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4da0bffeee05c4589ae4d0addc7c695e31669990
modorganizer
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Add instance manager to plugin API (
#2335
)
4da0bffe
创建于
2月8日
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文件
最后提交记录
最后更新时间
resources
Move to VCPKG (#2068) * Remove SConscript related files. * Force-load translations from uibase and gamebryo/creation. * Bring githubpp here and add a standalone preset. * Switch VersionInfo -> Version for ModOrganizer2. (#2063) * Add pre-commit hook. * Use 7zip build from VCPKG registry. * Use archive.dll from the bin folder instead of dlls.
11 个月前
shared
Move to VCPKG (#2068) * Remove SConscript related files. * Force-load translations from uibase and gamebryo/creation. * Bring githubpp here and add a standalone preset. * Switch VersionInfo -> Version for ModOrganizer2. (#2063) * Add pre-commit hook. * Use 7zip build from VCPKG registry. * Use archive.dll from the bin folder instead of dlls.
11 个月前
stylesheets
Move to VCPKG (#2068) * Remove SConscript related files. * Force-load translations from uibase and gamebryo/creation. * Bring githubpp here and add a standalone preset. * Switch VersionInfo -> Version for ModOrganizer2. (#2063) * Add pre-commit hook. * Use 7zip build from VCPKG registry. * Use archive.dll from the bin folder instead of dlls.
11 个月前
tutorials
Move to VCPKG (#2068) * Remove SConscript related files. * Force-load translations from uibase and gamebryo/creation. * Bring githubpp here and add a standalone preset. * Switch VersionInfo -> Version for ModOrganizer2. (#2063) * Add pre-commit hook. * Use 7zip build from VCPKG registry. * Use archive.dll from the bin folder instead of dlls.
11 个月前
CMakeLists.txt
Add instance manager to plugin API (#2335)
3 个月前
aboutdialog.cpp
Merge remote-tracking branch 'origin/qt6'
2 年前
aboutdialog.h
Merge remote-tracking branch 'origin/qt6'
2 年前
aboutdialog.ui
Add instanceName and profiles methods to plugin API (#2321)
4 个月前
activatemodsdialog.cpp
Refactoring of game features for better management. (#2043)
1 年前
activatemodsdialog.h
Refactoring of game features for better management. (#2043)
1 年前
activatemodsdialog.ui
Basic ESL updates
8 年前
apiuseraccount.cpp
Apply clang-format.
2 年前
apiuseraccount.h
Apply clang-format.
2 年前
app_icon.rc
build fixes
10 年前
archivefiletree.cpp
Apply clang-format.
2 年前
archivefiletree.h
Move to VCPKG (#2068) * Remove SConscript related files. * Force-load translations from uibase and gamebryo/creation. * Bring githubpp here and add a standalone preset. * Switch VersionInfo -> Version for ModOrganizer2. (#2063) * Add pre-commit hook. * Use 7zip build from VCPKG registry. * Use archive.dll from the bin folder instead of dlls.
11 个月前
bbcode.cpp
Apply clang-format.
2 年前
bbcode.h
Apply clang-format.
2 年前
browserdialog.cpp
Apply clang-format.
2 年前
browserdialog.h
Apply clang-format.
2 年前
browserdialog.ui
- browser dialog now has a hidden url-field (for testing only) - loot_cli is no longer part of this project. I will probably create a fork of loot that allows command-line usage instead - loot integration now works with such a modified loot version - integrated loot will now also integrate incompatibility messages in the MO UI - overwrite-markers are now updated as the list order is changed - fnis checker will now always allow the user to ignore fnis errors - plugin interface now has a function to wait for handles returned from startApplication (which can be job or process handles) - bugfix: non-mo mods sharing the name with regular mods now have a different internal name - bugfix: using hotkeys the vanilla game-plugins could be moved
11 年前
browserview.cpp
Apply clang-format.
2 年前
browserview.h
Apply clang-format.
2 年前
categories.cpp
Switch from fmtlib to std::format. (#2031) * Switch from fmtlib to std::format. * Remove libffi from dependencies in Github action.
