* Copyright (c) 2021-2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "input_transfer_station.h"
#include <dlfcn.h>
#include <thread>
#include <event_handler.h>
#include "window_manager_hilog.h"
#include "wm_common_inner.h"
#include "gtx_input_event_sender.h"
#include <hitrace_meter.h>
#include "window_input_intercept.h"
#include "window_input_redistribute_impl.h"
#include "window_event_subscriber.h"
#include "sys_cap_util.h"
namespace OHOS {
namespace Rosen {
namespace {
constexpr HiviewDFX::HiLogLabel LABEL = {LOG_CORE, HILOG_DOMAIN_WINDOW, "InputTransferStation"};
}
const std::string GAME_CONTROLLER_SO_PATH = "/system/lib64/libgamecontroller_event.z.so";
const std::string TOUCH_PREDICTOR_SO_PATH = "/system/lib64/libtouch_predictor.so";
static std::unique_ptr<void, void(*)(void*)> gameControllerHandle_{nullptr, [](void* handle) {
if (handle) {
dlclose(handle);
TLOGI(WmsLogTag::WMS_EVENT, "[dlclose] GameController unloaded");
}
}};
static std::unique_ptr<void, void(*)(void*)> touchPredictorHandle_{nullptr, [](void* handle) {
if (handle) {
dlclose(handle);
TLOGI(WmsLogTag::WMS_EVENT, "[dlclose] TouchPredictor unloaded");
}
}};
WM_IMPLEMENT_SINGLE_INSTANCE(InputTransferStation)
InputTransferStation::~InputTransferStation()
{
std::lock_guard<std::mutex> lock(mtx_);
destroyed_ = true;
}
void InputEventListener::HandleInputEvent(std::shared_ptr<MMI::KeyEvent> keyEvent) const
{
if (keyEvent == nullptr) {
TLOGE(WmsLogTag::WMS_INPUT_KEY_FLOW, "KeyEvent is nullptr");
return;
}
HITRACE_METER_FMT(HITRACE_TAG_WINDOW_MANAGER, "IEL:KeyEvent id:%d", keyEvent->GetId());
uint32_t windowId = static_cast<uint32_t>(keyEvent->GetAgentWindowId());
static uint32_t eventId = 0;
TLOGI(WmsLogTag::WMS_INPUT_KEY_FLOW, "eid:%{public}d,InputId:%{public}d,wid:%{public}u",
eventId++, keyEvent->GetId(), windowId);
auto channel = InputTransferStation::GetInstance().GetInputChannel(windowId);
if (channel == nullptr) {
keyEvent->MarkProcessed();
TLOGE(WmsLogTag::WMS_INPUT_KEY_FLOW,
"WindowInputChannel is nullptr InputTracking id:%{public}d windowId:%{public}u",
keyEvent->GetId(), windowId);
return;
}
channel->HandleKeyEvent(keyEvent);
}
void InputEventListener::HandleInputEvent(std::shared_ptr<MMI::PointerEvent> pointerEvent) const
{
if (pointerEvent == nullptr) {
TLOGE(WmsLogTag::WMS_INPUT_KEY_FLOW, "PointerEvent is nullptr");
return;
}
HITRACE_METER_FMT(HITRACE_TAG_WINDOW_MANAGER, "IEL:PointerEvent id:%d action:%d",
pointerEvent->GetId(), pointerEvent->GetPointerAction());
if (pointerEvent->HasFlag(MMI::InputEvent::EVENT_FLAG_GESTURE_SUPPLEMENT)) {
MMI::InputManager::GetInstance()->TransformTouchEventToMouseEvent(pointerEvent);
TLOGD(WmsLogTag::WMS_INPUT_KEY_FLOW, "transfer event %{public}d to mouse event",
pointerEvent->GetId());
}
uint32_t invalidId = static_cast<uint32_t>(-1);
uint32_t windowId = static_cast<uint32_t>(pointerEvent->GetAgentWindowId());
int32_t action = pointerEvent->GetPointerAction();
if (action != MMI::PointerEvent::POINTER_ACTION_MOVE) {
static uint32_t eventId = 0;
TLOGI(WmsLogTag::WMS_INPUT_KEY_FLOW, "eid:%{public}d,InputId:%{public}d"
",wid:%{public}u,ac:%{public}d", eventId++, pointerEvent->GetId(), windowId,
pointerEvent->GetPointerAction());
}
auto channel = InputTransferStation::GetInstance().GetInputChannel(windowId);
if (channel == nullptr) {
