using System;
using PanCardView.Enums;
using System.Collections.Generic;
using System.Linq;
namespace PanCardView.Utility
{
public sealed class InteractionQueue
{
private readonly List<InteractionItem> _queue = new List<InteractionItem>();
private readonly object _queueLocker = new object();
public InteractionItem GetFirstItem(InteractionType type = InteractionType.User | InteractionType.Auto, InteractionState state = InteractionState.Regular | InteractionState.Removing)
{
lock (_queueLocker)
{
return _queue.FirstOrDefault(i => type.HasFlag(i.Type) && state.HasFlag(i.State));
}
}
public void Add(Guid id, InteractionType type, InteractionState state = InteractionState.Regular)
{
lock (_queueLocker)
{
_queue.Add(InteractionItem.GetItem(id, type, state));
}
}
public void Remove(Guid id)
{
lock (_queueLocker)
{
var item = _queue.FirstOrDefault(i => i.Id == id);
_queue.Remove(InteractionItem.PutItem(item));
}
}
public bool CheckLastId(Guid id, InteractionType type = InteractionType.User | InteractionType.Auto)
{
lock (_queueLocker)
{
return _queue.LastOrDefault(i => type.HasFlag(i.Type)).Id == id;
}
}
}
}