/*
 * This file is part of the openHiTLS project.
 *
 * openHiTLS is licensed under the Mulan PSL v2.
 * You can use this software according to the terms and conditions of the Mulan PSL v2.
 * You may obtain a copy of Mulan PSL v2 at:
 *
 *     http://license.coscl.org.cn/MulanPSL2
 *
 * THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
 * EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
 * MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
 * See the Mulan PSL v2 for more details.
 */

#ifndef BSL_BYTES_H
#define BSL_BYTES_H

#include <stdint.h>

#ifdef __cplusplus
extern "C" {
#endif

/**
 * @brief   convert uint8_t byte stream to uint16_t data
 *
 * @attention data cannot be empty
 *
 * @param   data [IN] uint8_t byte stream
 *
 * @return  uint16_t converted data
 */
static inline uint16_t BSL_ByteToUint16(const uint8_t *data)
{
    /** Byte 0 is shifted by 8 bits to the left, and byte 1 remains unchanged. uint16_t is obtained after OR */
    return ((uint16_t)data[0] << 8) | ((uint16_t)data[1]);
}

/**
 * @brief   convert uint16_t data to uint8_t byte stream
 *
 * @attention data cannot be empty
 *
 * @param   num [IN] data to be converted
 * @param   data [OUT] converted data
 */
static inline void BSL_Uint16ToByte(uint16_t num, uint8_t *data)
{
    /** convert to byte stream */
    data[0] = (uint8_t)(num >> 8);    // data is shifted rightwards by 8 bits and put in byte 0
    data[1] = (uint8_t)(num & 0xffu); // data AND 0xffu, put in byte 1
    return;
}

/**
 * @brief   convert uint8_t byte stream to uint24_t data
 *
 * @attention data cannot be empty
 *
 * @param   data [IN] uint8_t byte stream
 *
 * @return  uint24_t, converted data
 */
static inline uint32_t BSL_ByteToUint24(const uint8_t *data)
{
    /** Byte 0 is shifted left by 16 bits, byte 1 is shifted left by 8 bits, and byte 2 remains unchanged,
        uint24_t is obtained after the OR operation. */
    return ((uint32_t)data[0] << 16) | ((uint32_t)data[1] << 8) | ((uint32_t)data[2]);
}

/**
 * @brief   convert uint24_t data to uint8_t byte stream
 *
 * @attention data cannot be empty
 *
 * @param   num [IN] data to be converted
 * @param   data [OUT] converted data
 */
static inline void BSL_Uint24ToByte(uint32_t num, uint8_t *data)
{
    /** convert to byte stream */
    data[0] = (uint8_t)(num >> 16);   // data is shifted rightwards by 16 bits and put in byte 0
    data[1] = (uint8_t)(num >> 8);    // data is shifted rightwards by 8 bits and placed in byte 1
    data[2] = (uint8_t)(num & 0xffu); // data AND 0xffu, put in byte 2
    return;
}

/**
 * @brief   convert uint8_t byte stream to uint32_t data
 *
 * @attention data cannot be empty
 *
 * @param   data [IN]  uint8_t byte stream
 *
 * @return  uint32_t, converted data
 */
static inline uint32_t BSL_ByteToUint32(const uint8_t *data)
{
    /** Byte 0 is shifted leftward by 24 bits, byte 1 is shifted leftward by 16 bits,
        byte 2 is shifted leftward by 8 bits, and byte 3 remains unchanged, uint32_t is obtained after OR operation. */
    return ((uint32_t)data[0] << 24) | ((uint32_t)data[1] << 16) | ((uint32_t)data[2] << 8) | ((uint32_t)data[3]);
}

/**
 * @brief   convert uint8_t byte stream to uint48_t data
 *
 * @attention data cannot be empty
 *
 * @param   data [IN]  uint8_t byte stream
 *
 * @return  uint48_t, converted data
 */
static inline uint64_t BSL_ByteToUint48(const uint8_t *data)
{
    /** Byte 0 is shifted leftward by 40 bits, byte 1 is shifted leftward by 32 bits,
        byte 2 is shifted leftward by 24 bits, byte 3 is shifted leftward by 16 bits,
        byte 4 is shifted leftward by 8 bits, and byte 5 remains unchanged, uint48_t is obtained after OR operation. */
    return ((uint64_t)data[0] << 40) | ((uint64_t)data[1] << 32) | ((uint64_t)data[2] << 24) |
        ((uint64_t)data[3] << 16) | ((uint64_t)data[4] << 8) | ((uint64_t)data[5]);
}

/**
 * @brief   convert uint48_t data to uint8_t byte stream
 *
 * @attention data cannot be empty
 *
 * @param   num [IN] data to be converted
 * @param   data [OUT] converted data
 */
static inline void BSL_Uint48ToByte(uint64_t num, uint8_t *data)
{
    /** convert to byte stream */
    data[0] = (uint8_t)(num >> 40);   // data is shifted rightwards by 40 bits and put in byte 0
    data[1] = (uint8_t)(num >> 32);   // data is shifted rightwards by 32 bits and put in byte 1
    data[2] = (uint8_t)(num >> 24);   // data is shifted rightwards by 24 bits and put in byte 2
    data[3] = (uint8_t)(num >> 16);   // data is shifted rightwards by 16 bits and put in byte 3
    data[4] = (uint8_t)(num >> 8);    // data is shifted rightwards by 8 bits and put in byte 4
    data[5] = (uint8_t)(num & 0xffu); // data AND 0xffu, put in byte 5
    return;
}

