defaults
   * to the SVG root of the field. When this element is
   * clicked on an editable field, the editor will open.
   *
   * @returns Element to bind click handler to.
   */
  protected getClickTarget_(): Element | null {
    return this.clickTarget_ || this.getSvgRoot();
  }

  /**
   * Return the absolute coordinates of the top-left corner of this field.
   * The origin (0,0) is the top-left corner of the page body.
   *
   * @returns Object with .x and .y properties.
   */
  protected getAbsoluteXY_(): Coordinate {
    return style.getPageOffset(this.getClickTarget_() as SVGRectElement);
  }

  /**
   * Whether this field references any Blockly variables.  If true it may need
   * to be handled differently during serialization and deserialization.
   * Subclasses may override this.
   *
   * @returns True if this field has any variable references.
   * @internal
   */
  referencesVariables(): boolean {
    return false;
  }

  /**
   * Refresh the variable name referenced by this field if this field references
   * variables.
   *
   * @internal
   */
  refreshVariableName() {}
  // NOP

  /**
   * Search through the list of inputs and their fields in order to find the
   * parent input of a field.
   *
   * @returns The input that the field belongs to.
   * @internal
   */
  getParentInput(): Input {
    let parentInput = null;
    const block = this.getSourceBlock();
    if (!block) {
      throw new UnattachedFieldError();
    }
    const inputs = block.inputList;

    for (let idx = 0; idx < block.inputList.length; idx++) {
      const input = inputs[idx];
      const fieldRows = input.fieldRow;
      for (let j = 0; j < fieldRows.length; j++) {
        if (fieldRows[j] === this) {
          parentInput = input;
          break;
        }
      }
    }
    return parentInput!;
  }

  /**
   * Returns whether or not we should flip the field in RTL.
   *
   * @returns True if we should flip in RTL.
   */
  getFlipRtl(): boolean {
    return false;
  }

  /**
   * Returns whether or not the field is tab navigable.
   *
   * @returns True if the field is tab navigable.
   */
  isTabNavigable(): boolean {
    return false;
  }

  /**
   * Handles the given keyboard shortcut.
   *
   * @param _shortcut The shortcut to be handled.
   * @returns True if the shortcut has been handled, false otherwise.
   */
  onShortcut(_shortcut: KeyboardShortcut): boolean {
    return false;
  }

  /**
   * Add the cursor SVG to this fields SVG group.
   *
   * @param cursorSvg The SVG root of the cursor to be added to the field group.
   * @internal
   */
  setCursorSvg(cursorSvg: SVGElement) {
    if (!cursorSvg) {
      this.cursorSvg_ = null;
      return;
    }

    if (!this.fieldGroup_) {
      throw new Error(`The field group is ${this.fieldGroup_}.`);
    }
    this.fieldGroup_.appendChild(cursorSvg);
    this.cursorSvg_ = cursorSvg;
  }

  /**
   * Add the marker SVG to this fields SVG group.
   *
   * @param markerSvg The SVG root of the marker to be added to the field group.
   * @internal
   */
  setMarkerSvg(markerSvg: SVGElement) {
    if (!markerSvg) {
      this.markerSvg_ = null;
      return;
    }

    if (!this.fieldGroup_) {
      throw new Error(`The field group is ${this.fieldGroup_}.`);
    }
    this.fieldGroup_.appendChild(markerSvg);
    this.markerSvg_ = markerSvg;
  }

  /**
   * Redraw any attached marker or cursor svgs if needed.
   *
   * @internal
   */
  updateMarkers_() {
    const block = this.getSourceBlock();
    if (!block) {
      throw new UnattachedFieldError();
    }
    const workspace = block.workspace as WorkspaceSvg;
    if (workspace.keyboardAccessibilityMode && this.cursorSvg_) {
      workspace.getCursor()!.draw();
    }
    if (workspace.keyboardAccessibilityMode && this.markerSvg_) {
      // TODO(#4592): Update all markers on the field.
      workspace.getMarker(MarkerManager.LOCAL_MARKER)!.draw();
    }
  }

  /**
   * Subclasses should reimplement this method to construct their Field
   * subclass from a JSON arg object.
   *
   * It is an error to attempt to register a field subclass in the
   * FieldRegistry if that subclass has not overridden this method.
   *
   * @param _options JSON configuration object with properties needed
   *    to configure a specific field.
   */
  static fromJson(_options: FieldConfig): Field {
    throw new Error(
      `Attempted to instantiate a field from the registry that hasn't defined a 'fromJson' method.`,
    );
  }
}

/**
 * Extra configuration options for the base field.
 */
export interface FieldConfig {
  tooltip?: string;
}

/**
 * Represents an object that has all the prototype properties of the `Field`
 * class. This is necessary because constructors can change
 * in descendants, though they should contain all of Field's prototype methods.
 *
 * This type should only be used in places where we directly access the prototype
 * of a Field class or subclass.
 */
type FieldProto = Pick<typeof Field, 'prototype'>;

/**
 * Represents an error where the field is trying to access its block or
 * information about its block before it has actually been attached to said
 * block.
 */
export class UnattachedFieldError extends Error {
  /** @internal */
  constructor() {
    super(
      'The field has not yet been attached to its input. ' +
        'Call appendField to attach it.',
    );
  }
}