using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ArduinoCsCompiler.Runtime
{
internal partial class MiniInterop
{
[ArduinoReplacement("Interop+User32", "System.Private.CoreLib.dll", false, IncludingSubclasses = true, IncludingPrivates = true)]
internal static class User32
{
[ArduinoImplementation]
public static unsafe Int32 LoadString(IntPtr hInstance, UInt32 uID, Char* lpBuffer, Int32 cchBufferMax)
{
throw new PlatformNotSupportedException();
}
}
}
}