BBernardo GiordanoRemove test instrumentation
1c2653a0创建于 8月1日历史提交
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------

ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
endif

TOPDIR ?= $(CURDIR)
include $(DEVKITPRO)/libnx/switch_rules

#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
# EXEFS_SRC is the optional input directory containing data copied into exefs, if anything this normally should only contain "main.npdm".
# ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional)
#
# NO_ICON: if set to anything, do not use icon.
# NO_NACP: if set to anything, no .nacp file is generated.
# APP_TITLE is the name of the app stored in the .nacp file (Optional)
# APP_AUTHOR is the author of the app stored in the .nacp file (Optional)
# APP_VERSION is the version of the app stored in the .nacp file (Optional)
# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional)
# ICON is the filename of the icon (.jpg), relative to the project folder.
#   If not set, it attempts to use one of the following (in this order):
#     - <Project name>.jpg
#     - icon.jpg
#     - <libnx folder>/default_icon.jpg
#---------------------------------------------------------------------------------
APP_TITLE	:=	Checkpoint
APP_AUTHOR	:=	Bernardo Giordano, FlagBrew
APP_VERSION	:=	${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_MICRO}

TARGET			:=	$(subst $e ,_,$(notdir $(APP_TITLE)))
OUTDIR			:=	out
BUILD			:=	build
FORMATSOURCES	:=	source source/script ../common ../common/script
SOURCES			:=	$(FORMATSOURCES) source/gfx \
					../3rd-party/ftpd/source \
					../common/script/cstdlib \
					../3rd-party/picoc/source/interpreter
DATA			:=	data
FORMATINCLUDES	:=	include ../common ../common/script
INCLUDES		:=	$(FORMATINCLUDES) ../3rd-party/json ../3rd-party/ftpd/include \
					../3rd-party/picoc/include
EXEFS_SRC		:=	exefs_src
ROMFS			:=	romfs
SHADERS			:=	shaders

# The bundled picoc scripts live in ../scripts: common/ ships on both consoles,
# switch/ only here. Both trees are copied into romfs before packing, so
# $(ROMFS)/scripts is generated and gitignored.
SCRIPTSRC		:=	../scripts
ROMFS_SCRIPTS	:=	$(ROMFS)/scripts

#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH	:=	-march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE

CFLAGS	:=	-g -Wall -Wextra -O3 -ffunction-sections \
			-Wno-write-strings -Wno-unused-value -fomit-frame-pointer \
			-Wno-unused-parameter \
			$(ARCH) $(DEFINES) \
			-DVERSION_MAJOR=${VERSION_MAJOR} \
			-DVERSION_MINOR=${VERSION_MINOR} \
			-DVERSION_MICRO=${VERSION_MICRO} \
			-DGIT_REV=\"${GIT_REV}\" \
			`aarch64-none-elf-pkg-config freetype2 libturbojpeg --cflags` \
			-DJSON_HAS_FILESYSTEM=0 \
			-DJSON_HAS_EXPERIMENTAL_FILESYSTEM=0

CFLAGS	+=	$(INCLUDE) -D__SWITCH__ -D_GNU_SOURCE=1

# picoc: UNIX_HOST is the only host flavour that fits newlib (the alternative is
# MSVC). Its platform.h comes from common/script, not the submodule.
# DEBUGGER doesn't pull in the interactive debugger (debug.c is filtered out of
# CFILES below): it makes ParseStatement call DebugCheckStatement, which
# ../common/script/scriptabort.c implements as the script-abort kill switch.
CFLAGS	+=	-DUNIX_HOST -DDEBUGGER
# picoc's C frames carry no unwind info by default, so a C++ exception thrown in
# a script binding (e.g. std::bad_alloc parsing a large web response) cannot
# unwind back through them and std::terminate()s the process. Emit unwind tables
# so such a throw reaches the catch in ScriptEngine::run instead of aborting.
CFLAGS	+=	-funwind-tables

CXXFLAGS	:= $(CFLAGS) -fno-rtti -std=gnu++23

ASFLAGS	:=	-g $(ARCH)
LDFLAGS	=	-specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-no-as-needed,-Map,$(notdir $*.map)

LIBS	:=	-ldeko3d `aarch64-none-elf-pkg-config freetype2 libturbojpeg --libs` -lcurl -lmbedtls -lmbedx509 -lmbedcrypto -lz -lnx

CXX		:= `which ccache` $(CXX)
CC		:= `which ccache` $(CC)

#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS	:= $(PORTLIBS) $(LIBNX)


#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------

export OUTPUT	:=	$(CURDIR)/$(OUTDIR)/$(TARGET)
export TOPDIR	:=	$(CURDIR)

export VPATH	:=	$(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
			$(foreach dir,$(DATA),$(CURDIR)/$(dir))

export DEPSDIR	:=	$(CURDIR)/$(BUILD)

CFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
# picoc's interactive debugger stays out of the build; its Debug* entry points
# come from ../common/script/scriptabort.c (the script-abort hook) instead.
CFILES		:=	$(filter-out debug.c,$(CFILES))
CPPFILES	:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES	:=	$(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))

#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
	export LD	:=	$(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
	export LD	:=	$(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------

export OFILES_BIN	:=	$(addsuffix .o,$(BINFILES))
export OFILES_SRC	:=	$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES 	:=	$(OFILES_BIN) $(OFILES_SRC)
export HFILES_BIN	:=	$(addsuffix .h,$(subst .,_,$(BINFILES)))

export INCLUDE	:=	$(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
			$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
			-I$(CURDIR)/$(BUILD)

export LIBPATHS	:=	$(foreach dir,$(LIBDIRS),-L$(dir)/lib)

export BUILD_EXEFS_SRC := $(TOPDIR)/$(EXEFS_SRC)

ifeq ($(strip $(ICON)),)
	icons := $(wildcard *.jpg)
	ifneq (,$(findstring $(TARGET).jpg,$(icons)))
		export APP_ICON := $(TOPDIR)/$(TARGET).jpg
	else
		ifneq (,$(findstring icon.jpg,$(icons)))
			export APP_ICON := $(TOPDIR)/icon.jpg
		endif
	endif
else
	export APP_ICON := $(TOPDIR)/$(ICON)
endif

ifeq ($(strip $(NO_ICON)),)
	export NROFLAGS += --icon=$(APP_ICON)
endif

ifeq ($(strip $(NO_NACP)),)
	export NROFLAGS += --nacp=$(CURDIR)/$(OUTDIR)/$(TARGET).nacp
endif

ifneq ($(APP_TITLEID),)
	export NACPFLAGS += --titleid=$(APP_TITLEID)
endif

ifneq ($(ROMFS),)
	export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS)
endif

.PHONY: $(BUILD) clean all format scripts

#---------------------------------------------------------------------------------
# GLSL -> dksh (deko3d shaders), compiled into romfs before the main build.
ROMFS_SHADERS		:=	$(ROMFS)/shaders
GLSLFILES			:=	$(wildcard $(SHADERS)/*_vsh.glsl) $(wildcard $(SHADERS)/*_fsh.glsl)
DKSHFILES			:=	$(patsubst $(SHADERS)/%.glsl,$(ROMFS_SHADERS)/%.dksh,$(GLSLFILES))

all: $(BUILD)

$(BUILD): $(DKSHFILES) scripts
	@[ -d $@ ] || mkdir -p $@ $(BUILD) $(OUTDIR)
	@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile

$(ROMFS_SHADERS)/%_vsh.dksh: $(SHADERS)/%_vsh.glsl
	@mkdir -p $(ROMFS_SHADERS)
	@echo {vert} $(notdir $<)
	@uam -s vert -o $@ $<

$(ROMFS_SHADERS)/%_fsh.dksh: $(SHADERS)/%_fsh.glsl
	@mkdir -p $(ROMFS_SHADERS)
	@echo {frag} $(notdir $<)
	@uam -s frag -o $@ $<

#---------------------------------------------------------------------------------
scripts:
	@rm -fr $(ROMFS_SCRIPTS)
	@mkdir -p $(ROMFS_SCRIPTS)
	@cp -R $(SCRIPTSRC)/common/. $(ROMFS_SCRIPTS)
	@cp -R $(SCRIPTSRC)/switch/. $(ROMFS_SCRIPTS)
#---------------------------------------------------------------------------------
clean:
	@echo clean ...
	@rm -fr $(BUILD) $(OUTDIR) $(ROMFS_SHADERS) $(ROMFS_SCRIPTS)
#---------------------------------------------------------------------------------
format:
	clang-format -i -style=file $(foreach dir,$(FORMATSOURCES),$(wildcard $(dir)/*.c) $(wildcard $(dir)/*.cpp) $(wildcard $(dir)/*.tcc)) $(foreach dir,$(FORMATINCLUDES),$(wildcard $(dir)/*.h) $(wildcard $(dir)/*.hpp))
#---------------------------------------------------------------------------------
else

.PHONY:	all

DEPENDS	:=	$(OFILES:.o=.d)

#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
all	:	$(OUTPUT).pfs0 $(OUTPUT).nro

$(OUTPUT).pfs0	:	$(OUTPUT).nso

$(OUTPUT).nso	:	$(OUTPUT).elf

ifeq ($(strip $(NO_NACP)),)
$(OUTPUT).nro	:	$(OUTPUT).elf $(OUTPUT).nacp
else
$(OUTPUT).nro	:	$(OUTPUT).elf
endif

$(OUTPUT).elf	:	$(OFILES)

$(OFILES_SRC)	: $(HFILES_BIN)

#---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#---------------------------------------------------------------------------------
%.bin.o	%_bin.h :	%.bin
#---------------------------------------------------------------------------------
	@echo $(notdir $<)
	@$(bin2o)

-include $(DEPENDS)

#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------