<?php

/*
 *
 *  ____            _        _   __  __ _                  __  __ ____
 * |  _ \ ___   ___| | _____| |_|  \/  (_)_ __   ___      |  \/  |  _ \
 * | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
 * |  __/ (_) | (__|   <  __/ |_| |  | | | | | |  __/_____| |  | |  __/
 * |_|   \___/ \___|_|\_\___|\__|_|  |_|_|_| |_|\___|     |_|  |_|_|
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * @author PocketMine Team
 * @link http://www.pocketmine.net/
 *
 *
 */

declare(strict_types=1);

namespace pocketmine\block\utils;

use pocketmine\block\Block;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
use pocketmine\math\Axis;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;

trait PillarRotationTrait{
	protected int $axis = Axis::Y;

	protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
		$w->axis($this->axis);
	}

	/** @see Axis */
	public function getAxis() : int{ return $this->axis; }

	/** @return $this */
	public function setAxis(int $axis) : self{
		$this->axis = $axis;
		return $this;
	}

	/**
	 * @see Block::place()
	 */
	public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
		$this->axis = Facing::axis($face);
		/** @see Block::place() */
		return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
	}
}