* Copyright (C) 2026 Xiaomi Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
* agent_trace.h — Structured execution tracing for AI Agent Agent
*
* Provides run_id-based structured logging so that each agent
* execution can be traced end-to-end via syslog. Every log line
* within a single ask/task is tagged with the same run_id.
*
* Trace status codes:
* 0 = running
* 1 = ok (completed successfully)
* 2 = fail (LLM or tool error)
* 3 = timeout (iteration limit reached)
*/
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
#define AGENT_TRACE_RUNNING 0
#define AGENT_TRACE_OK 1
#define AGENT_TRACE_FAIL 2
#define AGENT_TRACE_TIMEOUT 3
typedef struct {
char run_id[17];
char chat_id[64];
char channel[16];
uint32_t start_ts;
int iteration;
int backend_idx;
uint32_t total_latency_ms;
int total_tool_calls;
int status;
} agent_trace_t;
* Begin a new trace. Generates a unique run_id and logs the start.
*/
void agent_trace_begin(agent_trace_t* t, const char* chat_id,
const char* channel);
* Log one iteration step (after each LLM call + tool execution).
*/
void agent_trace_step(agent_trace_t* t, int iteration,
const char* tool_name, uint32_t latency_ms,
int llm_ok);
* End the trace and log the summary.
*/
void agent_trace_end(agent_trace_t* t, int status);
#ifdef __cplusplus
}
#endif