<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\world\format\io;
use pocketmine\world\format\PalettedBlockArray;
use function chr;
use function ord;
use function str_repeat;
use function strlen;
class ChunkUtils{
/**
* Converts pre-MCPE-1.0 biome color array to biome ID array.
*
* @param int[] $array of biome color values
* @phpstan-param list<int> $array
*/
public static function convertBiomeColors(array $array) : string{
$result = str_repeat("\x00", 256);
foreach($array as $i => $color){
$result[$i] = chr(($color >> 24) & 0xff);
}
return $result;
}
/**
* Converts 2D biomes into a 3D biome palette. This palette can then be cloned for every subchunk.
*/
public static function extrapolate3DBiomes(string $biomes2d) : PalettedBlockArray{
if(strlen($biomes2d) !== 256){
throw new \InvalidArgumentException("Biome array is expected to be exactly 256 bytes");
}
$biomePalette = new PalettedBlockArray(ord($biomes2d[0]));
for($x = 0; $x < 16; ++$x){
for($z = 0; $z < 16; ++$z){
$biomeId = ord($biomes2d[($z << 4) | $x]);
for($y = 0; $y < 16; ++$y){
$biomePalette->set($x, $y, $z, $biomeId);
}
}
}
return $biomePalette;
}
}