package logrus
import (
"bytes"
"context"
"fmt"
"os"
"reflect"
"runtime"
"strings"
"sync"
"time"
)
var (
bufferPool *sync.Pool
logrusPackage string
minimumCallerDepth int
callerInitOnce sync.Once
)
const (
maximumCallerDepth int = 25
knownLogrusFrames int = 4
)
func init() {
bufferPool = &sync.Pool{
New: func() interface{} {
return new(bytes.Buffer)
},
}
minimumCallerDepth = 1
}
var ErrorKey = "error"
type Entry struct {
Logger *Logger
Data Fields
Time time.Time
Level Level
Caller *runtime.Frame
Message string
Buffer *bytes.Buffer
Context context.Context
err string
}
func NewEntry(logger *Logger) *Entry {
return &Entry{
Logger: logger,
Data: make(Fields, 6),
}
}
func (entry *Entry) String() (string, error) {
serialized, err := entry.Logger.Formatter.Format(entry)
if err != nil {
return "", err
}
str := string(serialized)
return str, nil
}
func (entry *Entry) WithError(err error) *Entry {
return entry.WithField(ErrorKey, err)
}
func (entry *Entry) WithContext(ctx context.Context) *Entry {
return &Entry{Logger: entry.Logger, Data: entry.Data, Time: entry.Time, err: entry.err, Context: ctx}
}
func (entry *Entry) WithField(key string, value interface{}) *Entry {
return entry.WithFields(Fields{key: value})
}
func (entry *Entry) WithFields(fields Fields) *Entry {
data := make(Fields, len(entry.Data)+len(fields))
for k, v := range entry.Data {
data[k] = v
}
fieldErr := entry.err
for k, v := range fields {
isErrField := false
if t := reflect.TypeOf(v); t != nil {
switch t.Kind() {
case reflect.Func:
isErrField = true
case reflect.Ptr:
isErrField = t.Elem().Kind() == reflect.Func
}
}
if isErrField {
tmp := fmt.Sprintf("can not add field %q", k)
if fieldErr != "" {
fieldErr = entry.err + ", " + tmp
} else {
fieldErr = tmp
}
} else {
data[k] = v
}
}
return &Entry{Logger: entry.Logger, Data: data, Time: entry.Time, err: fieldErr, Context: entry.Context}
}
func (entry *Entry) WithTime(t time.Time) *Entry {
return &Entry{Logger: entry.Logger, Data: entry.Data, Time: t, err: entry.err, Context: entry.Context}
}
func getPackageName(f string) string {
for {
lastPeriod := strings.LastIndex(f, ".")
lastSlash := strings.LastIndex(f, "/")
if lastPeriod > lastSlash {
f = f[:lastPeriod]
} else {
break
}
}
return f
}
func getCaller() *runtime.Frame {
callerInitOnce.Do(func() {
pcs := make([]uintptr, 2)
_ = runtime.Callers(0, pcs)
logrusPackage = getPackageName(runtime.FuncForPC(pcs[1]).Name())
minimumCallerDepth = knownLogrusFrames
})
pcs := make([]uintptr, maximumCallerDepth)
depth := runtime.Callers(minimumCallerDepth, pcs)
frames := runtime.CallersFrames(pcs[:depth])
for f, again := frames.Next(); again; f, again = frames.Next() {
pkg := getPackageName(f.Function)
if pkg != logrusPackage {
return &f
}
}
return nil
}
func (entry Entry) HasCaller() (has bool) {
return entry.Logger != nil &&
entry.Logger.ReportCaller &&
entry.Caller != nil
}
func (entry Entry) log(level Level, msg string) {
var buffer *bytes.Buffer
if entry.Time.IsZero() {
entry.Time = time.Now()
}
entry.Level = level
entry.Message = msg
if entry.Logger.ReportCaller {
entry.Caller = getCaller()
}
entry.fireHooks()
buffer = bufferPool.Get().(*bytes.Buffer)
buffer.Reset()
defer bufferPool.Put(buffer)
entry.Buffer = buffer
entry.write()
entry.Buffer = nil
if level <= PanicLevel {
panic(&entry)
}
}
func (entry *Entry) fireHooks() {
entry.Logger.mu.Lock()
defer entry.Logger.mu.Unlock()
err := entry.Logger.Hooks.Fire(entry.Level, entry)
if err != nil {
fmt.Fprintf(os.Stderr, "Failed to fire hook: %v\n", err)
}
}
func (entry *Entry) write() {
entry.Logger.mu.Lock()
defer entry.Logger.mu.Unlock()
serialized, err := entry.Logger.Formatter.Format(entry)
if err != nil {
fmt.Fprintf(os.Stderr, "Failed to obtain reader, %v\n", err)
} else {
_, err = entry.Logger.Out.Write(serialized)
if err != nil {
fmt.Fprintf(os.Stderr, "Failed to write to log, %v\n", err)
}
}
}
func (entry *Entry) Log(level Level, args ...interface{}) {
if entry.Logger.IsLevelEnabled(level) {
entry.log(level, fmt.Sprint(args...))
