Handling Animated Image Files {#tutorial_animations}
@tableofcontents
| Original author | Suleyman Turkmen (with help of ChatGPT) |
| Compatibility | OpenCV >= 4.11 |
Goal
In this tutorial, you will learn how to:
- Use
cv::imreadanimationto load frames from animated image files. - Understand the structure and parameters of the
cv::Animationstructure. - Display individual frames from an animation.
- Use
cv::imwriteanimationto writecv::Animationto a file.
Source Code
@add_toggle_cpp
-
Downloadable code: Click here
-
Code at a glance: @include samples/cpp/tutorial_code/imgcodecs/animations.cpp @end_toggle
@add_toggle_python
-
Downloadable code: Click here
-
Code at a glance: @include samples/python/tutorial_code/imgcodecs/animations.py @end_toggle
Explanation
Initializing the Animation Structure
Initialize a cv::Animation structure to hold the frames from the animated image file.
@add_toggle_cpp @snippet cpp/tutorial_code/imgcodecs/animations.cpp init_animation @end_toggle
@add_toggle_python @snippet python/tutorial_code/imgcodecs/animations.py init_animation @end_toggle
Loading Frames
Use cv::imreadanimation to load frames from the specified file. Here, we load all frames from an animated WebP image.
@add_toggle_cpp @snippet cpp/tutorial_code/imgcodecs/animations.cpp read_animation @end_toggle
@add_toggle_python @snippet python/tutorial_code/imgcodecs/animations.py read_animation @end_toggle
Displaying Frames
Each frame in the animation.frames vector can be displayed as a standalone image. This loop iterates through each frame, displaying it in a window with a short delay to simulate the animation.
@add_toggle_cpp @snippet cpp/tutorial_code/imgcodecs/animations.cpp show_animation @end_toggle
@add_toggle_python @snippet python/tutorial_code/imgcodecs/animations.py show_animation @end_toggle
Saving Animation
@add_toggle_cpp @snippet cpp/tutorial_code/imgcodecs/animations.cpp write_animation @end_toggle
@add_toggle_python @snippet python/tutorial_code/imgcodecs/animations.py write_animation @end_toggle
Summary
The cv::imreadanimation and cv::imwriteanimation functions make it easy to work with animated image files by loading frames into a cv::Animation structure, allowing frame-by-frame processing.
With these functions, you can load, process, and save frames from animated image files like GIF, AVIF, APNG, and WebP.