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fix(code): When creating a worktree, TUI does not enter the new worktree working directory. Refs: #914 Co-authored-by: weichenhao<weichenhao3@huawei.com> # message auto-generated for no-merge-commit merge: !1372 fix(code): When creating a worktree, TUI does not enter the new worktree working directory. From: @weichenhao Reviewed-by: @iamcandiceguo, @alan_cheng, @chenchunzhou See merge request: openJiuwen/agent-core!137214 天前
refactor(agent_teams): collapse run_agent_team to spec-only facade Collapse the 4-way Union[str, BaseTeam, BaseAgent, TeamAgentSpec] input on Runner.run_agent_team* into a single facade with a keyword-only base: bool = False flag: - base=False (default): TeamAgent path, accepts str | TeamAgentSpec. str is a team_name shorthand resolved through the pool; first call must seed the pool with a spec. - base=True: BaseTeam path, accepts str | BaseTeam, str resolves through Runner.resource_mgr. Already-built TeamAgent / BaseAgent instances are no longer accepted on the public surface. Spawn-side code goes through an internal _run_team_member helper that skips manager.activate and stays out of the pool, preserving the leader-only pool invariant. Drop the dual register_instance write semantics — TeamAgentSpec → manager.activate is the only path in. Mark instance-side run_base_team* as internal (_run_base_team*) since the facade is the sole caller. Interactive e2e scripts now drive Runner entries with the spec directly instead of build()-then-re-extract; add an on_runtime_ready hook on consume_stream / run_interactive so callers can wire facade-bound listeners after the pool entry lands. Tests, examples and CLAUDE.md docs updated to match. Refs: #751 29 天前
refactor(multi_agent): refactor agent team Refs: #539 Co-authored-by: lamsaan_yau<qiulinshan1@huawei.com> # message auto-generated for no-merge-commit merge: !797 refactor(multi_agent): refactor agent team From: @lamsaan_yau Reviewed-by: @SnapeK, @iamcandiceguo See merge request: openJiuwen/agent-core!7972 个月前