<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\DripleafState;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\entity\Entity;
use pocketmine\entity\projectile\Projectile;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\RayTraceResult;
use pocketmine\world\sound\DripleafTiltDownSound;
use pocketmine\world\sound\DripleafTiltUpSound;
class BigDripleafHead extends BaseBigDripleaf{
protected DripleafState $leafState = DripleafState::STABLE;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
parent::describeBlockOnlyState($w);
$w->enum($this->leafState);
}
protected function isHead() : bool{
return true;
}
public function getLeafState() : DripleafState{
return $this->leafState;
}
/** @return $this */
public function setLeafState(DripleafState $leafState) : self{
$this->leafState = $leafState;
return $this;
}
public function hasEntityCollision() : bool{
return true;
}
private function setTiltAndScheduleTick(DripleafState $tilt) : void{
$this->position->getWorld()->setBlock($this->position, $this->setLeafState($tilt));
$delay = $tilt->getScheduledUpdateDelayTicks();
if($delay !== null){
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, $delay);
}
}
private function getLeafTopOffset() : float{
return match($this->leafState){
DripleafState::STABLE, DripleafState::UNSTABLE => 1 / 16,
DripleafState::PARTIAL_TILT => 3 / 16,
default => 0
};
}
public function onEntityInside(Entity $entity) : bool{
if(!$entity instanceof Projectile && $this->leafState === DripleafState::STABLE){
//the entity must be standing on top of the leaf - do not collapse if the entity is standing underneath
$intersection = AxisAlignedBB::one()
->offset($this->position->x, $this->position->y, $this->position->z)
->trim(Facing::DOWN, 1 - $this->getLeafTopOffset());
if($entity->getBoundingBox()->intersectsWith($intersection)){
$this->setTiltAndScheduleTick(DripleafState::UNSTABLE);
return false;
}
}
return true;
}
public function onProjectileHit(Projectile $projectile, RayTraceResult $hitResult) : void{
if($this->leafState !== DripleafState::FULL_TILT){
$this->setTiltAndScheduleTick(DripleafState::FULL_TILT);
$this->position->getWorld()->addSound($this->position, new DripleafTiltDownSound());
}
}
public function onScheduledUpdate() : void{
if($this->leafState !== DripleafState::STABLE){
if($this->leafState === DripleafState::FULL_TILT){
$this->position->getWorld()->setBlock($this->position, $this->setLeafState(DripleafState::STABLE));
$this->position->getWorld()->addSound($this->position, new DripleafTiltUpSound());
}else{
$this->setTiltAndScheduleTick(match($this->leafState){
DripleafState::UNSTABLE => DripleafState::PARTIAL_TILT,
DripleafState::PARTIAL_TILT => DripleafState::FULL_TILT,
});
$this->position->getWorld()->addSound($this->position, new DripleafTiltDownSound());
}
}
}
protected function recalculateCollisionBoxes() : array{
if($this->leafState !== DripleafState::FULL_TILT){
return [
AxisAlignedBB::one()
->trim(Facing::DOWN, 11 / 16)
->trim(Facing::UP, $this->getLeafTopOffset())
];
}
return [];
}
}