.SUFFIXES:
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
endif
TOPDIR ?= $(CURDIR)
include $(DEVKITPRO)/libnx/switch_rules
APP_TITLE := Checkpoint
APP_AUTHOR := Bernardo Giordano, FlagBrew
APP_VERSION := ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_MICRO}
TARGET := $(subst $e ,_,$(notdir $(APP_TITLE)))
OUTDIR := out
BUILD := build
FORMATSOURCES := source source/script ../common ../common/script
SOURCES := $(FORMATSOURCES) source/gfx \
../3rd-party/ftpd/source \
../common/script/cstdlib \
../3rd-party/picoc/source/interpreter
DATA := data
FORMATINCLUDES := include ../common ../common/script
INCLUDES := $(FORMATINCLUDES) ../3rd-party/json ../3rd-party/ftpd/include \
../3rd-party/picoc/include
EXEFS_SRC := exefs_src
ROMFS := romfs
SHADERS := shaders
SCRIPTSRC := ../scripts
ROMFS_SCRIPTS := $(ROMFS)/scripts
ARCH := -march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE
CFLAGS := -g -Wall -Wextra -O3 -ffunction-sections \
-Wno-write-strings -Wno-unused-value -fomit-frame-pointer \
-Wno-unused-parameter \
$(ARCH) $(DEFINES) \
-DVERSION_MAJOR=${VERSION_MAJOR} \
-DVERSION_MINOR=${VERSION_MINOR} \
-DVERSION_MICRO=${VERSION_MICRO} \
-DGIT_REV=\"${GIT_REV}\" \
`aarch64-none-elf-pkg-config freetype2 libturbojpeg --cflags` \
-DJSON_HAS_FILESYSTEM=0 \
-DJSON_HAS_EXPERIMENTAL_FILESYSTEM=0
CFLAGS += $(INCLUDE) -D__SWITCH__ -D_GNU_SOURCE=1
# picoc: UNIX_HOST is the only host flavour that fits newlib (the alternative is
# MSVC). Its platform.h comes from common/script, not the submodule.
# DEBUGGER doesn't pull in the interactive debugger (debug.c is filtered out of
# CFILES below): it makes ParseStatement call DebugCheckStatement, which
# ../common/script/scriptabort.c implements as the script-abort kill switch.
CFLAGS += -DUNIX_HOST -DDEBUGGER
# picoc's C frames carry no unwind info by default, so a C++ exception thrown in
# a script binding (e.g. std::bad_alloc parsing a large web response) cannot
# unwind back through them and std::terminate()s the process. Emit unwind tables
# so such a throw reaches the catch in ScriptEngine::run instead of aborting.
CFLAGS += -funwind-tables
CXXFLAGS := $(CFLAGS) -fno-rtti -std=gnu++23
ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-no-as-needed,-Map,$(notdir $*.map)
LIBS := -ldeko3d `aarch64-none-elf-pkg-config freetype2 libturbojpeg --libs` -lcurl -lmbedtls -lmbedx509 -lmbedcrypto -lz -lnx
CXX := `which ccache` $(CXX)
CC := `which ccache` $(CC)
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(PORTLIBS) $(LIBNX)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(OUTDIR)/$(TARGET)
export TOPDIR := $(CURDIR)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
# picoc's interactive debugger stays out of the build; its Debug* entry points
# come from ../common/script/scriptabort.c (the script-abort hook) instead.
CFILES := $(filter-out debug.c,$(CFILES))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
export BUILD_EXEFS_SRC := $(TOPDIR)/$(EXEFS_SRC)
ifeq ($(strip $(ICON)),)
icons := $(wildcard *.jpg)
ifneq (,$(findstring $(TARGET).jpg,$(icons)))
export APP_ICON := $(TOPDIR)/$(TARGET).jpg
else
ifneq (,$(findstring icon.jpg,$(icons)))
export APP_ICON := $(TOPDIR)/icon.jpg
endif
endif
else
export APP_ICON := $(TOPDIR)/$(ICON)
endif
ifeq ($(strip $(NO_ICON)),)
export NROFLAGS += --icon=$(APP_ICON)
endif
ifeq ($(strip $(NO_NACP)),)
export NROFLAGS += --nacp=$(CURDIR)/$(OUTDIR)/$(TARGET).nacp
endif
ifneq ($(APP_TITLEID),)
export NACPFLAGS += --titleid=$(APP_TITLEID)
endif
ifneq ($(ROMFS),)
export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS)
endif
.PHONY: $(BUILD) clean all format scripts
#---------------------------------------------------------------------------------
# GLSL -> dksh (deko3d shaders), compiled into romfs before the main build.
ROMFS_SHADERS := $(ROMFS)/shaders
GLSLFILES := $(wildcard $(SHADERS)/*_vsh.glsl) $(wildcard $(SHADERS)/*_fsh.glsl)
DKSHFILES := $(patsubst $(SHADERS)/%.glsl,$(ROMFS_SHADERS)/%.dksh,$(GLSLFILES))
all: $(BUILD)
$(BUILD): $(DKSHFILES) scripts
@[ -d $@ ] || mkdir -p $@ $(BUILD) $(OUTDIR)
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
$(ROMFS_SHADERS)/%_vsh.dksh: $(SHADERS)/%_vsh.glsl
@mkdir -p $(ROMFS_SHADERS)
@echo {vert} $(notdir $<)
@uam -s vert -o $@ $<
$(ROMFS_SHADERS)/%_fsh.dksh: $(SHADERS)/%_fsh.glsl
@mkdir -p $(ROMFS_SHADERS)
@echo {frag} $(notdir $<)
@uam -s frag -o $@ $<
#---------------------------------------------------------------------------------
scripts:
@rm -fr $(ROMFS_SCRIPTS)
@mkdir -p $(ROMFS_SCRIPTS)
@cp -R $(SCRIPTSRC)/common/. $(ROMFS_SCRIPTS)
@cp -R $(SCRIPTSRC)/switch/. $(ROMFS_SCRIPTS)
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(OUTDIR) $(ROMFS_SHADERS) $(ROMFS_SCRIPTS)
#---------------------------------------------------------------------------------
format:
clang-format -i -style=file $(foreach dir,$(FORMATSOURCES),$(wildcard $(dir)/*.c) $(wildcard $(dir)/*.cpp) $(wildcard $(dir)/*.tcc)) $(foreach dir,$(FORMATINCLUDES),$(wildcard $(dir)/*.h) $(wildcard $(dir)/*.hpp))
#---------------------------------------------------------------------------------
else
.PHONY: all
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
all : $(OUTPUT).pfs0 $(OUTPUT).nro
$(OUTPUT).pfs0 : $(OUTPUT).nso
$(OUTPUT).nso : $(OUTPUT).elf
ifeq ($(strip $(NO_NACP)),)
$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp
else
$(OUTPUT).nro : $(OUTPUT).elf
endif
$(OUTPUT).elf : $(OFILES)
$(OFILES_SRC) : $(HFILES_BIN)
#---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#---------------------------------------------------------------------------------
%.bin.o %_bin.h : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------