* MIT License
* Copyright (c) 2021 - 2023 _VIFEXTech
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "TileView.h"
#include <string.h>
TileView::TileView(uint32_t viewWidth, uint32_t viewHeight, uint32_t tileSize)
: _viewWidth(viewWidth)
, _viewHeight(viewHeight)
, _tileSize(tileSize)
{
}
void TileView::setViewSize(uint32_t width, uint32_t height)
{
_viewWidth = width;
_viewHeight = height;
}
void TileView::setFocusPos(int32_t x, int32_t y)
{
_pointFocus.x = x;
_pointFocus.y = y;
const int32_t viewHalfWidth = _viewWidth / 2;
const int32_t viewHalfHeight = _viewHeight / 2;
const uint32_t tileSize = _tileSize;
_pointView[0].x = x - viewHalfWidth;
_pointView[0].y = y - viewHalfHeight;
_pointView[1].x = x + viewHalfWidth;
_pointView[1].y = y - viewHalfHeight;
_pointView[2].x = x - viewHalfWidth;
_pointView[2].y = y + viewHalfHeight;
_pointView[3].x = x + viewHalfWidth;
_pointView[3].y = y + viewHalfHeight;
const int32_t tileContWidth = (_viewWidth / tileSize + 2) * tileSize;
const int32_t tileContHeight = (_viewHeight / tileSize + 2) * tileSize;
_pointTileCont[0].x = roundTile(_pointView[0].x, false);
_pointTileCont[0].y = roundTile(_pointView[0].y, false);
_pointTileCont[1].x = _pointTileCont[0].x + tileContWidth;
_pointTileCont[1].y = _pointTileCont[0].y;
_pointTileCont[2].x = _pointTileCont[0].x;
_pointTileCont[2].y = _pointTileCont[0].y + tileContHeight;
_pointTileCont[3].x = _pointTileCont[0].x + tileContWidth;
_pointTileCont[3].y = _pointTileCont[0].y + tileContHeight;
}
TileView::Point_t TileView::getFocusPos()
{
return _pointFocus;
}
TileView::Point_t TileView::getFocusOffset()
{
return getOffset(&_pointFocus);
}
void TileView::setTileSize(uint32_t size)
{
_tileSize = size;
}
uint32_t TileView::getTileSize()
{
return _tileSize;
}
TileView::Rect_t TileView::getTileRect()
{
Rect_t rect;
rect.x = _pointTileCont[0].x;
rect.y = _pointTileCont[0].y;
rect.width = _pointTileCont[1].x - _pointTileCont[0].x;
rect.height = _pointTileCont[2].y - _pointTileCont[0].y;
return rect;
}
TileView::Point_t TileView::getTileRectOffset()
{
return getOffset(&_pointView[0]);
}
TileView::Point_t TileView::getTilePos(uint32_t index)
{
Point_t pos;
int32_t width = _pointTileCont[1].x - _pointTileCont[0].x;
int32_t widthIndexMax = width / _tileSize;
pos.x = _pointTileCont[0].x + _tileSize * (index % widthIndexMax);
pos.y = _pointTileCont[0].y + _tileSize * (index / widthIndexMax);
return pos;
}
uint32_t TileView::getTileNum()
{
Rect_t rect = getTileRect();
return (rect.width / _tileSize) * (rect.height / _tileSize);
}
int32_t TileView::roundTile(int32_t x, bool up)
{
int32_t r = x % _tileSize;
if (r == 0) {
return x;
}
int32_t ret = x - r;
if (up) {
ret += _tileSize;
}
return ret;
}
TileView::Point_t TileView::getOffset(const Point_t* point)
{
Point_t offset;
offset.x = point->x - _pointTileCont[0].x;
offset.y = point->y - _pointTileCont[0].y;
return offset;
}