<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\event\player;
use pocketmine\event\Cancellable;
use pocketmine\event\CancellableTrait;
use pocketmine\item\Item;
use pocketmine\player\Player;
use pocketmine\utils\Utils;
/**
* Called when a player eats something
*/
class PlayerItemConsumeEvent extends PlayerEvent implements Cancellable{
use CancellableTrait;
/**
* @param Item[] $residue
*/
public function __construct(
Player $player,
private Item $item,
private array $residue = []
){
$this->player = $player;
}
public function getItem() : Item{
return clone $this->item;
}
/**
* Returns the leftover items returned to the player after consuming the item.
* For example, glass bottles for potions, bowls for beetroot soup, etc.
*
* @return Item[]
*/
public function getResidue() : array{
return Utils::cloneObjectArray($this->residue);
}
/**
* Sets the items returned to the player after consuming the item.
*
* @param Item[] $items
*/
public function setResidue(array $items) : void{
Utils::validateArrayValueType($items, function(Item $_) : void{});
$this->residue = Utils::cloneObjectArray($items);
}
}