* Copyright (C) 2025 Xiaomi Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
* arena_alloc.h — Arena (bump) allocator for AI Agent.
*
* Groups all temporary allocations within a single Agent loop
* iteration into one contiguous block. When the iteration ends,
* the entire arena is freed at once — zero fragmentation.
*
* Usage:
* arena_t arena;
* arena_init(&arena, 4096); // allocate backing buffer
* void *p1 = arena_alloc(&arena, 128);
* void *p2 = arena_alloc(&arena, 256);
* // ... use p1, p2 ...
* arena_reset(&arena); // free all at once (zero cost)
* arena_destroy(&arena); // release backing buffer
*/
#include <stddef.h>
#include <stdbool.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
char *buf;
size_t capacity;
size_t used;
int alloc_count;
} arena_t;
* Initialize arena with given capacity.
* Returns 0 on success, -ENOMEM on failure.
*/
int arena_init(arena_t *a, size_t capacity);
* Allocate `size` bytes from the arena (bump pointer).
* Returns aligned pointer, or NULL if arena is full.
* Allocations are NOT individually freeable.
*/
void *arena_alloc(arena_t *a, size_t size);
* Reset arena — all previous allocations become invalid.
* The backing buffer is retained for reuse. Zero cost.
*/
void arena_reset(arena_t *a);
* Destroy arena and free the backing buffer.
*/
void arena_destroy(arena_t *a);
* Query arena usage statistics.
*/
size_t arena_used(const arena_t *a);
size_t arena_remaining(const arena_t *a);
#ifdef __cplusplus
}
#endif