if (windowId != invalidId) {
TLOGE(WmsLogTag::WMS_INPUT_KEY_FLOW, "WindowInputChannel is nullptr InputTracking id:%{public}d "
"windowId:%{public}u",
pointerEvent->GetId(), windowId);
}
pointerEvent->MarkProcessed();
return;
}
channel->HandlePointerEvent(pointerEvent);
WindowInputRedistributeImpl::GetInstance().SendEvent(
InputRedistributeTiming::REDISTRIBUTE_AFTER_SEND_TO_COMPONENT, pointerEvent);
GtxInputEventSender::GetInstance().SetTouchEvent(channel->GetWindowRect(), pointerEvent);
}
void InputEventListener::OnInputEvent(std::shared_ptr<MMI::KeyEvent> keyEvent) const
{
if (WindowInputIntercept::GetInstance().IsInputIntercept(keyEvent)) {
return;
}
if (WindowInputRedistributeImpl::GetInstance().SendEvent(
InputRedistributeTiming::REDISTRIBUTE_BEFORE_SEND_TO_COMPONENT, keyEvent)) {
return;
}
HandleInputEvent(keyEvent);
}
void InputEventListener::OnInputEvent(std::shared_ptr<MMI::AxisEvent> axisEvent) const
{
if (axisEvent == nullptr) {
TLOGE(WmsLogTag::WMS_INPUT_KEY_FLOW, "AxisEvent is nullptr");
return;
}
TLOGD(WmsLogTag::WMS_INPUT_KEY_FLOW, "Receive axisEvent, windowId: %{public}d", axisEvent->GetAgentWindowId());
axisEvent->MarkProcessed();
}
void InputEventListener::OnInputEvent(std::shared_ptr<MMI::PointerEvent> pointerEvent) const
{
if (WindowInputIntercept::GetInstance().IsInputIntercept(pointerEvent)) {
return;
}
if (WindowInputRedistributeImpl::GetInstance().SendEvent(
InputRedistributeTiming::REDISTRIBUTE_BEFORE_SEND_TO_COMPONENT, pointerEvent)) {
return;
}
HandleInputEvent(pointerEvent);
}
void InputTransferStation::LoadTouchPredictor()
{
if (isTouchPredictorLoaded_) {
return;
}
TLOGI(WmsLogTag::WMS_EVENT, "in");
isTouchPredictorLoaded_ = true;
void* handle = dlopen(TOUCH_PREDICTOR_SO_PATH.c_str(), RTLD_LAZY | RTLD_GLOBAL);
if (handle) {
TLOGI(WmsLogTag::WMS_EVENT, "dlopen TouchPredictor success");
touchPredictorHandle_.reset(handle);
} else {
TLOGW(WmsLogTag::WMS_EVENT, "dlopen %{public}s", dlerror());
}
}
void InputTransferStation::LoadGameController()
{
TLOGI(WmsLogTag::WMS_EVENT, "in");
isGameControllerLoaded_ = true;
void* handle = dlopen(GAME_CONTROLLER_SO_PATH.c_str(), RTLD_LAZY | RTLD_GLOBAL);
if (handle) {
TLOGI(WmsLogTag::WMS_EVENT, "dlopen GameController success");
gameControllerHandle_.reset(handle);
} else {
TLOGW(WmsLogTag::WMS_EVENT, "dlopen %{public}s failed", dlerror());
}
}
void InputTransferStation::AddInputWindow(const sptr<Window>& window)
{
uint32_t windowId = window->GetWindowId();
TLOGD(WmsLogTag::WMS_EVENT, "Add input window, windowId: %{public}u", windowId);
if (INPUT_WINDOW_TYPE_SKIPPED.find(window->GetType()) != INPUT_WINDOW_TYPE_SKIPPED.end()) {
TLOGW(WmsLogTag::WMS_EVENT, "skip window for InputConsumer [id:%{public}u, type:%{public}d]",
windowId, window->GetType());
return;
}
if (windowInputChannels_.count(windowId) == 0) {
sptr<WindowInputChannel> inputChannel = new WindowInputChannel(window);
std::lock_guard<std::mutex> lock(mtx_);
if (destroyed_) {
TLOGW(WmsLogTag::WMS_EVENT, "Already destroyed");
return;
}
windowInputChannels_.insert(std::make_pair(windowId, inputChannel));
}
if (inputListener_ == nullptr) {
TLOGD(WmsLogTag::WMS_EVENT, "Init input listener, IsMainHandlerAvailable: %{public}u",
window->IsMainHandlerAvailable());
std::shared_ptr<InputEventListener> listener = std::make_shared<InputEventListener>();
