<?php

/*
 *
 *  ____            _        _   __  __ _                  __  __ ____
 * |  _ \ ___   ___| | _____| |_|  \/  (_)_ __   ___      |  \/  |  _ \
 * | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
 * |  __/ (_) | (__|   <  __/ |_| |  | | | | | |  __/_____| |  | |  __/
 * |_|   \___/ \___|_|\_\___|\__|_|  |_|_|_| |_|\___|     |_|  |_|_|
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * @author PocketMine Team
 * @link http://www.pocketmine.net/
 *
 *
 */

declare(strict_types=1);

namespace pocketmine\data\bedrock;

final class EnchantmentIds{

	private function __construct(){
		//NOOP
	}

	public const PROTECTION = 0;
	public const FIRE_PROTECTION = 1;
	public const FEATHER_FALLING = 2;
	public const BLAST_PROTECTION = 3;
	public const PROJECTILE_PROTECTION = 4;
	public const THORNS = 5;
	public const RESPIRATION = 6;
	public const DEPTH_STRIDER = 7;
	public const AQUA_AFFINITY = 8;
	public const SHARPNESS = 9;
	public const SMITE = 10;
	public const BANE_OF_ARTHROPODS = 11;
	public const KNOCKBACK = 12;
	public const FIRE_ASPECT = 13;
	public const LOOTING = 14;
	public const EFFICIENCY = 15;
	public const SILK_TOUCH = 16;
	public const UNBREAKING = 17;
	public const FORTUNE = 18;
	public const POWER = 19;
	public const PUNCH = 20;
	public const FLAME = 21;
	public const INFINITY = 22;
	public const LUCK_OF_THE_SEA = 23;
	public const LURE = 24;
	public const FROST_WALKER = 25;
	public const MENDING = 26;
	public const BINDING = 27;
	public const VANISHING = 28;
	public const IMPALING = 29;
	public const RIPTIDE = 30;
	public const LOYALTY = 31;
	public const CHANNELING = 32;
	public const MULTISHOT = 33;
	public const PIERCING = 34;
	public const QUICK_CHARGE = 35;
	public const SOUL_SPEED = 36;
	public const SWIFT_SNEAK = 37;
}