}
}
func (entry *Entry) Trace(args ...interface{}) {
entry.Log(TraceLevel, args...)
}
func (entry *Entry) Debug(args ...interface{}) {
entry.Log(DebugLevel, args...)
}
func (entry *Entry) Print(args ...interface{}) {
entry.Info(args...)
}
func (entry *Entry) Info(args ...interface{}) {
entry.Log(InfoLevel, args...)
}
func (entry *Entry) Warn(args ...interface{}) {
entry.Log(WarnLevel, args...)
}
func (entry *Entry) Warning(args ...interface{}) {
entry.Warn(args...)
}
func (entry *Entry) Error(args ...interface{}) {
entry.Log(ErrorLevel, args...)
}
func (entry *Entry) Fatal(args ...interface{}) {
entry.Log(FatalLevel, args...)
entry.Logger.Exit(1)
}
func (entry *Entry) Panic(args ...interface{}) {
entry.Log(PanicLevel, args...)
panic(fmt.Sprint(args...))
}
func (entry *Entry) Logf(level Level, format string, args ...interface{}) {
if entry.Logger.IsLevelEnabled(level) {
entry.Log(level, fmt.Sprintf(format, args...))
}
}
func (entry *Entry) Tracef(format string, args ...interface{}) {
entry.Logf(TraceLevel, format, args...)
}
func (entry *Entry) Debugf(format string, args ...interface{}) {
entry.Logf(DebugLevel, format, args...)
}
func (entry *Entry) Infof(format string, args ...interface{}) {
entry.Logf(InfoLevel, format, args...)
}
func (entry *Entry) Printf(format string, args ...interface{}) {
entry.Infof(format, args...)
}
func (entry *Entry) Warnf(format string, args ...interface{}) {
entry.Logf(WarnLevel, format, args...)
}
func (entry *Entry) Warningf(format string, args ...interface{}) {
entry.Warnf(format, args...)
}
func (entry *Entry) Errorf(format string, args ...interface{}) {
entry.Logf(ErrorLevel, format, args...)
}
func (entry *Entry) Fatalf(format string, args ...interface{}) {
entry.Logf(FatalLevel, format, args...)
entry.Logger.Exit(1)
}
func (entry *Entry) Panicf(format string, args ...interface{}) {
entry.Logf(PanicLevel, format, args...)
}
func (entry *Entry) Logln(level Level, args ...interface{}) {
if entry.Logger.IsLevelEnabled(level) {
entry.Log(level, entry.sprintlnn(args...))
}
}
func (entry *Entry) Traceln(args ...interface{}) {
entry.Logln(TraceLevel, args...)
}
func (entry *Entry) Debugln(args ...interface{}) {
entry.Logln(DebugLevel, args...)
}
func (entry *Entry) Infoln(args ...interface{}) {
entry.Logln(InfoLevel, args...)
}
func (entry *Entry) Println(args ...interface{}) {
entry.Infoln(args...)
}
func (entry *Entry) Warnln(args ...interface{}) {
entry.Logln(WarnLevel, args...)
}
func (entry *Entry) Warningln(args ...interface{}) {
entry.Warnln(args...)
}
func (entry *Entry) Errorln(args ...interface{}) {
entry.Logln(ErrorLevel, args...)
}
func (entry *Entry) Fatalln(args ...interface{}) {
entry.Logln(FatalLevel, args...)
entry.Logger.Exit(1)
}
func (entry *Entry) Panicln(args ...interface{}) {
entry.Logln(PanicLevel, args...)
}
func (entry *Entry) sprintlnn(args ...interface{}) string {
msg := fmt.Sprintln(args...)
return msg[:len(msg)-1]
}