文件最后提交记录最后更新时间
Move to VCPKG (#2068) * Remove SConscript related files. * Force-load translations from uibase and gamebryo/creation. * Bring githubpp here and add a standalone preset. * Switch VersionInfo -> Version for ModOrganizer2. (#2063) * Add pre-commit hook. * Use 7zip build from VCPKG registry. * Use archive.dll from the bin folder instead of dlls.11 个月前
Move to VCPKG (#2068) * Remove SConscript related files. * Force-load translations from uibase and gamebryo/creation. * Bring githubpp here and add a standalone preset. * Switch VersionInfo -> Version for ModOrganizer2. (#2063) * Add pre-commit hook. * Use 7zip build from VCPKG registry. * Use archive.dll from the bin folder instead of dlls.11 个月前
Move to VCPKG (#2068) * Remove SConscript related files. * Force-load translations from uibase and gamebryo/creation. * Bring githubpp here and add a standalone preset. * Switch VersionInfo -> Version for ModOrganizer2. (#2063) * Add pre-commit hook. * Use 7zip build from VCPKG registry. * Use archive.dll from the bin folder instead of dlls.11 个月前
Move to VCPKG (#2068) * Remove SConscript related files. * Force-load translations from uibase and gamebryo/creation. * Bring githubpp here and add a standalone preset. * Switch VersionInfo -> Version for ModOrganizer2. (#2063) * Add pre-commit hook. * Use 7zip build from VCPKG registry. * Use archive.dll from the bin folder instead of dlls.11 个月前
Add instance manager to plugin API (#2335) 3 个月前
Merge remote-tracking branch 'origin/qt6' 2 年前
Merge remote-tracking branch 'origin/qt6' 2 年前
Add instanceName and profiles methods to plugin API (#2321) 4 个月前
Refactoring of game features for better management. (#2043) 1 年前
Refactoring of game features for better management. (#2043) 1 年前
Basic ESL updates 8 年前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
build fixes 10 年前
Apply clang-format. 2 年前
Move to VCPKG (#2068) * Remove SConscript related files. * Force-load translations from uibase and gamebryo/creation. * Bring githubpp here and add a standalone preset. * Switch VersionInfo -> Version for ModOrganizer2. (#2063) * Add pre-commit hook. * Use 7zip build from VCPKG registry. * Use archive.dll from the bin folder instead of dlls.11 个月前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
- browser dialog now has a hidden url-field (for testing only) - loot_cli is no longer part of this project. I will probably create a fork of loot that allows command-line usage instead - loot integration now works with such a modified loot version - integrated loot will now also integrate incompatibility messages in the MO UI - overwrite-markers are now updated as the list order is changed - fnis checker will now always allow the user to ignore fnis errors - plugin interface now has a function to wait for handles returned from startApplication (which can be job or process handles) - bugfix: non-mo mods sharing the name with regular mods now have a different internal name - bugfix: using hotkeys the vanilla game-plugins could be moved 11 年前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
Switch from fmtlib to std::format. (#2031) * Switch from fmtlib to std::format. * Remove libffi from dependencies in Github action. 1 年前
Convert for loops, move nexusCats 2 年前
Store integer instead of QString in categories table ID columns (#2230) Co-authored-by: RJ <Liderate@users.noreply.github.com>1 年前
Restructure category refresh action - Remove plugins class - Route signals to run Nexus API call from MainWindow - Pass Dialog instance to route response data - Revert CategoryFactory::instance to return reference 2 年前
Do not sort categories table while adding rows (#2229) Co-authored-by: RJ <Liderate@users.noreply.github.com>1 年前
Clang cleanup 2 年前
Clang cleanup 2 年前
Add new dialog for category import - Merge or replace strategies - Nexus mappings are optional - If mappings are applied, remapping is optional 2 年前
Add new dialog for category import - Merge or replace strategies - Nexus mappings are optional - If mappings are applied, remapping is optional 2 年前
Add UI file 2 年前
Highlight mods that contain selected files in data tab (#2179) 1 年前
Apply clang-format. 2 年前
Download files from direct URLs via a command line parameter (#1873) * Download files via a command line parameter * Use a GET parameter to predetermine Content-Disposition header in S3-compatible temporary URLs2 年前
Download files from direct URLs via a command line parameter (#1873) * Download files via a command line parameter * Use a GET parameter to predetermine Content-Disposition header in S3-compatible temporary URLs2 年前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
Default profile settings (#1869) * Fix archive parsing and BSA invalidation2 年前
