* Copyright (C) 2015 Liangliang Nan <liangliang.nan@gmail.com>
* https://3d.bk.tudelft.nl/liangliang/
*
* This file is part of Easy3D. If it is useful in your research/work,
* I would be grateful if you show your appreciation by citing it:
* ------------------------------------------------------------------
* Liangliang Nan.
* Easy3D: a lightweight, easy-to-use, and efficient C++ library
* for processing and rendering 3D data.
* Journal of Open Source Software, 6(64), 3255, 2021.
* ------------------------------------------------------------------
*
* Easy3D is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License Version 3
* as published by the Free Software Foundation.
*
* Easy3D is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
********************************************************************/
#include "viewer.h"
#include <easy3d/core/point_cloud.h>
#include <easy3d/gui/picker_point_cloud.h>
#include <easy3d/renderer/opengl.h>
#include <easy3d/renderer/shape.h>
#include <easy3d/renderer/drawable_points.h>
#include <easy3d/renderer/renderer.h>
#include <easy3d/renderer/text_renderer.h>
#define USE_LASSO 1
using namespace easy3d;
PointSelection::PointSelection(const std::string &title) : Viewer(title) {
}
bool PointSelection::mouse_press_event(int x, int y, int button, int modifiers) {
if (modifiers == MODIF_SHIFT) {
polygon_.clear();
polygon_.push_back(vec2(x, y));
return false;
} else
return Viewer::mouse_press_event(x, y, button, modifiers);
}
bool PointSelection::mouse_release_event(int x, int y, int button, int modifiers) {
if (modifiers == MODIF_SHIFT) {
if (polygon_.size() >= 3) {
auto cloud = dynamic_cast<PointCloud *>(current_model());
if (cloud) {
PointCloudPicker picker(camera());
#if USE_LASSO
picker.pick_vertices(cloud, polygon_, button == BUTTON_RIGHT);
#else
picker.pick_vertices(model, Rect(polygon_[0], polygon_[2]), false);
#endif
mark_selection(cloud);
polygon_.clear();
}
}
return false;
} else
return Viewer::mouse_release_event(x, y, button, modifiers);
}
bool PointSelection::mouse_drag_event(int x, int y, int dx, int dy, int button, int modifiers) {
if (modifiers == MODIF_SHIFT) {
#if USE_LASSO
polygon_.push_back(vec2(x, y));
#else
const vec2 first_point = polygon_[0];
polygon_.clear();
polygon_.push_back(first_point);
polygon_.push_back(vec2(first_point.x, y));
polygon_.push_back(vec2(x, y));
polygon_.push_back(vec2(x, first_point.y));
#endif
return false;
} else
return Viewer::mouse_drag_event(x, y, dx, dy, button, modifiers);
}
void PointSelection::post_draw() {
Viewer::post_draw();
if (polygon_.size() >= 3) {
shape::draw_polygon_wire(polygon_, vec4(1.0f, 0.0f, 0.0f, 1.0f), width(), height(), -1.0f);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
shape::draw_polygon_filled(polygon_, vec4(1.0f, 0.0f, 0.0f, 0.2f), width(), height(), -0.9f);
glDisable(GL_BLEND);
}
if (texter_ && texter_->num_fonts() >=2) {
const float font_size = 20.0f;
const float offset = 20.0f * dpi_scaling();
float y_pos = 50.0f;
texter_->draw("Press Shift, then drag the mouse to select (left button) or deselect (right button) points.", offset, y_pos * dpi_scaling(), font_size, 1);
y_pos += font_size;
texter_->draw("Close the application when you finish the test", offset, y_pos * dpi_scaling(), font_size, 1);
}
}
void PointSelection::mark_selection(PointCloud *cloud) {
auto drawable = cloud->renderer()->get_points_drawable("vertices");
auto select = cloud->vertex_property<bool>("v:select");
auto colors = cloud->vertex_property<vec3>("v:color");
for(auto v : cloud->vertices())
colors[v] = select[v] ? vec3(1,0,0) : drawable->color().xyz();
drawable->set_coloring(easy3d::State::COLOR_PROPERTY, easy3d::State::VERTEX, "v:color");
drawable->update();
}