#include "cpp_api/s_mapgen.h"
#include "cpp_api/s_internal.h"
#include "common/c_converter.h"
#include "lua_api/l_vmanip.h"
#include "emerge.h"
void ScriptApiMapgen::on_mods_loaded()
{
SCRIPTAPI_PRECHECKHEADER
lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_on_mods_loaded");
runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiMapgen::on_shutdown()
{
SCRIPTAPI_PRECHECKHEADER
lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_on_shutdown");
runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiMapgen::on_generated(BlockMakeData *bmdata, u32 seed)
{
SCRIPTAPI_PRECHECKHEADER
v3s16 minp = bmdata->blockpos_min * MAP_BLOCKSIZE;
v3s16 maxp = bmdata->blockpos_max * MAP_BLOCKSIZE +
v3s16(1,1,1) * (MAP_BLOCKSIZE - 1);
LuaVoxelManip::create(L, bmdata->vmanip, true);
const int vmanip = lua_gettop(L);
lua_getglobal(L, "core");
lua_pushvalue(L, vmanip);
lua_setfield(L, -2, "vmanip");
lua_getfield(L, -1, "registered_on_generateds");
lua_pushvalue(L, vmanip);
push_v3s16(L, minp);
push_v3s16(L, maxp);
lua_pushnumber(L, seed);
runCallbacks(4, RUN_CALLBACKS_MODE_FIRST);
lua_pop(L, 1);
lua_pushnil(L);
lua_setfield(L, -2, "vmanip");
}