<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\entity\effect;
use pocketmine\color\Color;
use pocketmine\entity\Entity;
use pocketmine\entity\Living;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\lang\Translatable;
use function max;
class PoisonEffect extends Effect{
private bool $fatal;
public function __construct(Translatable|string $name, Color $color, bool $isBad = false, int $defaultDuration = 600, bool $hasBubbles = true, bool $fatal = false){
parent::__construct($name, $color, $isBad, $defaultDuration, $hasBubbles);
$this->fatal = $fatal;
}
public function getApplyInterval(EffectInstance $instance) : int{
return max(1, 25 >> $instance->getAmplifier());
}
public function applyEffect(Living $entity, EffectInstance $instance, float $potency = 1.0, ?Entity $source = null) : void{
if($entity->getHealth() > 1 || $this->fatal){
$ev = new EntityDamageEvent($entity, EntityDamageEvent::CAUSE_MAGIC, 1);
$entity->attack($ev);
}
}
}