* Copyright 2011 kubtek <kubtek@mail.com>
*
* This file is part of StarDict.
*
* StarDict is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* StarDict is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with StarDict. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __NEWTON_H__
#define __NEWTON_H__
#include "utils.h"
#include "spring.h"
#include "partic.h"
#include "scene.h"
#include "vector_t.h"
#include "newton_env.h"
class newton_t {
private:
scene_t & _scene;
newton_env_t & _env;
bool _statchanged;
private:
void init_newton_calculate();
void calculate_spring_factor();
void calculate_repulsion_factor();
void calculate_friction_factor();
void calculate_collide_factor();
void calculate_new_position(single t);
public:
newton_t(scene_t & s, newton_env_t & env): _scene(s), _env(env) { }
void set_scene(scene_t & s) { _scene = s; }
void update(single t);
newton_env_t & get_env() { return _env; }
bool is_stat_changed() { return _statchanged; }
};
#endif