<?php

/*
 *
 *  ____            _        _   __  __ _                  __  __ ____
 * |  _ \ ___   ___| | _____| |_|  \/  (_)_ __   ___      |  \/  |  _ \
 * | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
 * |  __/ (_) | (__|   <  __/ |_| |  | | | | | |  __/_____| |  | |  __/
 * |_|   \___/ \___|_|\_\___|\__|_|  |_|_|_| |_|\___|     |_|  |_|_|
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * @author PocketMine Team
 * @link http://www.pocketmine.net/
 *
 *
 */

declare(strict_types=1);

namespace pocketmine\event\inventory;

use pocketmine\block\tile\Furnace;
use pocketmine\event\block\BlockEvent;
use pocketmine\event\Cancellable;
use pocketmine\event\CancellableTrait;
use pocketmine\item\Item;

/**
 * Called when a furnace is about to consume a new fuel item.
 */
class FurnaceBurnEvent extends BlockEvent implements Cancellable{
	use CancellableTrait;

	private bool $burning = true;

	public function __construct(
		private Furnace $furnace,
		private Item $fuel,
		private int $burnTime
	){
		parent::__construct($furnace->getBlock());
	}

	public function getFurnace() : Furnace{
		return $this->furnace;
	}

	public function getFuel() : Item{
		return $this->fuel;
	}

	/**
	 * Returns the number of ticks that the furnace will be powered for.
	 */
	public function getBurnTime() : int{
		return $this->burnTime;
	}

	/**
	 * Sets the number of ticks that the given fuel will power the furnace for.
	 */
	public function setBurnTime(int $burnTime) : void{
		$this->burnTime = $burnTime;
	}

	/**
	 * Returns whether the fuel item will be consumed.
	 */
	public function isBurning() : bool{
		return $this->burning;
	}

	/**
	 * Sets whether the fuel will be consumed. If false, the furnace will smelt as if it consumed fuel, but no fuel
	 * will be deducted.
	 */
	public function setBurning(bool $burning) : void{
		$this->burning = $burning;
	}
}