1 年前
categories.h
Convert for loops, move nexusCats
2 年前
categoriesdialog.cpp
Store integer instead of QString in categories table ID columns (#2230) Co-authored-by: RJ <Liderate@users.noreply.github.com>
1 年前
categoriesdialog.h
Restructure category refresh action - Remove plugins class - Route signals to run Nexus API call from MainWindow - Pass Dialog instance to route response data - Revert CategoryFactory::instance to return reference
2 年前
categoriesdialog.ui
Do not sort categories table while adding rows (#2229) Co-authored-by: RJ <Liderate@users.noreply.github.com>
1 年前
categoriestable.cpp
Clang cleanup
2 年前
categoriestable.h
Clang cleanup
2 年前
categoryimportdialog.cpp
Add new dialog for category import - Merge or replace strategies - Nexus mappings are optional - If mappings are applied, remapping is optional
2 年前
categoryimportdialog.h
Add new dialog for category import - Merge or replace strategies - Nexus mappings are optional - If mappings are applied, remapping is optional
2 年前
categoryimportdialog.ui
Add UI file
2 年前
colortable.cpp
Highlight mods that contain selected files in data tab (#2179)
1 年前
colortable.h
Apply clang-format.
2 年前
commandline.cpp
Download files from direct URLs via a command line parameter (#1873) * Download files via a command line parameter * Use a GET parameter to predetermine Content-Disposition header in S3-compatible temporary URLs
2 年前
commandline.h
Download files from direct URLs via a command line parameter (#1873) * Download files via a command line parameter * Use a GET parameter to predetermine Content-Disposition header in S3-compatible temporary URLs
2 年前
copyeventfilter.cpp
Apply clang-format.
2 年前
copyeventfilter.h
Apply clang-format.
2 年前
createinstancedialog.cpp
Default profile settings (#1869) * Fix archive parsing and BSA invalidation
2 年前
createinstancedialog.h
Default profile settings (#1869) * Fix archive parsing and BSA invalidation
2 年前
createinstancedialog.ui
Default profile settings (#1869) * Fix archive parsing and BSA invalidation
2 年前
createinstancedialogpages.cpp
Use `lootGameName()` and `displayGameName()` in initial places. (#2030) * Use `displayGameName()` in create instance dialogs & the main window, this doesn't cover all places `gameName()` was being used for purely display reasons, but it covers the bulk. * Use `lootGameName()` instead of `gameShortName()` for LOOT cli initiation. * Use game display name in status bar. --------- Co-authored-by: Twinki <Twinki@users.noreply.github.com>
1 年前
createinstancedialogpages.h
Default profile settings (#1869) * Fix archive parsing and BSA invalidation
2 年前
credentialsdialog.cpp
Apply clang-format.
2 年前
credentialsdialog.h
Apply clang-format.
2 年前
credentialsdialog.ui
updated version number and translation file
9 年前
csvbuilder.cpp
Apply clang-format.
2 年前
csvbuilder.h
Apply clang-format.
2 年前
datatab.cpp
Highlight mods that contain selected files in data tab (#2179)
1 年前
datatab.h
Add filter checkbox to data tab to show/hide hidden files (#2136)
1 年前
directoryrefresher.cpp
Oblivion Remastered Meta PR (#2241) * Allow for mod directory maps - Set main data files based on game - Mapped mod directories to VFS - Update overwrite setup * Skip if mod contains no 'data' dir * More mod directory compatibility fixes * Workaround for Obl:Rem save location - SLocalSavePath does nothing yet MO2 wants to use it to override the default save location - This only applies to BGS games anyway, we should move this logic * First pass for overwrite mod directory support * More overwrite move / delete restrictions * Fix issue with moving directories that are not required * Formatting pass * More modDataDirectory updates * Formatting --------- Co-authored-by: Mikaël Capelle <capelle.mikael@gmail.com>
11 个月前
directoryrefresher.h
Refactoring of game features for better management. (#2043)
1 年前
disableproxyplugindialog.cpp
Apply clang-format.
2 年前
disableproxyplugindialog.h
Apply clang-format.
2 年前
disableproxyplugindialog.ui
Better dialog for warning when disabling proxy plugin.
5 年前
dlls.manifest.debug.qt6
Move to VCPKG (#2068) * Remove SConscript related files. * Force-load translations from uibase and gamebryo/creation. * Bring githubpp here and add a standalone preset. * Switch VersionInfo -> Version for ModOrganizer2. (#2063) * Add pre-commit hook. * Use 7zip build from VCPKG registry. * Use archive.dll from the bin folder instead of dlls.
