<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block\tile;
use pocketmine\block\utils\ChiseledBookshelfSlot;
use pocketmine\data\bedrock\item\SavedItemData;
use pocketmine\data\bedrock\item\SavedItemStackData;
use pocketmine\inventory\SimpleInventory;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\nbt\UnexpectedTagTypeException;
use pocketmine\world\World;
use function count;
class ChiseledBookshelf extends Tile implements Container{
use ContainerTrait;
private const TAG_LAST_INTERACTED_SLOT = "LastInteractedSlot"; //TAG_Int
private SimpleInventory $inventory;
private ?ChiseledBookshelfSlot $lastInteractedSlot = null;
public function __construct(World $world, Vector3 $pos){
parent::__construct($world, $pos);
$this->inventory = new SimpleInventory(count(ChiseledBookshelfSlot::cases()));
}
public function getInventory() : SimpleInventory{
return $this->inventory;
}
public function getRealInventory() : SimpleInventory{
return $this->inventory;
}
public function getLastInteractedSlot() : ?ChiseledBookshelfSlot{
return $this->lastInteractedSlot;
}
public function setLastInteractedSlot(?ChiseledBookshelfSlot $lastInteractedSlot) : void{
$this->lastInteractedSlot = $lastInteractedSlot;
}
public function readSaveData(CompoundTag $nbt) : void{
$this->loadItems($nbt);
$lastInteractedSlot = $nbt->getInt(self::TAG_LAST_INTERACTED_SLOT, 0);
if($lastInteractedSlot !== 0){
$this->lastInteractedSlot = ChiseledBookshelfSlot::tryFrom($lastInteractedSlot - 1);
}
}
protected function writeSaveData(CompoundTag $nbt) : void{
$this->saveItems($nbt);
$nbt->setInt(self::TAG_LAST_INTERACTED_SLOT, $this->lastInteractedSlot !== null ?
$this->lastInteractedSlot->value + 1 :
0
);
}
protected function loadItems(CompoundTag $tag) : void{
try{
$inventoryTag = $tag->getListTag(Container::TAG_ITEMS, CompoundTag::class);
}catch(UnexpectedTagTypeException){
//preserve the old behaviour of not throwing on wrong types
$inventoryTag = null;
}
if($inventoryTag !== null){
$inventory = $this->getRealInventory();
$listeners = $inventory->getListeners()->toArray();
$inventory->getListeners()->remove(...$listeners); //prevent any events being fired by initialization
$newContents = [];
$errorLogContext = "ChiseledBookshelf ($this->position)";
foreach($inventoryTag as $slot => $itemNBT){
$count = $itemNBT->getByte(SavedItemStackData::TAG_COUNT);
if($count === 0){
continue;
}
$newContents[$slot] = Item::safeNbtDeserialize($itemNBT, "$errorLogContext slot $slot");
}
$inventory->setContents($newContents);
$inventory->getListeners()->add(...$listeners);
}
if(($lockTag = $tag->getTag(Container::TAG_LOCK)) instanceof StringTag){
$this->lock = $lockTag->getValue();
}
}
protected function saveItems(CompoundTag $tag) : void{
$items = [];
foreach($this->getRealInventory()->getContents(true) as $slot => $item){
if($item->isNull()){
$items[$slot] = CompoundTag::create()
->setByte(SavedItemStackData::TAG_COUNT, 0)
->setShort(SavedItemData::TAG_DAMAGE, 0)
->setString(SavedItemData::TAG_NAME, "")
->setByte(SavedItemStackData::TAG_WAS_PICKED_UP, 0);
}else{
$items[$slot] = $item->nbtSerialize();
}
}
$tag->setTag(Container::TAG_ITEMS, new ListTag($items, NBT::TAG_Compound));
if($this->lock !== null){
$tag->setString(Container::TAG_LOCK, $this->lock);
}
}
}