* Copyright (c) Huawei Technologies Co., Ltd. 2025. All rights reserved.
* You can use this software according to the terms and conditions of the Mulan PSL v2.
* You may obtain a copy of Mulan PSL v2 at:
* http://license.coscl.org.cn/MulanPSL2
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
* EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
* MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
* See the Mulan PSL v2 for more details.
*/
#ifndef FLINK_TNEL_STATEHANDLEID_H
#define FLINK_TNEL_STATEHANDLEID_H
#include <string>
#include "runtime/state/UUID.h"
class StateHandleID {
public:
explicit StateHandleID(const std::string& keyString) : keyString_(keyString)
{
}
const std::string& getKeyString() const
{
return keyString_;
}
bool operator==(const StateHandleID& other) const
{
return keyString_ == other.keyString_;
}
bool operator!=(const StateHandleID& other) const
{
return !(*this == other);
}
bool operator<(const StateHandleID& other) const
{
return keyString_ < other.keyString_;
}
std::size_t hashCode() const
{
return std::hash<std::string>()(keyString_);
}
std::string ToString() const
{
return "{\"keyString\": \"" + keyString_ + "\"}";
}
static StateHandleID randomStateHandleId()
{
return StateHandleID(UUID::randomUUID().ToString());
}
private:
std::string keyString_;
};
#endif