<?php
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\world\generator\object;
use pocketmine\block\Block;
use pocketmine\block\BlockTypeIds;
use pocketmine\block\utils\DirtType;
use pocketmine\block\VanillaBlocks;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\utils\Random;
use pocketmine\world\BlockTransaction;
use pocketmine\world\ChunkManager;
use pocketmine\world\World;
use function count;
use function max;
use function min;
final class AzaleaTree extends Tree{
private array $foliageAttachments = [];
private const TREE_HEIGHT_BASE = 4;
private const TREE_HEIGHT_RANDOM = 3;
private const MIN_HEIGHT_FOR_LEAVES = 3;
private const LEADUP_SMALL = 2;
private const LEADUP_LARGE = 3;
private const SIDE_UP_STEPS = 2;
public function __construct(){
parent::__construct(VanillaBlocks::OAK_LOG(), VanillaBlocks::AZALEA_LEAVES(), 0);
}
public function getBlockTransaction(ChunkManager $world, int $x, int $y, int $z, Random $random) : ?BlockTransaction{
$this->treeHeight = $random->nextBoundedInt(self::TREE_HEIGHT_RANDOM) + self::TREE_HEIGHT_BASE;
$this->foliageAttachments = [];
return parent::getBlockTransaction($world, $x, $y, $z, $random);
}
protected function generateTrunkHeight(Random $random) : int{
return min(self::TREE_HEIGHT_BASE + $random->nextBoundedInt(2), 5);
}
protected function placeTrunk(int $x, int $y, int $z, Random $random, int $trunkHeight, BlockTransaction $transaction) : void{
$transaction->addBlockAt($x, $y - 1, $z, VanillaBlocks::DIRT()->setDirtType(DirtType::ROOTED));
$direction = Facing::HORIZONTAL[$random->nextRange(0, count(Facing::HORIZONTAL) - 1)];
$cx = $x;
$cy = $y;
$cz = $z;
$sideUpCount = min(self::SIDE_UP_STEPS, max(0, $trunkHeight - self::LEADUP_SMALL));
$leadUpCount = min($trunkHeight - $sideUpCount, self::LEADUP_LARGE);
$total = $leadUpCount + $sideUpCount + 1;
if($total < $trunkHeight){
$leadUpCount += ($trunkHeight - $total);
}
for($i = 0; $i < $total; ++$i){
$isLeadUp = $i < $leadUpCount;
$isSideUp = $i < $leadUpCount + $sideUpCount - 1;
if(!$isLeadUp){
$cx += Facing::OFFSET[$direction][0];
$cz += Facing::OFFSET[$direction][2];
}
if($this->canOverride($transaction->fetchBlockAt($cx, $cy, $cz))){
$transaction->addBlockAt($cx, $cy, $cz, $this->trunkBlock);
}
if($i >= self::MIN_HEIGHT_FOR_LEAVES){
$this->foliageAttachments[] = new Vector3($cx, $cy, $cz);
}
if($isLeadUp || $isSideUp){
$cy++;
}
}
}
protected function placeCanopy(int $x, int $y, int $z, Random $random, BlockTransaction $transaction) : void{
$radius = 3;
$foliageHeight = 2;
$attempts = 50;
$visited = [];
foreach($this->foliageAttachments as $attachment){
$centerX = $attachment->getFloorX();
$centerY = $attachment->getFloorY();
$centerZ = $attachment->getFloorZ();
for($a = 0; $a < $attempts; ++$a){
$dx = $random->nextBoundedInt($radius) - $random->nextBoundedInt($radius);
$dy = $random->nextBoundedInt($foliageHeight) - $random->nextBoundedInt($foliageHeight);
$dz = $random->nextBoundedInt($radius) - $random->nextBoundedInt($radius);
$xx = $centerX + $dx;
$yy = $centerY + $dy;
$zz = $centerZ + $dz;
$hash = World::blockHash($xx, $yy, $zz);
if(isset($visited[$hash])){
continue;
}
$visited[$hash] = true;
$existing = $transaction->fetchBlockAt($xx, $yy, $zz);
if($existing->isTransparent()){
$leafBlock = ($random->nextBoundedInt(4) === 0) ? VanillaBlocks::FLOWERING_AZALEA_LEAVES() : VanillaBlocks::AZALEA_LEAVES();
$transaction->addBlockAt($xx, $yy, $zz, $leafBlock);
}
}
}
}
protected function canOverride(Block $block) : bool{
return parent::canOverride($block)
|| $block->getTypeId() === BlockTypeIds::AZALEA
|| $block->getTypeId() === BlockTypeIds::FLOWERING_AZALEA;
}
}