Default profile settings (#1869) * Fix archive parsing and BSA invalidation2 年前
Default profile settings (#1869) * Fix archive parsing and BSA invalidation2 年前
Use `lootGameName()` and `displayGameName()` in initial places. (#2030) * Use `displayGameName()` in create instance dialogs & the main window, this doesn't cover all places `gameName()` was being used for purely display reasons, but it covers the bulk. * Use `lootGameName()` instead of `gameShortName()` for LOOT cli initiation. * Use game display name in status bar. --------- Co-authored-by: Twinki <Twinki@users.noreply.github.com> 1 年前
Default profile settings (#1869) * Fix archive parsing and BSA invalidation2 年前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
updated version number and translation file 9 年前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
Highlight mods that contain selected files in data tab (#2179) 1 年前
Add filter checkbox to data tab to show/hide hidden files (#2136) 1 年前
Oblivion Remastered Meta PR (#2241) * Allow for mod directory maps - Set main data files based on game - Mapped mod directories to VFS - Update overwrite setup * Skip if mod contains no 'data' dir * More mod directory compatibility fixes * Workaround for Obl:Rem save location - SLocalSavePath does nothing yet MO2 wants to use it to override the default save location - This only applies to BGS games anyway, we should move this logic * First pass for overwrite mod directory support * More overwrite move / delete restrictions * Fix issue with moving directories that are not required * Formatting pass * More modDataDirectory updates * Formatting --------- Co-authored-by: Mikaël Capelle <capelle.mikael@gmail.com>11 个月前
Refactoring of game features for better management. (#2043) 1 年前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
Better dialog for warning when disabling proxy plugin. 5 年前
Move to VCPKG (#2068) * Remove SConscript related files. * Force-load translations from uibase and gamebryo/creation. * Bring githubpp here and add a standalone preset. * Switch VersionInfo -> Version for ModOrganizer2. (#2063) * Add pre-commit hook. * Use 7zip build from VCPKG registry. * Use archive.dll from the bin folder instead of dlls.11 个月前
Move to VCPKG (#2068) * Remove SConscript related files. * Force-load translations from uibase and gamebryo/creation. * Bring githubpp here and add a standalone preset. * Switch VersionInfo -> Version for ModOrganizer2. (#2063) * Add pre-commit hook. * Use 7zip build from VCPKG registry. * Use archive.dll from the bin folder instead of dlls.11 个月前
Replace chopped by mid in download list. (#2089) 1 年前
Apply clang-format. 2 年前
Add author and uploader columns to mod list (#2269) 8 个月前
Add author and uploader columns to mod list (#2269) 8 个月前
Add author and uploader columns to mod list (#2269) 8 个月前
Add author and uploader columns to mod list (#2269) 8 个月前
Add startDownloadNexusFileForGame (#2181) 1 年前
Add startDownloadNexusFileForGame (#2181) 1 年前
Add author and uploader columns to mod list (#2269) 8 个月前
Mass Metadata Parsing: Prevent re-querying and manual prompts to enter missing data (#2135) * Add a button to "Query Info" of every download in the list --------- Co-authored-by: Deewens <dudonadrien@gmail.com> Co-authored-by: KenJyn76 <liambonilla@gmail.com> Co-authored-by: Al <26797547+Al12rs@users.noreply.github.com>11 个月前
Change IOrganizer::profile return type to a shared_ptr (#2322) 4 个月前
Apply clang-format. 2 年前
Add executable setting to minimize MO2 to the system tray while running (#2313) 4 个月前
Move to VCPKG (#2068) * Remove SConscript related files. * Force-load translations from uibase and gamebryo/creation. * Bring githubpp here and add a standalone preset. * Switch VersionInfo -> Version for ModOrganizer2. (#2063) * Add pre-commit hook. * Use 7zip build from VCPKG registry. * Use archive.dll from the bin folder instead of dlls.11 个月前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
Switch from fmtlib to std::format. (#2031) * Switch from fmtlib to std::format. * Remove libffi from dependencies in Github action. 1 年前
Apply clang-format. 2 年前
Add instance manager to plugin API (#2335) 3 个月前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
Add executables list to plugin API (#2327) 3 个月前
Add executables list to plugin API (#2327) 3 个月前
Add executables list to plugin API (#2327) 3 个月前
Add executables list to plugin API (#2327) 3 个月前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
Archive preview support (#2056) * Support for archive file previews - Should account for alternates - Extracts files and requests preview from plugins that claim support1 年前
Apply clang-format. 2 年前
Apply clang-format. 2 年前
Apply clang-format. 2 年前