11 个月前
dlls.manifest.qt6
Move to VCPKG (#2068) * Remove SConscript related files. * Force-load translations from uibase and gamebryo/creation. * Bring githubpp here and add a standalone preset. * Switch VersionInfo -> Version for ModOrganizer2. (#2063) * Add pre-commit hook. * Use 7zip build from VCPKG registry. * Use archive.dll from the bin folder instead of dlls.
11 个月前
downloadlist.cpp
Replace chopped by mid in download list. (#2089)
1 年前
downloadlist.h
Apply clang-format.
2 年前
downloadlistview.cpp
Add author and uploader columns to mod list (#2269)
8 个月前
downloadlistview.h
Add author and uploader columns to mod list (#2269)
8 个月前
downloadmanager.cpp
Add author and uploader columns to mod list (#2269)
8 个月前
downloadmanager.h
Add author and uploader columns to mod list (#2269)
8 个月前
downloadmanagerproxy.cpp
Add startDownloadNexusFileForGame (#2181)
1 年前
downloadmanagerproxy.h
Add startDownloadNexusFileForGame (#2181)
1 年前
downloadstab.cpp
Add author and uploader columns to mod list (#2269)
8 个月前
downloadstab.h
Mass Metadata Parsing: Prevent re-querying and manual prompts to enter missing data (#2135) * Add a button to "Query Info" of every download in the list --------- Co-authored-by: Deewens <dudonadrien@gmail.com> Co-authored-by: KenJyn76 <liambonilla@gmail.com> Co-authored-by: Al <26797547+Al12rs@users.noreply.github.com>
11 个月前
editexecutablesdialog.cpp
Change IOrganizer::profile return type to a shared_ptr (#2322)
4 个月前
editexecutablesdialog.h
Apply clang-format.
2 年前
editexecutablesdialog.ui
Add executable setting to minimize MO2 to the system tray while running (#2313)
4 个月前
env.cpp
Move to VCPKG (#2068) * Remove SConscript related files. * Force-load translations from uibase and gamebryo/creation. * Bring githubpp here and add a standalone preset. * Switch VersionInfo -> Version for ModOrganizer2. (#2063) * Add pre-commit hook. * Use 7zip build from VCPKG registry. * Use archive.dll from the bin folder instead of dlls.
11 个月前
env.h
Apply clang-format.
2 年前
envdump.h
Apply clang-format.
2 年前
envfs.cpp
Apply clang-format.
2 年前
envfs.h
Apply clang-format.
2 年前
envmetrics.cpp
Apply clang-format.
2 年前
envmetrics.h
Apply clang-format.
2 年前
envmodule.cpp
Apply clang-format.
2 年前
envmodule.h
Apply clang-format.
2 年前
envsecurity.cpp
Apply clang-format.
2 年前
envsecurity.h
Apply clang-format.
2 年前
envshell.cpp
Switch from fmtlib to std::format. (#2031) * Switch from fmtlib to std::format. * Remove libffi from dependencies in Github action.
1 年前
envshell.h
Apply clang-format.
2 年前
envshortcut.cpp
Add instance manager to plugin API (#2335)
3 个月前
envshortcut.h
Apply clang-format.
2 年前
envwindows.cpp
Apply clang-format.
2 年前
envwindows.h
Apply clang-format.
2 年前
executableslist.cpp
Add executables list to plugin API (#2327)
3 个月前
executableslist.h
Add executables list to plugin API (#2327)
3 个月前
executableslistproxy.cpp
Add executables list to plugin API (#2327)
3 个月前
executableslistproxy.h
Add executables list to plugin API (#2327)
3 个月前
filedialogmemory.cpp
Apply clang-format.
2 年前
filedialogmemory.h
Apply clang-format.
2 年前
filerenamer.cpp
Apply clang-format.
2 年前
filerenamer.h
Apply clang-format.
2 年前
filetree.cpp
Archive preview support (#2056) * Support for archive file previews - Should account for alternates - Extracts files and requests preview from plugins that claim support
1 年前
filetree.h
Apply clang-format.
2 年前
filetreeitem.cpp
Apply clang-format.
2 年前
filetreeitem.h
Apply clang-format.
2 年前