* Copyright (c) 2014, STMicroelectronics International N.V.
* Copyright (c) 2018-2019, Linaro Limited
*/
#include <assert.h>
#include <compiler.h>
#include <malloc.h>
#include <mempool.h>
#include <string.h>
#include <util.h>
#if defined(__KERNEL__)
#include <kernel/mutex.h>
#include <kernel/panic.h>
#endif
* Allocation of temporary memory buffers which are used in a stack like
* fashion. One exmaple is when a Big Number is needed for a temporary
* variable in a Big Number computation: Big Number operations (add,...),
* crypto algorithms (rsa, ecc,,...).
*
* The allocation algorithm takes memory buffers from a pool,
* characterized by (cf. struct mempool):
* - the total size (in bytes) of the pool
* - the offset of the last item allocated in the pool (struct
* mempool_item). This offset is -1 is nothing is allocated yet.
*
* Each item consists of (struct mempool_item)
* - the size of the item
* - the offsets, in the pool, of the previous and next items
*
* The allocation allocates an item for a given size.
* The allocation is performed in the pool after the last
* allocated items. This means:
* - the heap is never used.
* - there is no assumption on the size of the allocated memory buffers. Only
* the size of the pool will limit the allocation.
* - a constant time allocation and free as there is no list scan
* - but a potentially fragmented memory as the allocation does not take into
* account "holes" in the pool (allocation is performed after the last
* allocated variable). Indeed, this interface is supposed to be used
* with stack like allocations to avoid this issue. This means that
* allocated items:
* - should have a short life cycle
* - if an item A is allocated before another item B, then A should be
* released after B.
* So the potential fragmentation is mitigated.
*/
struct mempool {
size_t size;
vaddr_t data;
struct malloc_ctx *mctx;
#ifdef CFG_MEMPOOL_REPORT_LAST_OFFSET
size_t max_allocated;
#endif
#if defined(__KERNEL__)
void (*release_mem)(void *ptr, size_t size);
struct recursive_mutex mu;
#endif
};
#if defined(__KERNEL__)
struct mempool *mempool_default;
#endif
static void init_mpool(struct mempool *pool)
{
size_t sz = pool->size - raw_malloc_get_ctx_size();
vaddr_t v = ROUNDDOWN(pool->data + sz, sizeof(long) * 2);
* v is the placed as close to the end of the data pool as possible
* where the struct malloc_ctx can be placed. This location is selected
* as an optimization for the pager case to get better data
* locality since raw_malloc() starts to allocate from the end of
* the supplied data pool.
*/
assert(v > pool->data);
pool->mctx = (struct malloc_ctx *)v;
raw_malloc_init_ctx(pool->mctx);
raw_malloc_add_pool(pool->mctx, (void *)pool->data, v - pool->data);
}
static void get_pool(struct mempool *pool __maybe_unused)
{
#if defined(__KERNEL__)
mutex_lock_recursive(&pool->mu);
if (!pool->mctx)
init_mpool(pool);
#endif
}
static void put_pool(struct mempool *pool __maybe_unused)
{
#if defined(__KERNEL__)
if (mutex_get_recursive_lock_depth(&pool->mu) == 1) {
* As the refcount is about to become 0 there should be no items
* left
*/
if (pool->release_mem) {
pool->mctx = NULL;
pool->release_mem((void *)pool->data, pool->size);
}
}
mutex_unlock_recursive(&pool->mu);
#endif
}
struct mempool *
mempool_alloc_pool(void *data, size_t size,
void (*release_mem)(void *ptr, size_t size) __maybe_unused)
{
struct mempool *pool = calloc(1, sizeof(*pool));
COMPILE_TIME_ASSERT(MEMPOOL_ALIGN >= __alignof__(struct mempool_item));
assert(!((vaddr_t)data & (MEMPOOL_ALIGN - 1)));
if (pool) {
pool->size = size;
pool->data = (vaddr_t)data;
#if defined(__KERNEL__)
pool->release_mem = release_mem;
mutex_init_recursive(&pool->mu);
#else
init_mpool(pool);
#endif
}
return pool;
}
void *mempool_alloc(struct mempool *pool, size_t size)
{
void *p = NULL;
get_pool(pool);
p = raw_malloc(0, 0, size, pool->mctx);
if (p) {
#ifdef CFG_MEMPOOL_REPORT_LAST_OFFSET
struct malloc_stats stats = { };
raw_malloc_get_stats(pool->mctx, &stats);
if (stats.max_allocated > pool->max_allocated) {
pool->max_allocated = stats.max_allocated;
DMSG("Max memory usage increased to %zu",
pool->max_allocated);
}
#endif
return p;
}
EMSG("Failed to allocate %zu bytes, please tune the pool size", size);
put_pool(pool);
return NULL;
}
void *mempool_calloc(struct mempool *pool, size_t nmemb, size_t size)
{
size_t sz;
void *p;
if (MUL_OVERFLOW(nmemb, size, &sz))
return NULL;
p = mempool_alloc(pool, sz);
if (p)
memset(p, 0, sz);
return p;
}
void mempool_free(struct mempool *pool, void *ptr)
{
raw_free(ptr, pool->mctx, false );
put_pool(pool);
}