| Improve performance when saving project resources to disk | 8 个月前 |
| Fix issue where renaming an asset to a name ending with a `/` would cause the file to be missing when reloading project | 6 个月前 |
| Add ability for engine constants (defined in engine.json) to be used anywhere that constant values are supported | 10 个月前 |
| chore: prettier | 11 个月前 |
| Add multi selection and context menu to frames in Sprite Editor | 1 年前 |
| Fix issue where mask values were not being used correctly while painting collisions tiles | 1 年前 |
| Fix issue where colors could appear differently in palette editor to how they appear in game | 4 个月前 |
| fix: lint warnings on tests | 1 个月前 |
| refactor: array size is now array length for consistency | 25 天前 |
| chore: prettier | 11 个月前 |
| Setting ROM filename to end with ".gb" will allow now cause that extension to be used for GBC-only games instead of ".gbc" | 3 个月前 |
| chore: bump glob to 13.0.6 | 1 个月前 |
| fix: lint warnings on tests | 1 个月前 |
| Add ability to "Eject Web Template" from the Settings section | 2 个月前 |
| chore: prettier | 11 个月前 |
| Add tests for resource link parsing in Build Log | 1 年前 |
| fix: restrict data peek to supported source variables | 1 个月前 |
| chore: prettier | 11 个月前 |
| Fix setDefaults tests | 2 年前 |
| Fix scene available sprite tile counts when using 8x8 sprite mode | 1 年前 |
| WIP: Add right click context menu to rename background assets from Backgrounds page | 2 年前 |
| Fix issue where migrating old projects could cause gbvm symbols to become empty, preventing build from completing | 1 年前 |
| Add regression test for resize background issue | 6 个月前 |
| Fix issue where build time of an exact multiple of 60 seconds would display an empty string for seconds value + tests | 1 年前 |
| chore: prettier | 11 个月前 |
| fix: lint warnings on tests | 1 个月前 |
| fix: data table next variable updated to allow uuid variables | 1 个月前 |
| Add support for dragging and dropping entities between folders in the navigator panels | 6 个月前 |
| Migrate Script to TypeBox | 8 个月前 |