auto mainEventRunner = AppExecFwk::EventRunner::GetMainEventRunner();
if (mainEventRunner != nullptr && window->IsMainHandlerAvailable()) {
TLOGD(WmsLogTag::WMS_EVENT, "MainEventRunner is available");
eventHandler_ = std::make_shared<AppExecFwk::EventHandler>(mainEventRunner);
} else {
TLOGD(WmsLogTag::WMS_EVENT, "MainEventRunner is not available");
eventHandler_ = AppExecFwk::EventHandler::Current();
auto curThreadId = std::this_thread::get_id();
if (!eventHandler_ || (mainEventRunner != nullptr &&
mainEventRunner->GetThreadId() == *(reinterpret_cast<uint64_t*>(&curThreadId)))) {
eventHandler_ = std::make_shared<AppExecFwk::EventHandler>(
AppExecFwk::EventRunner::Create(INPUT_AND_VSYNC_THREAD));
}
}
MMI::InputManager::GetInstance()->SetWindowInputEventConsumer(listener, eventHandler_);
TLOGI(WmsLogTag::WMS_EVENT, "SetWindowInputEventConsumer success, wid:%{public}u", windowId);
inputListener_ = listener;
} else {
auto ret = MMI::InputManager::GetInstance()->SetWindowInputEventConsumer(inputListener_, eventHandler_);
TLOGI(WmsLogTag::WMS_EVENT, "SetWindowInputEventConsumer %{public}u, wid:%{public}u", ret, windowId);
}
if (!isGameControllerLoaded_) {
LoadGameController();
}
WindowEventSubscribeProxy::GetInstance()->SetBundleName(SysCapUtil::GetBundleName());
WindowEventSubscribeProxy::GetInstance()->SubscribeEvent();
}
void InputTransferStation::RemoveInputWindow(uint32_t windowId)
{
TLOGI(WmsLogTag::WMS_EVENT, "wid: %{public}u", windowId);
sptr<WindowInputChannel> inputChannel = nullptr;
{
std::lock_guard<std::mutex> lock(mtx_);
if (destroyed_) {
WLOGFW("Already destroyed");
return;
}
auto iter = windowInputChannels_.find(windowId);
if (iter != windowInputChannels_.end()) {
inputChannel = iter->second;
windowInputChannels_.erase(windowId);
}
}
if (inputChannel != nullptr) {
inputChannel->Destroy();
} else {
TLOGE(WmsLogTag::WMS_EVENT, "Can not find windowId: %{public}u", windowId);
}
}
void InputTransferStation::InjectTouchEvent(const std::shared_ptr<MMI::PointerEvent>& pointerEvent)
{
if (pointerEvent == nullptr) {
TLOGE(WmsLogTag::WMS_INPUT_KEY_FLOW, "PointerEvent is nullptr");
return;
}
uint32_t invalidId = static_cast<uint32_t>(-1);
uint32_t windowId = static_cast<uint32_t>(pointerEvent->GetAgentWindowId());
auto channel = GetInputChannel(windowId);
if (channel == nullptr) {
if (windowId != invalidId) {
TLOGE(WmsLogTag::WMS_INPUT_KEY_FLOW, "WindowInputChannel is nullptr InputTracking id:%{public}d "
"windowId:%{public}u",
pointerEvent->GetId(), windowId);
}
pointerEvent->MarkProcessed();
return;
}
channel->InjectTouchEvent(pointerEvent);
}
sptr<WindowInputChannel> InputTransferStation::GetInputChannel(uint32_t windowId)
{
std::lock_guard<std::mutex> lock(mtx_);
if (destroyed_) {
TLOGW(WmsLogTag::WMS_EVENT, "Already destroyed");
return nullptr;
}
auto iter = windowInputChannels_.find(windowId);
if (iter == windowInputChannels_.end()) {
return nullptr;
}
return iter->second;
}
void InputTransferStation::HandleInputEvent(const std::shared_ptr<MMI::KeyEvent>& keyEvent)
{
if (inputListener_ == nullptr) {
return;
}
inputListener_->HandleInputEvent(keyEvent);
}
void InputTransferStation::HandleInputEvent(const std::shared_ptr<MMI::PointerEvent>& pointerEvent)
{
if (inputListener_ == nullptr) {
return;
}
inputListener_->HandleInputEvent(pointerEvent);
}
}
}