* Copyright (c) 2025 Bocloud Technologies Co., Ltd.
* installer is licensed under Mulan PSL v2.
* You can use this software according to the terms and conditions of the Mulan PSL v2.
* You may obtain n copy of Mulan PSL v2 at:
* http://license.coscl.org.cn/MulanPSL2
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
* EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
* MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
* See the Mulan PSL v2 for more details.
******************************************************************/
package command
import (
"github.com/pkg/errors"
agentv1beta1 "gopkg.openfuyao.cn/cluster-api-provider-bke/api/bkeagent/v1beta1"
bkenode "gopkg.openfuyao.cn/cluster-api-provider-bke/common/cluster/node"
"gopkg.openfuyao.cn/cluster-api-provider-bke/utils"
)
type Custom struct {
BaseCommand
Nodes bkenode.Nodes
CommandName string
CommandSpec *agentv1beta1.CommandSpec
CommandLabel string
}
func (c *Custom) Validate() error {
if err := c.BaseCommand.validate(); err != nil {
return err
}
if len(c.Nodes) == 0 {
return errors.New("nodes is empty")
}
if c.CommandName == "" {
return errors.New("commandName is empty")
}
if c.CommandSpec == nil {
return errors.New("commandSpec is empty")
}
return nil
}
func (c *Custom) New() error {
if err := c.Validate(); err != nil {
return err
}
commandName := c.CommandName
commandSpec := c.CommandSpec
commandSpec.NodeSelector = getNodeSelector(c.Nodes)
return c.newCommand(commandName, c.CommandLabel, commandSpec)
}
func (c *Custom) Wait() (error, []string, []string) {
err, complete, nodes := c.waitCommandComplete()
if !complete && len(nodes.FailedNodes) == 0 {
for _, node := range c.Nodes {
if utils.ContainsString(nodes.SuccessNodes, node.Hostname) {
continue
}
nodes.FailedNodes = append(nodes.FailedNodes, node.Hostname)
}
}
return err, nodes.SuccessNodes, nodes.FailedNodes
}