<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\event\player;
use pocketmine\lang\Translatable;
use pocketmine\player\Player;
/**
* Called when a player disconnects from the server for any reason.
*
* Some possible reasons include:
* - being kicked by an operator
* - disconnecting from the game
* - timeout due to network connectivity issues
*
* @see PlayerKickEvent
*/
class PlayerQuitEvent extends PlayerEvent{
public function __construct(
Player $player,
protected Translatable|string $quitMessage,
protected Translatable|string $quitReason
){
$this->player = $player;
}
/**
* Sets the quit message broadcasted to other players.
*/
public function setQuitMessage(Translatable|string $quitMessage) : void{
$this->quitMessage = $quitMessage;
}
/**
* Returns the quit message broadcasted to other players, e.g. "Steve left the game".
*/
public function getQuitMessage() : Translatable|string{
return $this->quitMessage;
}
/**
* Returns the disconnect reason shown in the server log and on the console.
*/
public function getQuitReason() : Translatable|string{
return $this->quitReason;
}
}