#include "factory.h"
#include "log.h"
#include "plain.h"
#include "anaglyph.h"
#include "sidebyside.h"
#include "client/shadows/dynamicshadowsrender.h"
#include <memory>
struct CreatePipelineResult
{
v2f virtual_size_scale;
std::unique_ptr<ShadowRenderer> shadow_renderer;
std::unique_ptr<RenderPipeline> pipeline;
};
void createPipeline(const std::string &stereo_mode, IrrlichtDevice *device, Client *client, Hud *hud, CreatePipelineResult &result);
RenderingCore *createRenderingCore(const std::string &stereo_mode, IrrlichtDevice *device,
Client *client, Hud *hud)
{
CreatePipelineResult created_pipeline;
createPipeline(stereo_mode, device, client, hud, created_pipeline);
return new RenderingCore(device, client, hud,
std::move(created_pipeline.shadow_renderer),
std::move(created_pipeline.pipeline),
created_pipeline.virtual_size_scale);
}
void createPipeline(const std::string &stereo_mode, IrrlichtDevice *device, Client *client, Hud *hud, CreatePipelineResult &result)
{
result.shadow_renderer = createShadowRenderer(device, client);
result.virtual_size_scale = v2f(1.0f);
result.pipeline = std::make_unique<RenderPipeline>();
if (result.shadow_renderer)
result.pipeline->addStep<RenderShadowMapStep>();
if (stereo_mode == "none") {
populatePlainPipeline(result.pipeline.get(), client);
return;
}
if (stereo_mode == "anaglyph") {
populateAnaglyphPipeline(result.pipeline.get(), client);
return;
}
if (stereo_mode == "sidebyside") {
populateSideBySidePipeline(result.pipeline.get(), client, false, false, result.virtual_size_scale);
return;
}
if (stereo_mode == "topbottom") {
populateSideBySidePipeline(result.pipeline.get(), client, true, false, result.virtual_size_scale);
return;
}
if (stereo_mode == "crossview") {
populateSideBySidePipeline(result.pipeline.get(), client, false, true, result.virtual_size_scale);
return;
}
errorstream << "Invalid rendering mode: " << stereo_mode << std::endl;
populatePlainPipeline(result.pipeline.get(), client);
}