/**
 * @brief   convert uint8_t byte stream to uint64_t data
 *
 * @attention data cannot be empty
 *
 * @param   data [IN] uint8_t byte stream
 *
 * @return  uint32_t, converted data
 */
static inline uint64_t BSL_ByteToUint64(const uint8_t *data)
{
    /** Byte 0 is shifted leftward by 56 bits, byte 1 is shifted leftward by 48 bits,
        byte 2 is shifted leftward by 40 bits, byte 3 is shifted leftward by 32 bits,
        byte 4 is shifted leftward by 24 bits, byte 5 is shifted leftward by 16 bits,
        byte 6 is shifted leftward by 8 bits, and byte 7 remains unchanged, uint64_t is obtained after OR operation. */
    return ((uint64_t)data[0] << 56) | ((uint64_t)data[1] << 48) | ((uint64_t)data[2] << 40) |
        ((uint64_t)data[3] << 32) | ((uint64_t)data[4] << 24) | ((uint64_t)data[5] << 16) |
        ((uint64_t)data[6] << 8) | ((uint64_t)data[7]);
}

/**
 * @brief   convert uint32_t data to uint8_t byte stream
 *
 * @attention data cannot be empty
 *
 * @param   num [IN] data to be converted
 * @param   data [OUT] converted data
 */
static inline void BSL_Uint32ToByte(uint32_t num, uint8_t *data)
{
    /** convert to byte stream */
    data[0] = (uint8_t)(num >> 24);   // data is shifted rightwards by 24 bits and put in byte 0
    data[1] = (uint8_t)(num >> 16);   // data is shifted rightwards by 16 bits and put in byte 1
    data[2] = (uint8_t)(num >> 8);    // data is shifted rightwards by 8 bits and put in byte 2
    data[3] = (uint8_t)(num & 0xffu); // data AND 0xffu, put in byte 3
    return;
}

/**
 * @brief   convert uint64_t data to uint8_t byte stream
 *
 * @attention data cannot be empty
 *
 * @param   num [IN] data to be converted
 * @param   data [OUT] converted data
 */
static inline void BSL_Uint64ToByte(uint64_t num, uint8_t *data)
{
    /** convert to byte stream */
    data[0] = (uint8_t)(num >> 56);   // data is shifted rightwards by 56 bits and put in byte 0
    data[1] = (uint8_t)(num >> 48);   // data is shifted rightwards by 48 bits and put in byte 1
    data[2] = (uint8_t)(num >> 40);   // data is shifted rightwards by 40 bits and put in byte 2
    data[3] = (uint8_t)(num >> 32);   // data is shifted rightwards by 32 bits and put in byte 3
    data[4] = (uint8_t)(num >> 24);   // data is shifted rightwards by 24 bits and put in byte 4
    data[5] = (uint8_t)(num >> 16);   // data is shifted rightwards by 16 bits and put in byte 5
    data[6] = (uint8_t)(num >> 8);    // data is shifted rightwards by 8 bits and put in byte 6
    data[7] = (uint8_t)(num & 0xffu); // data AND 0xffu, put in byte 7
    return;
}

// if a's MSB is 0, output 0
// else if a' MSB is 1 output 0xffffffff
static inline uint32_t Uint32ConstTimeMsb(uint32_t a)
{
    // 31 == (4 * 8 - 1)
    return 0u - (a >> 31);
}

// if a is 0, output 0xffffffff, else output 0
static inline uint32_t Uint32ConstTimeIsZero(uint32_t a)
{
    return Uint32ConstTimeMsb(~a & (a - 1));
}

// if a == b, output 0xffffffff, else output 0
static inline uint32_t Uint32ConstTimeEqual(uint32_t a, uint32_t b)
{
    return Uint32ConstTimeIsZero(a ^ b);
}

// if mask == 0xffffffff, return a,
// else if mask == 0, return b
static inline uint32_t Uint32ConstTimeSelect(uint32_t mask, uint32_t a, uint32_t b)
{
    return ((mask) & a) | ((~mask) & b);
}

static inline uint8_t Uint8ConstTimeSelect(uint32_t mask, uint8_t a, uint8_t b)
{
    return (((mask) & a) | ((~mask) & b)) & 0xff;
}

// if a < b, output 0xffffffff, else output 0
static inline uint32_t Uint32ConstTimeLt(uint32_t a, uint32_t b)
{
    return Uint32ConstTimeMsb(a ^ ((a ^ b) | ((a - b) ^ a)));
}

// if a >= b, output 0xffffffff, else output 0
static inline uint32_t Uint32ConstTimeGe(uint32_t a, uint32_t b)
{
    return ~Uint32ConstTimeLt(a, b);
}

// if a > b, output 0xffffffff, else output 0
static inline uint32_t Uint32ConstTimeGt(uint32_t a, uint32_t b)
{
    return Uint32ConstTimeLt(b, a);
}

// if a <= b, output 0xffffffff, else output 0
static inline uint32_t Uint32ConstTimeLe(uint32_t a, uint32_t b)
{
    return Uint32ConstTimeGe(b, a);
}

// if a == b, return 0xffffffff, else return 0
static inline uint32_t ConstTimeMemcmp(const uint8_t *a, const uint8_t *b, uint32_t l)
{
    uint8_t r = 0;
    for (uint32_t i = 0; i < l; i++) {
        r |= a[i] ^ b[i];
    }
    return Uint32ConstTimeIsZero(r);
}

#ifdef __cplusplus
}
#endif /* __cplusplus */

#endif // BSL_BYTES_H